Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 8241148403786688550 60 peropero the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Nov 1, 2024. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1378 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 1378, Time: 00:02:12 Health: -1/24 AC: 4 Str: 7 XL: 3 Next: 82% Magic: 1/6 EV: 11 Int: 20 God: Gold: 66 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: molten scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} f - 3 scrolls of teleportation {unknown} h - a scroll of amnesia {unknown} Potions b - 2 potions of magic g - a potion of degeneration {unknown} i - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ D:2 ( Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) Message History The bat attacks as it pursues you! The bat hits you but does no damage. The gnoll hits you with a +0 whip. The bat closely misses you. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The gnoll hits you with a +0 whip. The goblin hits you with a +0 club. The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You miss the goblin. The goblin is moderately wounded. The gnoll barely misses you. The goblin closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll misses you. The goblin hits you but does no damage. The gnoll completely misses you. The searing ray hits the gnoll! You kill the gnoll! The gnoll closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You die... .... . .. ... .# ..# #.. . #. .>. #.#.##.. ## #.#.... # ##....# # ###..#.# .. #)gb<..# .. #@###..# #g# ..... # #.# ....... #.# ......∩ ... ....g.. ... ....... ... ....... ..... You could see a gnoll, a goblin and a bat. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:2) 8 ball pythons 3 bats (D:1) 6 endoplasms A giant cockroach (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) 4 jackals 3 kobolds A rat (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Found Dataop's Antique Armour Emporium. 184 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 526 | D:1 | Reached skill level 5 in Conjurations 566 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1192 | D:2 | Learned a level 2 spell: Searing Ray 1308 | D:2 | Found Nagebu's Weapon Emporium. 1377 | D:2 | HP: 1/24 [goblin/+0 club (2)] 1378 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, serial_shops, shop D:2: layout_rooms, serial_shops, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_shop_rolled_up Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Club || 76 Unarmed || 2 Cast: Magic Dart || 64 Searing Ray || 3 Armour: Robe || 110 Dodge: Dodged || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1401 | 1375 | 26 | 90 | 963 | 2 | 700.5 | Dungeon | 1401 | 1375 | 26 | 90 | 963 | 2 | 700.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1172 daAuts D:2: 229 daAuts