Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 6829530411882235831 91 peropero the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Nov 2, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:30 (2093 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 2093, Time: 00:01:30 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 33% Magic: 7/7 EV: 11 Int: 21 God: Gold: 133 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . e - +4 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, slimy green scales 1, demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons e - a +4 sling (weapon) Armour a - a +0 robe (worn) Jewellery o - a ring of see invisible Scrolls c - 4 scrolls of identify {unknown} d - a scroll of revelation {unknown} f - 2 scrolls of fear {unknown} j - 2 scrolls of immolation {unknown} l - a scroll of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} h - 4 potions of curing {unknown} i - a potion of might {unknown} k - a potion of attraction {unknown} n - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in slimy green scales. (AC +2) A weak demonic guardian rushes to your aid. Message History Aim: a hound (heavily wounded, 71% to hit) The searing ray hits the hound! The hound is almost dead. (Press . to maintain the ray.) The hound bites you. The hound closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead, 71% to hit) The searing ray misses the hound. (Press . to maintain the ray.) The hound bites you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead, 71% to hit) The searing ray hits the hound. You kill the hound! (Press . to maintain the ray.) You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. No target in view! HP restored. Magic restored. Found a stone staircase leading down. No target in view! Found an escape hatch in the floor. No target in view! There is an escape hatch in the floor here. A ribbon worm comes into view. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. A ribbon worm is nearby! Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.## #..# ##.# #.# #.# #.######### ###. #..@.....w. .... ### #..######### #.. #.. #..####.....##..##.# #..##..(.........#.# #..##.#............. #..##.#.##...#...#.. #<.##.#)#####....).. #..##.#....##....... #..##.#.##.##.#..##. You could see a ribbon worm. Vanquished Creatures A hound (D:3) An adder (D:2) 3 ribbon worms A ball python (D:1) 4 bats 3 endoplasms 2 giant cockroaches (D:2) 5 goblins 4 hobgoblins 6 jackals A kobold (D:2) A quokka (D:2) 2 frilled lizards (D:1) 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 112 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 315 | D:1 | Found Lecaereh's Assorted Antiques. 626 | D:1 | Learned a level 2 spell: Searing Ray 991 | D:2 | Reached skill level 5 in Conjurations 991 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 991 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1962 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1962 | D:3 | Reached XP level 4. HP: 19/30 MP: 0/7 2093 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_ring, infiniplex_forest_side_room, infiniplex_forest_straight_2, infiniplex_forest_straight_1, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_fountain, serial_shops, shop_fountains, minmay_domino_2 D:2: layout_rooms, basic_altar, minivault_23 D:3: layout_loops_ring, hex_tiny Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 67 | 1 || 68 Cast: Magic Dart | 37 | || 37 Searing Ray | 5 | || 5 Armour: Robe | 29 | || 29 Dodge: Dodged | 31 | || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2119 | 2061 | 58 | 0 | 1834 | 3 | 706.3 | Dungeon | 2119 | 2061 | 58 | 0 | 1834 | 3 | 706.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts D:2: 769 daAuts D:3: 429 daAuts