Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 14701004402630302745 14 peropero the Conjurer (level 2, 7/19 HPs) Began as a Demonspawn Conjurer on Nov 2, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (509 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 509, Time: 00:00:42 Health: 7/19 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 0/5 EV: 11 Int: 18 God: Gold: 70 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . k - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons k - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy Scrolls c - a scroll of identify {unknown} g - a scroll of poison {unknown} i - 2 scrolls of fog {unknown} j - 2 scrolls of butterflies {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} h - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# #.......#...## ####.#####......## ###.......##.......# ... #.............## ##.##.##.#....††.†.. #...#....#.......##. #.†......>.....##. #@#......########. #))......### ## #!##.#.########## # .. #.#.##.......##### ..# ....##.......##... # .######....)....... #. #........#.## #........#... #.# #........#..# There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 417 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 417 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 509 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_cross, hellmonk_ecumenical_altar_slurped_away, hangedman_decor_riveting, chequers_serial_rivers_micro_c, minmay_tall_x Action || total ---------------------------++------- Melee: Short sword || 30 Unarmed || 1 Headbutt || 3 Cast: Magic Dart || 19 Armour: Robe || 18 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 509 | 509 | 0 | 0 | 422 | 1 | 509.0 | Dungeon | 509 | 509 | 0 | 0 | 422 | 1 | 509.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 509 daAuts