Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 2233060978129049139 29 peropero the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Nov 2, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (869 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 869, Time: 00:00:43 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 3/6 EV: 11 Int: 22 God: Gold: 68 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of poison {unknown} f - a scroll of blinking {unknown} g - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} e - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 4% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Starburst Conj/Fire 6% 6d4 100% 6 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have an unusually large brain. (Int +2) Message History You kill the bat! You see here a bat corpse. h - a scroll labelled QUGAHE ZESTUX Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 51 gold pieces (gained 13). A quokka comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! Your Conjurations skill increases to level 5! You now have 68 gold pieces (gained 17). An endoplasm comes into view. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# ######............ #......##########. #.######## #. #@# ##...## #. #......###.....# #. #.....#........# #. # #..... ###.....# #. .# #.###..####....#### #. #. .. #.............# #. . . #..#####.#.##.# #. .. ..# #†#.##.# #. # #.###.#.##.# #. There were no monsters in sight! Vanquished Creatures A bat (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 417 | D:1 | Learned a level 2 spell: Searing Ray 822 | D:1 | Reached skill level 5 in Conjurations 869 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 869 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 869 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring, hangedman_feature_mirror, minmay_hexomino_p4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 19 Cast: Magic Dart || 37 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 869 | 869 | 0 | 0 | 773 | 1 | 869.0 | Dungeon | 869 | 869 | 0 | 0 | 773 | 1 | 869.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 869 daAuts