Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 14802716439583303918 4133 peropero the Destroyer (level 10, -7/63 HPs) Began as a Demonspawn Conjurer on Nov 2, 2024. Was an Initiate of Gozag. Mangled by a two-headed ogre ... wielding a +0 giant club (15 damage) ... on level 8 of the Dungeon. The game lasted 00:14:36 (8887 turns). peropero the Destroyer (Demonspawn Conjurer) Turns: 8887, Time: 00:14:38 Health: -7/63 AC: 11 Str: 11 XL: 10 Next: 6% Magic: 0/13 EV: 11 Int: 22 God: Gozag Gold: 905 SH: 0 Dex: 12 Spells: 10/13 levels left rFire + + . e - +0 dagger rCold + . . (no shield) rNeg . . . b - +3 leather armour {rF+} rPois . (no helmet) rElec . z - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet "Onunysul" {rF+ Regen+ Str+3} Stlth ++ f - ring of protection from cold HPRegen 1.10/turn w - +4 ring of protection MPRegen 0.26/turn %: guardian spirit @: no status effects A: hooves 1, magic shield, magic regeneration, sturdy frame 1, mutation resistance 1, wild magic 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 981 gold pieces. You paid 76 gold pieces to Gozag. Inventory: Hand Weapons e - a +0 dagger (weapon) q - the +1 trident of Jibbedua {holy, ^Fragile rCorr MP-5 Int+7} (You found it on level 3 of the Dungeon) Int+7: It affects your intelligence (+7). MP-5: It affects your magic capacity (-5). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. Armour a - a +0 robe b - a +3 leather armour of fire resistance (worn) z - a +0 cloak (worn) Jewellery f - a ring of protection from cold (left hand) l - a ring of resist corrosion m - the amulet "Onunysul" (around neck) {rF+ Regen+ Str+3} (You took it off a hobgoblin on level 2 of the Dungeon) [amulet of regeneration] Str+3: It affects your strength (+3). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. w - a +4 ring of protection (right hand) Wands s - a wand of polymorph (10) Scrolls c - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} g - a scroll of fear {unknown} i - 4 scrolls of vulnerability {unknown} j - 2 scrolls of poison {unknown} k - 3 scrolls of amnesia {unknown} n - 2 scrolls of brand weapon {unknown} p - 2 scrolls of fog {unknown} t - a scroll of revelation {unknown} u - a scroll of acquirement {unknown} y - 2 scrolls of identify {unknown} B - a scroll of noise {unknown} Potions h - 2 potions of mutation o - 2 potions of lignification {unknown} r - a potion of heal wounds v - 2 potions of invisibility {unknown} x - 2 potions of resistance {unknown} A - 3 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 14.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 22% 3d12 11% 4 Iskenderun's Mystic Bla Conj/Tloc 45% 2d10 (+2d511% 4 Irradiate Conj/Alch 22% 3d19 26% 5 Petrify Alch/Erth 2% N/A 87% 4 Fulsome Fusillade Conj/Alch 22% (3-5)d10 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair (0/5) D:8 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have large cloven feet. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Your movements are slightly less encumbered by armour. (ER -2) You are somewhat resistant to further mutation. Your spells are a little harder to cast, but a little more powerful. Message History Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 92% to hit) The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You feel much better. The two-headed ogre misses you. x2 The two-headed ogre attacks as it pursues you! The two-headed ogre barely misses you. The two-headed ogre misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! x2 The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. #### ######### #...## #.......# #....# ##.......######## ####....# ##................ ........####....@.......##### ####.........#..O....##.# #....######..........# ### #...)# #........##### #.. #....# #............#####.# ####)# #.......####..[)...# ######..########.#.)#########...# ..................<.....##....#.. ####...........#....P.#.......... You could see a two-headed ogre. Vanquished Creatures A komodo dragon (D:8) Eustachio (D:4) 8 yaks 4 orc warriors An ice beast (D:8) A black bear (D:7) 2 sky beasts An ogre (D:5) A centaur (D:3) A phantom (D:5) A kobold brigand (D:6) 3 bullfrogs 3 scorpions A wight (D:8) 6 killer bees (D:8) 2 howler monkeys 4 bombardier beetles A lava snake (D:7) 3 jellies A hound (D:7) 4 orc priests 2 sleepcaps 2 iguanas 3 orc wizards 2 gnolls (D:3) 9 adders 3 dart slugs A ribbon worm (D:3) 20 orcs 7 endoplasms 4 giant cockroaches 12 goblins 11 hobgoblins 3 jackals (D:5) 14 kobolds 7 quokkas 11 ball pythons 6 bats 3 frilled lizards 3 rats 173 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 229 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 229 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 510 | D:1 | Learned a level 2 spell: Searing Ray 655 | D:1 | Reached skill level 5 in Conjurations 727 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1404 | D:2 | Identified the amulet "Onunysul" {rF+ Regen+ Str+3} 1450 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 1641 | D:3 | Found a broken altar of Ashenzari. 1642 | D:3 | Noticed a centaur 1782 | D:3 | Killed a centaur 1783 | D:3 | Reached skill level 6 in Conjurations 1783 | D:3 | Reached XP level 5. HP: 23/35 MP: 0/8 1860 | D:3 | Identified the +1 trident of Jibbedua {holy, ^Fragile rCorr | MP-5 Int+7} 1918 | D:3 | Reached skill level 7 in Conjurations 2407 | D:3 | Found a hazy altar of Hepliaklqana. 2601 | D:4 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 2601 | D:4 | Reached XP level 6. HP: 24/41 MP: 1/9 2799 | D:4 | Noticed Eustachio 2818 | D:4 | Killed Eustachio 2819 | D:4 | Reached skill level 8 in Conjurations 2949 | D:4 | Found an iron altar of Okawaru. 2949 | D:4 | Found a bloodstained altar of Trog. 2949 | D:4 | Found a sacrificial altar of Ru. 2952 | D:4 | Found a snail-covered altar of Cheibriados. 3568 | D:4 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 3568 | D:4 | Reached XP level 7. HP: 46/46 MP: 1/10 3740 | D:5 | Entered Level 5 of the Dungeon 3853 | D:5 | Found a shimmering blue altar of Sif Muna. 3867 | D:5 | Reached skill level 9 in Conjurations 3906 | D:5 | Found a staircase to the Ecumenical Temple. 4105 | Temple | Entered the Ecumenical Temple 4154 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5089 | D:6 | Reached skill level 10 in Conjurations 5153 | D:6 | Found a blossoming altar of Fedhas. 5246 | D:6 | Gained mutation: You have large cloven feet. [demonic | ancestry] 5246 | D:6 | Reached XP level 8. HP: 38/52 MP: 1/11 6096 | D:7 | Reached skill level 11 in Conjurations 6630 | D:7 | Reached skill level 12 in Conjurations 6667 | D:7 | Reached XP level 9. HP: 48/57 MP: 1/12 6886 | D:7 | Reached skill level 13 in Conjurations 6976 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 6976 | D:7 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 7599 | D:7 | Found a hide-covered altar of Uskayaw. 8208 | D:8 | Reached skill level 14 in Conjurations 8509 | D:8 | Found a stormy altar of Qazlal. 8626 | D:8 | Reached XP level 10. HP: 62/63 MP: 5/13 8705 | D:8 | Found a staircase to the Lair. 8839 | D:8 | Noticed a two-headed ogre 8887 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_rooms, chequers_decorated_corner D:2: layout_basic, minmay_misc_feat_nine_boxes D:3: wad_woods_stonehenge, layout_basic, nicolae_hepliaklqana_hippocampus, minmay_cut_off D:4: layout_layer_cave, grunt_temple_overflow_open, uniq_eustachio D:5: layout_basic, led_sif_book, minmay_temple_entry_waves, sigmund_army D:6: layout_rooms, mainiacjoe_overflow_24_doors, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh D:7: layout_layer_cave, nicolae_uskayaw_suspiria D:8: layout_rooms, lemuel_crystal_altar, grunt_lair_entry_orc_guard_hut Temple: minmay_temple_forest_path Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 10 12 14 | 14.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 9 | | | || 9 Dagger | 4 | 8 | 25 | || 37 Kick | | | 7 | || 7 Cast: Magic Dart | 81 | 103 | 158 | 2 || 344 Searing Ray | | 12 | 63 | 7 || 82 Use: Potion | | 1 | 2 | 1 || 4 Stab: Distracted | | | 1 | || 1 Armour: Robe | 12 | 19 | | || 31 Leather armour | | | 151 | 17 || 168 Dodge: Dodged | 6 | 26 | 112 | 10 || 154 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8951 | 8628 | 323 | 106 | 7159 | 9 | 994.6 | Dungeon | 8852 | 8627 | 225 | 106 | 7159 | 8 | 1106.5 | Temple | 98 | 1 | 97 | 0 | 0 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2156 daAuts D:5: 1213 daAuts D:4: 1148 daAuts D:3: 1071 daAuts D:6: 979 daAuts D:2: 801 daAuts D:8: 764 daAuts D:1: 717 daAuts Temple: 98 daAuts