Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 8383227666636473293 29 peropero the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Nov 3, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:58 (1062 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 1062, Time: 00:00:58 Health: 24/24 AC: 4 Str: 9 XL: 3 Next: 1% Magic: 4/6 EV: 11 Int: 18 God: Gold: 71 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: slimy green scales 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} Potions b - a potion of magic d - 2 potions of might {unknown} e - a potion of attraction {unknown} g - a potion of resistance {unknown} h - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) A weak demonic guardian rushes to your aid. Message History The searing ray hits the kobold. You kill the kobold! Your Conjurations skill increases to level 5! Found a whip. Things that are here: a +0 whip; a kobold corpse Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 71 gold pieces (gained 5). Found a robe. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You see here a +0 whip. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 robe. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 robe. A goblin comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......#.#.# ##......#.# #####....# ## #.#### .. #)# #) #.# #. #.# #.###.####.# #.....@....# .......####[# .###.##########.# .....^........<.# ###..############ # There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 2 bats (D:1) 2 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins (D:1) 3 ball pythons 2 frilled lizards 2 kobolds 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 269 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 575 | D:1 | Learned a level 2 spell: Searing Ray 992 | D:2 | Reached skill level 5 in Conjurations 1062 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1062 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1062 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms D:2: layout_loops_ring, basic_altar, nicolae_kite_square_tiling_tiny Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 4 Cast: Magic Dart || 37 Searing Ray || 2 Armour: Robe || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1061 | 1033 | 28 | 0 | 868 | 2 | 530.5 | Dungeon | 1061 | 1033 | 28 | 0 | 868 | 2 | 530.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 251 daAuts