Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 6551246268583519417 8 peropero the Chopper (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Nov 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (127 turns). peropero the Chopper (Demonspawn Gladiator) Turns: 127, Time: 00:00:07 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 11 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting + Level 2.8 Axes + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! 3 jackals come into view. The jackal barks! x2; You hear a bark! The jackal barks! A jackal comes into view. The jackal moves out of view. You miss the jackal. The jackal closely misses you. The jackal completely misses you. There are monsters nearby! You slash the jackal! You kill the jackal! Your Throwing skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...##..........# #.##..#..........# .......##.......# #............# ####......#####. #...###.......... #...+ #..######.# #...# #..# #@..# .... .....hh.......### ......h.#.###.# .##.###!#.# #.. # #.#.# ## #.#.. ... # #.# You could see 3 jackals. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A hobgoblin (D:1) A jackal (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 127 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 127 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 127 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, hangedman_decor_slide_cut, nicolae_figureground_sparkle Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Axes | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Melee: War axe || 11 Armour: Leather armour || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 103 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 103 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts