Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 5248998759540492405 16 peropero the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Fighter on Nov 4, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:28 (330 turns). peropero the Trooper (Demonspawn Fighter) Turns: 330, Time: 00:00:29 Health: 20/24 AC: 6 Str: 16 XL: 2 Next: 41% Magic: 2/2 EV: 7 Int: 8 God: Gold: 21 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . e - +2 sling (flame) rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 war axe e - a +2 sling of flaming (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - a scroll of teleportation {unknown} Potions d - 2 potions of might Skills: * Level 3.5 Fighting - Level 2.0 Axes - Level 2.8 Armour - Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. The gnoll shouts! There is a stone staircase leading up here. A gnoll is nearby! You shoot a sling bullet. The sling bullet barely misses the gnoll. A gnoll is nearby! You shoot a sling bullet. The sling bullet barely misses the gnoll. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll hits you but does no damage. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............. ............ ........... #.#.#...... ..⌠....... #......... #.)....... #.@# #.## #. #. #. #. #. .. There were no monsters in sight! Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) 2 quokkas (D:1) 4 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 330 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 330 | D:2 | Reached XP level 2. HP: 20/24 MP: 2/2 330 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, hangedman_feature_mirror, chequers_garden, minmay_randomly_rotated_circles Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.5 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: War axe || 12 Fire: Sling || 8 Armour: Scale mail || 12 Dodge: Dodged || 4 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 339 | 315 | 24 | 0 | 255 | 2 | 169.5 | Dungeon | 339 | 315 | 24 | 0 | 255 | 2 | 169.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 329 daAuts D:2: 10 daAuts