Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. personjerry the Conjurer (Octopode Conjurer) Turns: 2916, Time: 00:06:41 Health: 31/31 AC: 3 Str: 6 XL: 5 Next: 31% Magic: 8/8 EV: 13 Int: 22 God: Gold: 86 SH: 0 Dex: 17 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . n - +2 hat rPois . Reflect . (no amulet) rElec . Harm . c - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 86 gold pieces. Inventory: Missiles f - 61 sling bullets Armour n - a +2 hat (worn) Jewellery c - a +6 ring of dexterity (left tentacle) Scrolls a - 3 scrolls labelled BYRRAE GUCIO b - 4 scrolls labelled TEWYIT OLAPOLY d - a scroll labelled HAEXEMP DEMM h - a scroll labelled CEN FEF LAOCH k - a scroll labelled TYSOPI EPU GUNA m - a scroll labelled TAYVED IMAITHRI Potions e - a fizzy yellow potion g - 2 amethyst potions i - a murky white potion j - a lumpy ruby potion l - a murky blue potion Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.4 Conjurations You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Slow Hex 8% N/A 14% 1 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Confusing Touch Hex 2% N/A 38% 3 Vampiric Draining Necr 2% 2d6 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel sick. You are no longer poisoned. m - a scroll labelled TAYVED IMAITHRI You open the door. A goblin comes into view. It is wielding a +0 club. Found a faded altar of an unknown god. No reachable target in view! A goblin is nearby! No reachable target in view! Found 7 gold pieces. There is an open door here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) There is a faded altar of an unknown god here. You now have 80 gold pieces (gained 7). You open the door. A rat comes into view. A rat is nearby! There is an open door here. The rat closely misses you. You tentacle-slap the rat. You grab the rat. You squeeze the rat. You kill the rat! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? Okay, then. You see here a rat corpse. You now have 86 gold pieces (gained 6). Found a glowing hat. Found a rapier. You see here a +2 hat. n - a +2 hat You start putting on your armour. You continue putting on your +2 hat. x4 You finish putting on your +2 hat. A bat comes into view. Found a book of the Hunter. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #@# #######.#### #....b.............. #.#...:...#####.#### #.#######.# #..... # ####.. #... ####... ........ ######.. You can see a bat (asleep). Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 5 adders A worm (D:2) A dart slug (D:1) 2 orcs (D:3) 3 bats 3 endoplasms 3 goblins 5 hobgoblins 5 kobolds 2 quokkas 6 ball pythons 3 frilled lizards 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | personjerry the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1202 | D:2 | Reached XP level 3. HP: 16/21 MP: 1/6 1311 | D:2 | Found a shadowy altar of Dithmenos. 1317 | D:2 | Reached skill level 5 in Conjurations 1681 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2063 | D:3 | Learned a level 2 spell: Searing Ray 2360 | D:3 | Reached skill level 6 in Conjurations 2360 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/8 2819 | D:3 | Found a faded altar of an unknown god. Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 24 | 7 || 31 Tentacles | 6 | 5 || 11 Constrict | 5 | 4 || 9 Punch | 1 | 1 || 2 Cast: Magic Dart | 51 | 5 || 56 Searing Ray | | 11 || 11 Dodge: Dodged | 17 | 7 || 24