petercordia the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +0 hand crossbow 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (60, 0, D) a bolt (61, 0, D) a book of Necromancy (62, -1, D) a bolt (62, 0, D) a phantom mirror (62, 1, D) a +0 plate armour of magic resistance (62, 3, D) 3 bolts (62, 5, D) a throwing net (63, 0, D) the cursed +0 helmet of Dorecu {Dex+4 SInv} It affects your dexterity (+4). It lets you see invisible. It has a curse placed upon it. (68, 0, D) an uncursed staff of summoning (69, 0, D) a +0 flail of pain (74, 3, D) a wolf skeleton (75, 1, D) the +7 great mace "Beachin" {crush, rElec rF+ rN+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy.