petercordia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 5, D) a ring of flight (12, 0, D) a +0 falchion (49, 36, D) a lightning rod (4/4) (49, 37, D) a staff of poison (50, 36, D) the ring of Jengat {rC+ Str-2 Dex+6 Slay+2} [ring of dexterity] Str: It affects your strength (-2). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. (50, 37, D) a condenser vane (51, 36, D) a ring of positive energy (51, 37, D) a book of Conjurations (52, 36, D) a staff of cold (52, 37, D) a ring of wizardry (52, 39, D) a salamander skeleton (52, 40, D) a +0 great sword of flaming (still there?) a ring of protection from fire (still there?) a fire giant skeleton (still there?) (53, 37, D) a book of the Dragon (53, 41, D) a +1 great sword of flaming (54, 36, D) the +7 triple crossbow of Conscience {freeze, Fly Str-5 Dex+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). Dex: It affects your dexterity (+2). Fly: It grants you flight. (59, 36, D) a +2 robe (59, 37, D) a book of Displacement (60, 36, D) a +6 ring of strength (60, 37, D) a +5 hand axe of flaming (61, 0, D) a staff of death (61, 8, D) the +5 glaive of Cuocire {vorpal, rC- rCorr Int+4 SInv} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (61, 26, D) a lightning rod (4/4) (61, 37, D) a +2 scale mail of willpower (62, 8, D) a +4 quarterstaff of draining (62, 9, D) the +1 ring mail "Ziledgh" {MP+9} MP: It affects your magic capacity (+9). (62, 16, D) a +2 vorpal arbalest (62, 17, D) a +4 scale mail of positive energy (62, 26, D) the +0 war axe of the Onslaught {vorpal, rN+ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rN: It protects you from negative energy. (62, 27, D) a +4 spectral giant club (62, 37, D) a staff of death (62, 41, D) a black mamba corpse (62, 42, D) a +0 war axe (still there?) a naga corpse (still there?) (63, 0, D) a staff of cold (63, 16, D) a +0 vorpal great sword (63, 17, D) a +4 rapier of draining (63, 27, D) a +0 flail of protection (63, 29, D) a ring of protection from cold an amulet of faith a ring of fire a +0 leather armour the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +3 buckler (63, 38, D) a +0 glaive a naga corpse (63, 39, D) a water moccasin corpse (63, 40, D) an adder corpse (63, 41, D) a +0 flail a +0 robe a ball python corpse (64, 16, D) a staff of cold (64, 17, D) an amulet of guardian spirit (64, 26, D) a Young Poisoner's Handbook (64, 41, D) an adder corpse (65, 26, D) a book of Death (67, 0, D) the +4 hand axe of Division {drain, rElec Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (69, 0, D) a +1 scale mail of poison resistance (69, 36, D) Ozocubu's Autobiography (70, 8, D) a +1 vorpal war axe (70, 9, D) a book of Spectacle (70, 36, D) the Compendium of Attacks Spells Type Level a - Searing Ray Conjuration 2 b - Fulminant Prism Conjuration/Hexes 4 c - Iskenderun's Battlesphere Conjuration 5 (70, 37, D) the +8 plate armour "Kyter" {Int+2 Dex-2 SInv} Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). SInv: It lets you see invisible. (71, 8, D) a book of Ice a river rat corpse (skeletalised by now) (71, 11, D) a jackal corpse (skeletalised by now) (71, 12, D) a bullfrog corpse (skeletalised by now) (71, 17, D) a staff of poison (71, 20, D) a +0 giant club (still there?) an ogre corpse (skeletalised by now) (still there?) (71, 22, D) 6 large rocks (71, 27, D) a +2 robe of positive energy (71, 30, D) a +3 dire flail a +0 robe (71, 36, D) a +1 chain mail of cold resistance (71, 37, D) a staff of poison (72, -1, D) a +0 animal skin (still there?) a +0 dire flail (still there?) (72, 8, D) a +2 robe of fire resistance (72, 9, D) a book of Air (72, 16, D) the Volume of Egomania Spells Type Level a - Dispel Undead Necromancy 4 b - Infestation Necromancy 8 c - Necromutation Transmutation/Necromancy 8 (72, 17, D) a staff of air (72, 19, D) a +0 troll leather armour a troll corpse (skeletalised by now) (72, 22, D) 4 large rocks a +0 giant club a +0 giant club a cyclops corpse (skeletalised by now) (72, 27, D) a +0 flail of venom (72, 36, D) a +3 scale mail of fire resistance (72, 37, D) a +0 falchion of holy wrath (73, 1, D) a book of Lightning (73, 3, D) a +0 longbow (73, 22, D) 4 large rocks (still there?) a cyclops corpse (skeletalised by now) (still there?) (73, 26, D) a +3 ring mail of willpower (73, 27, D) a +1 leather armour of fire resistance (75, 1, D) a staff of conjuration