Dungeon Sprint DCSS version bcrawl-1.36.5b (webtiles) character file. Game seed: 6308997869381960037 472818 petercordia the Covert (level 5, -3/44 HPs) Began as a Formicid Archaeologist on Sept 5, 2022. Was a Believer of Uskayaw. Slain by a bone dragon (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:27 (131 turns). petercordia the Covert (Formicid Archaeologist) Turns: 131, Time: 00:03:27 Health: -3/44 AC: 27 Str: 27 XL: 5 Next: 88% Magic: 5/5 EV: 1 Int: 15 God: Uskayaw [**....] Gold: 0 SH: 28 Dex: 9 Spells: 4/4 levels left rFire . . . GDR: 21% K - +10 dark maul {crush} rCold . . . SeeInvis + M - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Gourm . L - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Faith . (helmet unavailable) rElec + Spirit . (no cloak) rCorr + Reflect . (no gloves) MR ++... NoCast + d - +1 pair of boots Stlth .......... (no amulet) HPRegen 0.14/turn C - +6 ring of strength MPRegen 0.09/turn D - +6 ring of strength @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Stomp, Renounce Religion You were in the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 blowgun k - a +5 triple crossbow I - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. J - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. K - the +10 dark maul (weapon) {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. N - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. O - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. P - the +0 shillelagh "Devastator" {shatter, Stlth+} (You found it in the Dungeon) It makes you more stealthy. Q - the +8 plutonium sword {irradiate, *Contam MR+ Stlth-} (You found it in the Dungeon) It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you less stealthy. R - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. S - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. T - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. U - the +0 sword of Power (You found it in the Dungeon) V - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. W - the +7 Singing Sword {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. Missiles h - 6 curare-tipped needles m - 996 bolts Armour d - a +1 pair of boots (worn) n - a +3 large shield z - +5 fire dragon scales B - +5 ice dragon scales L - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. M - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Y - +5 shadow dragon scales Z - +5 storm dragon scales Jewellery x - the ring "Puufruk" {+Fly Str+2} (You found it in the Dungeon) [ring of flight] It affects your strength (+2). It lets you fly. y - a +6 ring of dexterity A - a +6 ring of intelligence C - a +6 ring of strength (left hand) D - a +6 ring of strength (right hand) X - a cursed ring of ice Wands F - a wand of disintegration (7) G - a wand of iceblast (7) H - a wand of acid (7) Scrolls f - a scroll of magic mapping g - a scroll of acquirement i - 5 scrolls of identify s - 4 scrolls of amnesia t - 7 scrolls of fog v - 5 scrolls of remove curse w - 2 scrolls of fear Potions a - 2 potions of brilliance c - 2 potions of invisibility j - 10 potions of heal wounds l - 7 potions of magic o - 4 potions of resistance p - a potion of experience q - 5 potions of agility r - 5 potions of might u - 10 potions of curing Miscellaneous E - a lightning rod (4/4) Comestibles e - 7 rations {!d} Skills: + Level 5.3 Fighting - Level 1.4 Maces & Flails - Level 6.1 Dodging - Level 8.8 Stealth + Level 5.4 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The bone dragon is lightly damaged. The shadow imp hits you but does no damage. The bone dragon bites you! You block the bone dragon's attack. GONNNNG! The bone dragon tramples you but does no damage. You block the crimson imp's attack. PANG! The shadow imp hits you but does no damage. The bone dragon bites you!! * * * LOW HITPOINT WARNING * * * The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You block the crimson imp's attack. GONNNNG! You block the shadow imp's attack. GONNNNG! The bone dragon bites you! * * * LOW HITPOINT WARNING * * * The bone dragon claws you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ {{ ▓.|)..▓.....▓ { ▓.....▓.))..▓ ▓.....▓.†...▓ ▓..5..▓.....▓ ▓.5D..▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ {{ {{{ { { { You could see a bone dragon, a crimson imp and a shadow imp. Vanquished Creatures A necrophage (D) A ball python skeleton (D) 2 creatures vanquished. Vanquished Creatures (others) Purgy (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | petercordia the Formicid Archaeologist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 9 | D | Found a sparkling altar of Nemelex Xobeh. 9 | D | Found a blossoming altar of Fedhas. 10 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 10 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 10 | D | Found the +10 dark maul {crush} 10 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 10 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 10 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 10 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 10 | D | Found the +0 shillelagh "Devastator" {shatter, Stlth+} 10 | D | Found the +8 plutonium sword {irradiate, *Contam MR+ | Stlth-} 10 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 10 | D | Found the +9 sword of Zonguldrok {reap} 10 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 10 | D | Found the +0 sword of Power 10 | D | Found the +7 mace of Variability {chain chaos} 10 | D | Found the +7 Singing Sword {slice} 10 | D | Found the +7 longbow "Piercer" {penet, EV-2} 11 | D | Found a transporter. 11 | D | Found an ancient bone altar of Kikubaaqudgha. 11 | D | Found a viscous altar of Jiyva. 11 | D | Found a corrupted altar of Lugonu. 11 | D | Found a hazy altar of Hepliaklqana. 11 | D | Found a burning altar of Makhleb. 11 | D | Found an opulent altar of Gozag. 18 | D | Got the ring "Puufruk" {+Fly Str+2} 64 | D | Killed Purgy 65 | D | Reached skill level 8 in Stealth 65 | D | Reached XP level 2. HP: 21/21 MP: 2/2 65 | D | Reached XP level 3. HP: 26/26 MP: 3/3 65 | D | Reached XP level 4. HP: 32/32 MP: 4/4 98 | D | Became a worshipper of Uskayaw the Reveler 111 | D | Entered arena 2. 111 | D | Noticed a necrophage 111 | D | Found a transporter. 112 | D | Killed a necrophage 112 | D | Reached * piety under Uskayaw 113 | D | Reached skill level 5 in Fighting 113 | D | Reached skill level 5 in Shields 113 | D | Reached XP level 5. HP: 44/44 MP: 5/5 113 | D | Identified a scroll of acquirement 127 | D | Entered arena 3. 127 | D | Noticed a bone dragon 127 | D | Found a transporter. 128 | D | Reached ** piety under Uskayaw 131 | D | HP: 2/44 [bone dragon (9)] 131 | D | Slain by a bone dragon Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 6 | 6.1 Stealth | 8 | 8.8 Fighting | 5 | 5.3 Shields | 5 | 5.4 Maces & Flails | | 1.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Maul | | 1 || 1 Fire: Heavy crossbow | | 4 || 4 Armor: Plate armour | | 12 || 12 Block: Medium shield | | 14 || 14