petercordia the Dungeon (0, 50, D) a +4 mace of protection (0, 51, D) a +2 leather armour of cold resistance (1, 32, D) a +1 rapier of protection (1, 33, D) a book of Displacement (1, 34, D) a +0 pair of gloves of dexterity (1, 50, D) a staff of cold (1, 51, D) a +1 dagger of speed (2, 14, D) the +0 ring mail "Ukof" {Int+6 Dex-4} Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). (unseen) (2, 15, D) a +5 heavy quarterstaff (unseen) (2, 16, D) a +0 heavy spear (unseen) (2, 32, D) a +3 shortbow (2, 34, D) the ring of Asceticism {Ice *Corrode Fly Dex+2 Stlth+} [ring of ice] Ice: It enhances your ice magic. Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a ring of flight (2, 50, D) a staff of cold (2, 52, D) a +6 ring of dexterity (2, 53, D) a +0 whip a +0 robe (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a ring of flight (3, 15, D) a ring of flight (3, 16, D) the +5 chain mail of Hedonism {rPois Slay+2 Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison Stlth+: It makes you more stealthy. (unseen) (3, 33, D) the +0 plate armour "Cuthroti" {Rampage rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (3, 34, D) the +5 short sword of Dettimeikk {freeze, rPois Will+ SInv} rPois: It protects you from poison Will+: It increases your willpower. SInv: It lets you see invisible. (3, 51, D) a +1 longbow of freezing (3, 52, D) the +0 ice dragon scales "Ethriuck" {rF- rC++ Str+3 Slay+2} Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 plate armour (4, 14, D) a staff of death (unseen) (4, 15, D) a ring of fire (4, 34, D) a +4 mace of holy wrath (4, 50, D) an amulet of faith (4, 52, D) a book of the Tundra (4, 54, D) a +1 whip (5, 15, D) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. (5, 16, D) a staff of fire (5, 33, D) a book of Decay (5, 34, D) a +0 short sword a +0 chain mail (5, 50, D) a book of Displacement (5, 51, D) a +6 ring of dexterity (5, 52, D) a +2 scale mail of positive energy (6, 14, D) a +1 heavy falchion (6, 16, D) a +2 ring mail of fire resistance (6, 32, D) a book of Blasting (6, 33, D) a +1 ring mail of poison resistance (6, 34, D) a +0 short sword a +0 shortbow a +0 leather armour a ring of protection from cold (6, 36, D) a +0 short sword a +0 leather armour (6, 50, D) a +2 great sword of electrocution (6, 52, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (7, 14, D) a +0 heavy battleaxe (7, 16, D) the amulet of Devotion {Spirit rF+ Str+4 Dex-5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. (7, 32, D) a talisman of death (7, 33, D) a +0 dagger a +0 leather armour a +0 chain mail of willpower (7, 34, D) a +0 long sword a +0 leather armour the ring "Vuymmieh" {rCorr AC+4} [ring of protection] AC+4: It affects your AC (+4). rCorr: It protects you from acid and corrosion. (7, 35, D) a +3 longbow a +0 leather armour (7, 36, D) a +0 scimitar a +0 rapier a +0 rapier a +0 leather armour (7, 37, D) a +0 long sword a +0 ring mail a +0 short sword (7, 50, D) a ring of protection from fire (7, 51, D) a book of the Tundra (7, 52, D) a staff of alchemy (8, 16, D) the ring "Eniwestro" {rN++ rCorr Stlth+} [ring of resist corrosion] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (8, 33, D) a +0 short sword a maw talisman (8, 34, D) a +0 short sword a +0 longbow a +0 chain mail a +0 dagger of speed (8, 35, D) a +0 long sword a +0 leather armour a +0 shortbow a +0 ring mail (8, 36, D) a +0 rapier a +0 rapier a +0 leather armour (8, 37, D) a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (8, 38, D) a +0 rapier a +0 leather armour (8, 50, D) a +1 short sword of venom (8, 51, D) a staff of air (8, 54, D) a +0 trident a +0 robe (9, 14, D) a scroll of brand weapon (9, 16, D) the +5 ring mail "Fanteng" {+Blink rPois} rPois: It protects you from poison +Blink: It lets you blink. (unseen) (9, 33, D) a +0 rapier (9, 34, D) a +0 mace of protection (9, 37, D) a +0 rapier a +0 rapier a +0 leather armour (9, 38, D) a +2 halberd of venom (9, 39, D) a +4 short sword of protection (9, 40, D) a +0 vampiric hand axe (9, 50, D) the +3 scale mail of Limitation {+Blink Fly} Fly: It grants you flight. +Blink: It lets you blink. (9, 51, D) a +4 battleaxe of venom (9, 52, D) a +2 quarterstaff of speed (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a +0 falchion a serpent talisman a blade talisman (10, 14, D) a ring of ice (10, 15, D) 4 scrolls of amnesia (10, 16, D) 4 scrolls of enchant weapon (10, 32, D) a staff of cold (10, 33, D) a staff of fire (10, 34, D) a +0 long sword a +0 ring mail (10, 35, D) a +0 dagger a ring of see invisible a +0 dagger a +0 shortbow a +0 leather armour a ring of magical power (10, 37, D) a +0 long sword (10, 39, D) a +3 scimitar of freezing a +0 long sword (10, 50, D) a ring of resist corrosion (10, 51, D) a scroll of brand weapon (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 15, D) the +2 short sword of Xom's Condemnation {flame, rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (unseen) (11, 34, D) the +1 short sword of Red Wine {chaos, Dex+3} Dex+3: It affects your dexterity (+3). (11, 35, D) a +5 dagger of electrocution (11, 37, D) the +1 mace "Ceocitiu" {pain, Stlth+} Stlth+: It makes you more stealthy. a +2 shortbow of freezing a +0 ring mail (11, 38, D) a +0 long sword a +0 chain mail (11, 50, D) a staff of alchemy (11, 52, D) the ring of Inaeceke {Int+6 Dex+2} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). (12, 14, D) the ring of Kimub {rPois rF+ Int-3 Dex+2} [ring of protection from fire] Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison (unseen) (12, 16, D) a staff of death (unseen) (12, 32, D) a +2 pair of gloves of hurling (12, 33, D) a +0 chain mail of cold resistance (12, 34, D) a staff of conjuration (12, 35, D) a +0 scimitar (12, 38, D) a +0 longbow a +0 leather armour (12, 50, D) a +1 dagger of draining (12, 51, D) an amulet of regeneration (12, 52, D) a staff of cold (13, 32, D) a scarf of invisibility (13, 50, D) a +3 scale mail of poison resistance (13, 52, D) a scroll of brand weapon (14, 50, D) the staff of Cruel Justice {rElec rF+ rN++ Dex-5 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (14, 51, D) a +2 short sword of protection (14, 52, D) a staff of air (17, 5, D) 4 large rocks (18, 4, D) a +2 long sword (still there?) a +0 plate armour (still there?) a +2 bardiche (still there?) a +3 chain mail (still there?) (18, 5, D) a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 long sword a +0 plate armour (18, 6, D) a +0 battleaxe a +0 plate armour (18, 48, D) a staff of fire (unseen) (18, 49, D) a +1 heavy trident (unseen) (18, 50, D) a +2 robe (unseen) (19, 0, D) a ring of protection from cold (19, 1, D) a +2 heavy orcbow (unseen) (19, 2, D) a +0 arbalest (19, 4, D) a +0 arbalest (19, 5, D) a +0 dire flail a +0 chain mail (19, 16, D) a +6 ring of dexterity (19, 17, D) a +2 heavy battleaxe (unseen) (19, 49, D) a ring of fire (19, 50, D) +5 ice dragon scales +5 fire dragon scales (20, 0, D) a +5 heavy hand axe (20, 1, D) a +2 vampiric great sword (unseen) (20, 4, D) a +0 long sword (still there?) a +1 arbalest of freezing (still there?) a ring of see invisible (still there?) 2 large rocks (still there?) a +2 great sword of draining (still there?) a +0 plate armour (still there?) (20, 5, D) +0 shadow dragon scales 4 large rocks (20, 6, D) a +2 mace of venom (still there?) a +0 plate armour (still there?) 2 large rocks (still there?) (20, 16, D) a staff of fire (unseen) (20, 17, D) a ring of willpower (20, 33, D) a talisman of death (20, 48, D) the staff of Foolhardiness {rElec Str+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 49, D) a staff of conjuration (unseen) (21, 1, D) a scroll of brand weapon (21, 4, D) the +9 sling "Xukuzxo" {drain, rC+} (still there?) rC+: It protects you from cold. a +0 plate armour (still there?) a +0 kite shield (still there?) (21, 5, D) a +0 bardiche a +0 chain mail (21, 17, D) a maw talisman (21, 32, D) a +3 heavy hand axe (21, 33, D) a +2 heavy broad axe a +0 arbalest (21, 34, D) the +1 plate armour "Loinwi Jiull" {Harm Str+3} Str+3: It affects your strength (+3). Harm: It increases damage dealt and taken. (unseen) (21, 35, D) a +0 arbalest a +6 ring of dexterity (21, 48, D) a staff of conjuration (unseen) (21, 50, D) a +2 heavy shortbow (22, 0, D) a +3 plate armour of cold resistance (22, 1, D) the +1 pearl dragon scales of Leffuxodgh {rElec rC+ rN+ SInv} rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. (22, 16, D) a storm talisman (22, 33, D) a +0 arbalest (still there?) 2 large rocks (still there?) the +12 war axe of Kismet {flame, rN+ rCorr SInv} (still there?) rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (22, 34, D) 4 large rocks (still there?) a +4 war axe of distortion (still there?) (22, 48, D) a +1 morningstar of draining (22, 49, D) a staff of death (unseen) (22, 50, D) a book of Spatial Translocations (23, 0, D) 3 scrolls of brand weapon (23, 1, D) a ring of willpower (23, 18, D) an amulet of magic regeneration (23, 34, D) a +0 shortbow a wand of polymorph (6) a +2 heavy longbow (23, 36, D) 2 large rocks (23, 37, D) a +0 arbalest (23, 48, D) a +3 triple crossbow of freezing (23, 49, D) the +3 leather armour of Freedom {+Inv Regen+ Dex+2} Dex+2: It affects your dexterity (+2). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. (23, 50, D) a ring of willpower (24, 0, D) the amulet of Coronation {Faith Harm} [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. (24, 1, D) the amulet of Fedhas, Muttering {Faith Harm *Slow rF+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (24, 16, D) an amulet of guardian spirit (24, 17, D) a staff of cold (24, 18, D) a staff of alchemy (24, 33, D) a +0 longbow a +0 leather armour (24, 34, D) a staff of alchemy a +0 arbalest a +0 shortbow the +7 long sword "Vihec" {flame, rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison Will+: It increases your willpower. (24, 35, D) a +0 spear 2 javelins a +0 leather armour (24, 36, D) 3 large rocks a +0 arbalest a ring of ice (24, 50, D) the amulet of Xicunag {Spirit rN+ Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (25, 0, D) a +2 long sword of flaming (25, 1, D) a +3 chain mail of poison resistance (25, 19, D) a +1 pair of gloves of hurling (25, 32, D) a +1 sling of freezing a +0 shortbow a scroll of brand weapon (25, 33, D) a +0 shortbow (still there?) a +2 whip of venom (still there?) (25, 34, D) 5 large rocks (still there?) a +2 heavy spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a +1 chain mail of cold resistance (still there?) (25, 35, D) 4 large rocks a +1 glaive of freezing a +0 shortbow (25, 49, D) a book of Lightning (26, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (26, 16, D) a +4 hand axe of freezing (unseen) (26, 32, D) 2 large rocks a storm talisman (26, 33, D) a ring of positive energy (26, 35, D) a +0 shortbow a +0 arbalest 3 large rocks (26, 36, D) a +0 arbalest (26, 48, D) a +1 heavy spear (26, 49, D) a +1 troll leather armour (26, 50, D) a ring of fire (27, 16, D) a +3 mace of holy wrath (27, 33, D) the ring of Dykot {Fire Str+5} [ring of fire] Fire: It enhances your fire magic. Str+5: It affects your strength (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (27, 34, D) 2 large rocks (still there?) a +1 dagger of freezing (still there?) (27, 36, D) a +0 arbalest (still there?) a +2 sling of flaming (still there?) a +0 orcbow (still there?) (27, 48, D) a +2 triple crossbow of flaming (unseen) (27, 49, D) the +0 sling "Vyasmaj" {heavy, Will- Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. (27, 50, D) a ring of positive energy (28, 17, D) a staff of cold (unseen) (28, 32, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (28, 33, D) 3 large rocks (28, 48, D) the staff of Wuvasm {+Blink rPois rF++ Int-5 Fire Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-5: It affects your intelligence (-5). rF++: It greatly protects you from fire. rPois: It protects you from poison +Blink: It lets you blink. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (28, 49, D) a +2 helmet of intelligence (28, 50, D) a book of Conjurations (29, 1, D) a +4 trident of freezing (29, 17, D) a wand of digging (7) (29, 49, D) the +2 falchion "Gahor" {antimagic, Int+2} Int+2: It affects your intelligence (+2). (29, 50, D) the +8 quarterstaff of Wrongful Imprisonment {flame, Int+2} Int+2: It affects your intelligence (+2). (30, 48, D) a +2 scale mail of fire resistance (30, 49, D) a +0 orcbow of draining (unseen) (30, 50, D) a +0 buckler of cold resistance (31, 49, D) the +2 leather armour of the Cockroach {rF- Regen+ Int+6} Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. (unseen) (31, 50, D) a +3 leather armour of fire resistance (unseen) (31, 53, D) a shard shrike corpse (skeletalised by now) (32, 48, D) a +0 crystal plate armour (32, 49, D) a scroll of brand weapon (32, 50, D) a storm talisman (33, 50, D) the +3 rapier "Wofui" {venom, rElec Will- Str+9 Int-5} Str+9: It affects your strength (+9). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. Will-: It decreases your willpower. (34, 48, D) a +2 robe of willpower (unseen) (35, 0, D) a +0 rapier of venom (unseen) (35, 15, D) a ring of magical power (35, 29, D) a ring of fire (36, 0, D) a +6 ring of strength a +6 ring of intelligence (36, 1, D) a +2 spear of flaming (36, 14, D) a +2 robe of willpower (36, 15, D) a ring of wizardry (36, 28, D) a ring of see invisible (37, 0, D) a +2 leather armour of cold resistance (37, 1, D) a ring of wizardry (37, 15, D) a +2 trident of freezing (37, 28, D) a +2 sling of freezing (unseen) (38, 1, D) a staff of conjuration (38, 4, D) a +0 spear (38, 9, D) a +0 dire flail (38, 14, D) a ring of protection from cold (38, 29, D) the +8 long sword of Gluttony {freeze, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (38, 48, D) the +1 scale mail of Juwn {Regen+ rCorr Int+5 Dex-3} Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (38, 50, D) a +2 shortbow of flaming (39, 1, D) the +0 chain mail "Rupsy" {rN+} rN+: It protects you from negative energy. (39, 8, D) a +0 spear (39, 9, D) a +1 orcbow of freezing (still there?) a +0 robe (still there?) (39, 14, D) a +2 great mace of protection (39, 28, D) a +1 battleaxe of distortion (39, 29, D) a +2 dagger of venom (39, 48, D) a +2 great sword of flaming (39, 49, D) a scroll of brand weapon (40, 0, D) a +0 mace (40, 1, D) a staff of cold (40, 14, D) a staff of cold (40, 15, D) a wand of digging (7) (40, 28, D) the staff "Jiqir" {rF+ rC+ Str+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, 29, D) an amulet of regeneration (40, 48, D) a book of Displacement (40, 49, D) a +2 flail of draining (41, 0, D) a +1 trident of protection (41, 1, D) a +6 antimagic orcbow (41, 14, D) a +4 whip of pain (41, 15, D) a +0 flail of draining (41, 48, D) +0 fire dragon scales a +2 ring mail of cold resistance a fire dragon corpse (skeletalised by now) (41, 49, D) a +5 battleaxe of flaming a +0 shortbow of draining a fire giant corpse (skeletalised by now) (41, 50, D) a +2 great sword of flaming a +5 heavy sling a fire giant corpse (skeletalised by now) (42, 0, D) a ring of see invisible (42, 1, D) a staff of cold (42, 14, D) the +5 scimitar of Resourcefulness {speed, rPois} rPois: It protects you from poison (42, 28, D) a +0 pair of boots of rampaging (42, 49, D) a +3 hand axe of flaming (42, 50, D) a +2 demon whip of electrocution a staff of conjuration (43, 14, D) a +2 vampiric halberd (43, 15, D) a staff of fire (43, 29, D) the staff of Laaz {Int+7 Stlth+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 47, D) a +1 demon whip of freezing (43, 48, D) a +2 great sword of flaming a +2 crystal plate armour a fire giant corpse (skeletalised by now) (43, 49, D) a +0 great sword of flaming a +2 heavy orcbow (43, 50, D) a +2 plate armour of poison resistance (43, 51, D) a +0 demon whip of venom (44, 48, D) a +0 trident of protection (44, 49, D) a book of Frost a hell hound corpse (skeletalised by now) (44, 50, D) a +0 scimitar of flaming (44, 51, D) a +2 demon whip of venom the ring "Picev" {Str+2 Slay+2 SInv Stlth+} [ring of see invisible] Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (45, 48, D) a +0 pair of gloves of infusion (45, 49, D) a staff of death a hell hog corpse (skeletalised by now) (45, 50, D) the Folio of the Dark Beaker Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Death Channel Necromancy 6 d - Borgnjor's Revivification Necromancy 8 a hell hog corpse (skeletalised by now) (45, 51, D) an amulet of magic regeneration (46, 48, D) a +1 demon whip of venom a book of Flames (46, 49, D) a +1 helmet of see invisible (46, 50, D) a +0 scimitar of flaming the staff of Rewemolei {^Drain rN+ rCorr Str+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (46, 51, D) a +1 demon whip of venom a scroll of brand weapon (47, 48, D) a +0 antimagic war axe (47, 50, D) a +0 great sword of flaming a staff of fire (47, 51, D) a staff of air a hell hound corpse (skeletalised by now) (47, 55, D) a +4 scimitar of flaming (48, 48, D) +0 fire dragon scales a +3 heavy hand axe a fire dragon corpse (skeletalised by now) (48, 49, D) a ring of wizardry a maw talisman a beast talisman (48, 50, D) a scroll of brand weapon (48, 51, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (49, 0, D) 4 scrolls of enchant weapon (49, 1, D) the +4 spear of Amortisation {freeze, rC+ rCorr Stlth+} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (49, 12, D) a staff of cold (49, 24, D) a +2 antimagic sling (unseen) (49, 36, D) a +6 spear (49, 37, D) the +8 falchion of the Median {freeze, ^Fragile rN++ Will++} rN++: It greatly protects you from negative energy. Will++: It greatly increases your willpower. ^Fragile: It will be destroyed if unequipped. (unseen) (49, 48, D) the +1 leather armour "Yreid" {rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (49, 49, D) a +0 scimitar of flaming (49, 50, D) a book of Sloth (49, 51, D) a +1 great sword of flaming (49, 52, D) a +0 demon whip the amulet "Miurchat" {Harm rElec rF+ Regen+} [amulet of regeneration] rF+: It protects you from fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (50, 0, D) a +0 ring mail of poison resistance (unseen) (50, 24, D) the +5 scythe "Finisher" {speed, execute} (unseen) (50, 36, D) a +6 ring of strength (50, 48, D) a +1 scimitar of flaming a +0 helmet of intelligence (50, 49, D) a +0 short sword of venom (50, 50, D) a +2 short sword of speed a hell hog corpse (skeletalised by now) (51, 0, D) an orb of light (51, 1, D) the +0 pair of boots of Sogres {Fly} Fly: It grants you flight. (51, 13, D) a +3 plate armour of willpower (unseen) (51, 25, D) a +6 ring of dexterity a +6 ring of strength a +6 ring of intelligence (51, 36, D) a staff of alchemy (unseen) (51, 37, D) a staff of conjuration (51, 49, D) a scroll of brand weapon a hell hog corpse (skeletalised by now) (51, 50, D) a +2 great sword of flaming a staff of death (51, 51, D) a fire dragon corpse (skeletalised by now) (51, 53, D) a +1 demon whip of draining a +3 scimitar of flaming (52, 0, D) a +1 troll leather armour (52, 1, D) a ring of positive energy (52, 12, D) a wand of digging (5) (52, 17, D) a +0 robe (52, 25, D) the +8 sling "Odesaape" {drain, rPois Will+ Stlth+} rPois: It protects you from poison Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (52, 36, D) a +5 ring of evasion (52, 43, D) a +0 quarterstaff a +0 animal skin (52, 44, D) a +1 quarterstaff of speed (still there?) a +0 robe (still there?) (52, 48, D) a book of the Earth a fire dragon corpse (skeletalised by now) (52, 53, D) a +0 demon whip of venom (53, 1, D) a +0 arbalest a ring of wizardry (53, 2, D) a +1 war axe (still there?) a +0 chain mail (still there?) (53, 3, D) 5 large rocks (53, 4, D) +0 shadow dragon scales (53, 12, D) an amulet of faith (53, 13, D) the +7 rapier of False Hope {vamp, Fly rN++ Str+3} Str+3: It affects your strength (+3). rN++: It greatly protects you from negative energy. Fly: It grants you flight. (unseen) (53, 24, D) the serpent talisman of Gozag's Envy {*Corrode rC+ Dex+3 SInv} [serpent talisman] Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (unseen) (53, 25, D) a staff of fire (unseen) (53, 27, D) a +2 great sword of flaming (still there?) a +2 great sword of flaming (still there?) (53, 37, D) the +4 falchion "Xom's Wantonness" {vamp, rElec} rElec: It insulates you from electricity. (53, 49, D) a staff of air (54, 0, D) the +9 quick blade of Charity {flame, rN+} rN+: It protects you from negative energy. (54, 1, D) a +3 long sword a +0 plate armour a +2 glaive of protection (54, 3, D) a +3 battleaxe a +0 plate armour a +3 great sword a +0 chain mail (54, 4, D) +0 shadow dragon scales a +0 dire flail a +0 chain mail a +2 great sword of holy wrath a +0 plate armour (54, 5, D) a +0 battleaxe a +0 chain mail (54, 12, D) a staff of alchemy (unseen) (54, 13, D) the +1 glaive of Spite {venom, rF+ MP+9} rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). (unseen) (54, 24, D) a staff of fire (unseen) (54, 25, D) a staff of air (unseen) (54, 27, D) a +4 scimitar of flaming (54, 28, D) a +2 scimitar of flaming (54, 48, D) a staff of earth (54, 49, D) a +1 heavy shortbow (54, 50, D) a ring of magical power (55, 4, D) a +1 battleaxe a +0 chain mail a +2 heavy arbalest (55, 12, D) the +1 robe of the Cockroach {*Slow Fly Archmagi} Fly: It grants you flight. *Slow: It may slow you when you take damage. Archmagi: It increases the power of your magical spells. (unseen) (55, 13, D) a staff of alchemy (unseen) (55, 17, D) a +3 rapier (still there?) a +0 animal skin (still there?) a +0 robe (still there?) (55, 24, D) a +0 flail of venom (unseen) (58, 47, D) the Parchment of Puissant Curses Spells Type Level a - Sting Conjuration/Alchemy 1 b - Hailstorm Conjuration/Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 (58, 48, D) a +2 helmet of intelligence (58, 49, D) a staff of conjuration (59, 47, D) the +2 falchion of War {freeze, rF+ Str+3 Int+3 Stlth-} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth-: It makes you less stealthy. (59, 48, D) the +3 ring mail "Weutal" {Stlth+} Stlth+: It makes you more stealthy. (59, 49, D) a +0 dire flail a +0 dire flail an ettin corpse (59, 50, D) 4 large rocks (60, 48, D) 4 large rocks a stone giant corpse (60, 49, D) 4 large rocks a +5 heavy mace (60, 50, D) 2 large rocks a cyclops corpse (60, 51, D) 4 large rocks (61, 8, D) the staff of the Toothy God {rElec Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 16, D) a wand of digging (7) (61, 26, D) a +3 heavy war axe (unseen) (61, 29, D) a +0 rapier (61, 36, D) a +5 short sword of flaming (unseen) (61, 37, D) the +4 scimitar of a Thousand Stories {drain, Str+3} Str+3: It affects your strength (+3). (61, 47, D) a +0 battleaxe of freezing a +3 shortbow of freezing (61, 48, D) a +0 battleaxe of freezing an amulet of faith the +7 broad axe of Ykeinn {venom, rC++ Int+6} Int+6: It affects your intelligence (+6). rC++: It greatly protects you from cold. a frost giant corpse (61, 49, D) a +0 great sword of flaming a ring of protection from cold a +1 war axe of draining (61, 50, D) a +1 great sword of flaming a fire giant corpse (62, 0, D) a +2 flail of draining (62, 11, D) a +0 flail a +0 dagger (62, 12, D) a +0 hand axe (62, 16, D) a +2 hand axe of venom (62, 17, D) a ring of flight (62, 26, D) a +4 chain mail of poison resistance (unseen) (62, 27, D) a +0 short sword of draining (unseen) (62, 30, D) a +0 dagger a +0 leather armour a +0 rapier a +0 ring mail (62, 37, D) a +3 leather armour of poison resistance (unseen) (62, 48, D) 6 large rocks (62, 49, D) the Spellbook of the Entranced Crypt Spells Type Level a - Cause Fear Hexes 4 b - Dimensional Bullseye Hexes/Translocation 4 c - Death's Door Necromancy 9 (62, 50, D) 6 large rocks (63, 0, D) the +1 pair of boots of Qazlal, Flying {rElec rF- rN++ Regen+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. (63, 8, D) a staff of cold (63, 12, D) a +0 hand axe (63, 16, D) the +3 flail of Jakius {venom, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (63, 26, D) a staff of cold (63, 27, D) a +2 vampiric halberd (unseen) (63, 29, D) a +0 shortbow a +0 long sword (63, 30, D) a +0 long sword a +0 leather armour a +1 trident of venom (63, 36, D) a ring of protection from fire (63, 37, D) the +7 short sword of Analysis {elec, Str+3} Str+3: It affects your strength (+3). (unseen) (63, 48, D) a +2 great sword of flaming (63, 49, D) a book of Armaments (63, 50, D) a +1 great sword of flaming (63, 51, D) a +2 battleaxe of freezing (64, 16, D) a +2 chain mail of fire resistance (64, 17, D) the +5 triple crossbow of Jeimir {penet, *Corrode rC+ Str+7} Str+7: It affects your strength (+7). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. (64, 26, D) a +0 whip of electrocution (unseen) (64, 47, D) a +6 vampiric morningstar (64, 48, D) a +0 dire flail a +0 dire flail a +0 great mace a +0 great mace a +2 pair of gloves of hurling an ettin corpse (64, 49, D) a +0 dire flail a +0 dire flail a +4 scale mail of fire resistance (64, 50, D) a +1 battleaxe of freezing a +0 battleaxe of freezing a frost giant corpse (64, 51, D) a +2 battleaxe of freezing a frost giant corpse (64, 52, D) a +0 dire flail a +0 dire flail (65, 26, D) a +2 battleaxe of electrocution (unseen) (65, 47, D) a +1 battleaxe of electrocution (65, 48, D) a +2 flail of protection (65, 49, D) a +0 dire flail a +0 dire flail a +5 long sword of holy wrath (65, 50, D) a +0 dire flail a +0 dire flail a staff of cold (65, 51, D) a +0 battleaxe of freezing a +0 battleaxe of freezing a frost giant corpse (65, 53, D) a +0 battleaxe of freezing a frost giant corpse (66, 49, D) a +2 hand axe of flaming (66, 50, D) 4 large rocks a +0 great mace of holy wrath a +0 dire flail the staff of Miqaalu {rElec Dex-3 Conj Necro Tloc} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-handed weapon. a stone giant corpse an ettin corpse a titan corpse (66, 51, D) a +2 falchion of protection (66, 52, D) a +1 great sword of flaming a titan corpse (67, 47, D) a +2 plate armour of willpower (67, 48, D) the staff of Death's Door {rPois Str+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rPois: It protects you from poison Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (67, 49, D) 8 large rocks a +3 long sword of draining a stone giant corpse (67, 50, D) a +0 battleaxe of freezing a +1 great sword of flaming a +1 battleaxe of freezing 5 large rocks a +2 battleaxe of freezing a ring of protection from cold a frost giant corpse a frost giant corpse a frost giant corpse (67, 51, D) a +2 battleaxe of freezing a titan corpse (67, 52, D) a +2 great sword of flaming a fire giant corpse (68, 47, D) 4 large rocks a cyclops corpse (68, 48, D) 4 large rocks a cyclops corpse (68, 49, D) a +1 great sword of flaming (68, 50, D) a +1 battleaxe of freezing a +0 dire flail a +0 dire flail a +0 great sword of flaming a +1 ring mail of fire resistance an ettin corpse (68, 51, D) a +1 battleaxe of freezing a titan corpse (69, 47, D) 4 large rocks a +1 rapier of venom a cyclops corpse (69, 48, D) a +4 sling of freezing (69, 49, D) 3 large rocks a stone giant corpse (69, 50, D) a +2 great sword of flaming a +1 sling of flaming a fire giant corpse (70, 9, D) the +5 short sword "Hixumoum" {pain, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (70, 36, D) the +6 plate armour of the Lotus Blossom {rF+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. (70, 37, D) a +2 great sword of flaming (unseen) (70, 47, D) the +8 quarterstaff "Obotaycs" {freeze, rF+ rCorr Int+2 Stlth+} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (70, 48, D) a +2 dire flail of draining a +0 dire flail a Necronomicon an ettin corpse (70, 49, D) the +8 Vampire's Tooth {megavamp} (71, 17, D) the +3 mace "Orb Guardian's Curse" {speed, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (71, 37, D) +5 shadow dragon scales a +0 robe (71, 47, D) a +7 plate armour of ponderousness (71, 48, D) a staff of alchemy (71, 49, D) a +1 rapier of speed (72, 8, D) a +2 demon trident of draining (72, 16, D) a +0 vampiric dagger (72, 26, D) a +3 ring mail of poison resistance (72, 27, D) a staff of air (72, 36, D) a +2 arbalest of flaming (unseen) (72, 37, D) a dragon-blood talisman (72, 39, D) a +0 dagger a +0 robe (72, 40, D) a +0 halberd a +0 chain mail a +0 dagger a +0 robe (72, 47, D) a +6 short sword of holy wrath (72, 48, D) the +4 hand axe of Impatience {venom, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (72, 49, D) a +2 ring mail of poison resistance (73, 19, D) a +0 flail (73, 21, D) a +0 dagger (73, 26, D) a +3 sling of flaming (73, 27, D) the +2 hand axe "Ircheef" {freeze, Dex+4} Dex+4: It affects your dexterity (+4). (73, 36, D) a +5 heavy mace (unseen) (73, 37, D) an Everburning Encyclopedia (73, 39, D) a +0 dagger (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) a +0 dagger of speed (still there?) a +0 robe (still there?) (73, 40, D) a +0 club a +0 hand axe a +0 short sword of venom (73, 47, D) the +1 mace of Flawed Execution {heavy, rPois Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison (73, 48, D) the +6 quarterstaff of the Morning {protect, Int+3} Int+3: It affects your intelligence (+3). (73, 49, D) the Omnibus of Gelid Leadership Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Ozocubu's Refrigeration Ice 7 (74, 20, D) a +0 dire flail (74, 21, D) a +0 war axe (74, 49, D) a staff of cold (75, 3, D) a +0 giant club (75, 19, D) a +0 hand axe (75, 20, D) a +0 mace (75, 49, D) a ring of protection from fire