petercordia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 5, D) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 dagger {Enrique} (6, 6, D) the +8 storm bow {elec, penet} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +7 mace of Variability {chaos, chaos arc} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} a +0 war axe {Ku-aya} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (49, 24, D) a +6 ring of intelligence (49, 37, D) a +5 halberd of distortion (49, 39, D) a very ugly thing corpse (50, 24, D) a +4 sling (unseen) (50, 25, D) a +4 spear of flaming (unseen) (50, 27, D) a +0 long sword (50, 36, D) a staff of fire (50, 37, D) a glowing shapeshifter corpse (50, 39, D) a glowing shapeshifter corpse (51, 24, D) a book of Necromancy (51, 25, D) 4 scrolls of enchant weapon (51, 29, D) a +3 dire flail of holy wrath (unseen) (51, 37, D) a +2 great mace of holy wrath (51, 38, D) a glowing shapeshifter corpse (51, 40, D) +2 steam dragon scales (still there?) a glowing shapeshifter corpse (still there?) a very ugly thing corpse (still there?) (52, 25, D) a wand of charming (1) (52, 28, D) a +2 demon whip of flaming (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) (52, 29, D) a +0 short sword of draining a shapeshifter corpse (52, 32, D) a +0 longbow a +0 short sword a +0 leather armour (52, 36, D) a +3 spear of venom (52, 40, D) a shapeshifter corpse (53, 24, D) the ring "Amokos" {Fire rN+ rCorr} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (53, 25, D) a Trismegistus Codex (53, 29, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +2 dire flail of protection (still there?) an elf corpse (still there?) (53, 30, D) a +0 long sword an elf corpse (53, 31, D) a +0 long sword an elf corpse (53, 36, D) a +6 ring of dexterity (54, 24, D) a +0 buckler of cold resistance (unseen) (54, 25, D) a +2 rapier of draining (unseen) (55, 24, D) Maxwell's Memoranda (59, 37, D) a +1 shortbow of draining (unseen) (60, 36, D) a staff of alchemy (61, 3, D) a shapeshifter corpse (skeletalised by now) (61, 8, D) a +1 rapier of venom (unseen) (61, 11, D) a +0 short sword a +0 longbow a +0 leather armour a +0 dagger a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (61, 26, D) a +1 antimagic shortbow (unseen) (61, 36, D) the +3 long sword "Vaolanun" {freeze, Dex+4} Dex+4: It affects your dexterity (+4). (62, 0, D) a ring of wizardry (62, 3, D) a shapeshifter corpse (skeletalised by now) (62, 9, D) the +8 great sword of the Dungeon {heavy, Int+6} Int+6: It affects your intelligence (+6). (62, 11, D) a +0 long sword a +0 leather armour (62, 16, D) a staff of conjuration (62, 17, D) a +2 scale mail of willpower (62, 26, D) a +5 spear of venom (unseen) (62, 27, D) a +3 leather armour of cold resistance (unseen) (62, 36, D) a +0 scimitar of electrocution (unseen) (62, 37, D) a +4 ring of slaying (63, 0, D) a +1 sling of freezing (unseen) (63, 3, D) a shapeshifter corpse (skeletalised by now) (63, 8, D) a +3 plate armour of cold resistance (unseen) (63, 16, D) a +2 ring mail of willpower (63, 17, D) a +1 trident of venom (unseen) (63, 26, D) a +1 whip of venom (63, 27, D) the staff of Uncertain Death {rElec rC- Str+6 Conj Summ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (63, 28, D) a +0 trident 3 boomerangs (63, 29, D) a wind drake skeleton (63, 30, D) a +2 trident of venom (63, 36, D) a +4 quick blade of flaming (unseen) (63, 37, D) the +0 ring mail "Diychul" {Rampage rF+} rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. (unseen) (64, 17, D) a staff of air (unseen) (64, 26, D) the amulet "Jimiewk" {Faith Int+5 Dex+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (64, 27, D) a +1 scimitar of venom (64, 28, D) a +0 trident 3 boomerangs a merfolk skeleton (65, 28, D) a +0 shortbow a centaur skeleton (65, 29, D) a +0 trident a merfolk skeleton (66, 29, D) a +0 trident a merfolk skeleton (66, 30, D) a +0 shortbow a centaur skeleton (67, 2, D) a +0 dagger an orc corpse (skeletalised by now) (68, 0, D) the ring "Pozacsau" {Int+7 Dex+6 Stlth+} [ring of dexterity] Int+7: It affects your intelligence (+7). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (68, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (69, 0, D) a +2 whip of pain (unseen) (69, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 8, D) a +0 leather armour (70, 9, D) a +1 chain mail of poison resistance (unseen) (70, 11, D) a +0 rapier (70, 36, D) a +0 battleaxe of flaming (70, 37, D) a +4 heavy spear (unseen) (70, 38, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (71, 16, D) the ring "Plog" {rPois Int+4} [ring of poison resistance] Int+4: It affects your intelligence (+4). rPois: It protects you from poison. (71, 17, D) a +1 short sword of venom (unseen) (71, 28, D) 3 large rocks a cyclops skeleton (71, 37, D) a +0 giant club an ogre corpse (skeletalised by now) (71, 38, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club an ogre corpse (skeletalised by now) (71, 39, D) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (72, 11, D) a +0 long sword (72, 16, D) a staff of cold (unseen) (72, 17, D) a +2 plate armour of fire resistance (72, 27, D) a +0 orcbow a +5 ring of evasion (72, 28, D) 3 large rocks (72, 38, D) a +0 giant club (72, 39, D) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (72, 40, D) 5 large rocks a cyclops corpse (skeletalised by now) (73, 1, D) a ring of poison resistance (73, 17, D) a staff of air (unseen) (73, 26, D) the +5 bardiche "Voineb" {antimagic, ^Contam rN++ Stlth+} rN++: It greatly protects you from negative energy. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (unseen) (73, 27, D) a ring of see invisible (73, 28, D) a +0 arbalest a +0 arbalest a yaktaur skeleton (73, 29, D) a +0 shortbow (73, 36, D) a +1 war axe of electrocution (unseen) (73, 37, D) a staff of air (unseen)