Dungeon Sprint DCSS version 0.33-a0-1111-g10c1f53bb1 (webtiles) character file. Game seed: 15760250962130276128 0 petercordia the Grasshopper (level 1, 22/22 HPs) Began as an Oni Warper on Mar 20, 2025. Got out of the dungeon alive. The game lasted 00:03:30 (62 turns). petercordia the Grasshopper (Oni Warper) Turns: 62, Time: 00:03:31 Health: 22/22 AC: 1 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/4 levels left rFire . . . - Nothing wielded rCold . . . N - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (no body armour) rPois . (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn MPRegen 0.08/turn %: no teleportation @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch Inventory: Hand Weapons z - the +10 dark maul {heavy} (You found it in the Dungeon) A - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. B - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. C - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). E - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) F - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. G - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. H - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) I - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. J - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) K - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). L - the +8 storm bow {elec, penet} (You found it in the Dungeon) M - the +9 sword of Power {lifebolt} (You found it in the Dungeon) Missiles d - 4 darts of disjunction (quivered) Armour D - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). N - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength y - a +6 ring of strength Wands q - a wand of mindburst (7) r - a wand of quicksilver (7) Scrolls c - 5 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions a - 2 potions of brilliance b - 2 potions of invisibility e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage j - 4 potions of resistance k - a potion of experience l - 5 potions of might Skills: + Level 2.6 Fighting + Level 2.0 Maces & Flails + Level 1.0 Throwing + Level 2.1 Dodging + Level 2.4 Spellcasting + Level 2.6 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 9% 2 Lesser Beckoning Tloc 22% N/A 9% 2 Maxwell's Portable Pile Tloc 11% (3-9)d3 17% 3 Teleport Other Tloc 11% N/A 17% 3 Vhi's Electric Charge Tloc/Air 14% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History G - the +13 scythe of Curses {drain, curses, ^Drain} H - the +6 shillelagh "Devastator" {shatter} I - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} J - the +7 mace of Variability {chaos, chaos arc} K - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} L - the +8 storm bow {elec, penet}; M - the +9 sword of Power {lifebolt} N - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You start putting on your armour. You continue putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "At last, a scion truly worthy of my power." You feel clever. Okay, then. Unknown command. You start removing your armour. You continue removing the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish removing the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "I wasn't done with you!" You start wielding your weapon. You continue wielding the +9 sword of Power {lifebolt}. You finish wielding the +9 sword of Power {lifebolt}. You sense an aura of extreme power. M - the +9 sword of Power (weapon) {lifebolt} You unwield the +9 sword of Power {lifebolt}. You hear the crackle of electricity. L - the +8 storm bow (weapon) {elec, penet} You unwield the +8 storm bow {elec, penet}. The +8 storm bow {elec, penet} stops crackling. You start putting on your armour. You continue putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "Finally..." You feel clever. Okay, then. Items here: [[[[[. Okay, then. There is a staircase leading out of the dungeon here. Things that are here: a +0 robe; a +0 mace You have escaped! ▓_.........[..._▓ ▓ß.............ß▓ ▓_..))........._▓ ▓ß..)).........ß▓ ▓_..)).....%..._▓ ▓ß...).........ß▓ ▓_............._▓ ▓ß...[.........ß▓ ▓_...[.@......._▓ ▓ß.............ß▓ ▓_............._▓ ▓ß_ß_ß_ß_ß_ß_ß_ß▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | petercordia the Oni Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 3/3 9 | D | Found a shimmering blue altar of Sif Muna. 9 | D | Found a bloodstained altar of Trog. 9 | D | Found a sacrificial altar of Ru. 9 | D | Found a stormy altar of Qazlal. 9 | D | Found an iron altar of Okawaru. 10 | D | Found a sparkling altar of Nemelex Xobeh. 10 | D | Found a blossoming altar of Fedhas. 10 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 10 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 10 | D | Found the +10 dark maul {heavy} 10 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 10 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 10 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 10 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 10 | D | Found the +6 shillelagh "Devastator" {shatter} 10 | D | Found the +11 plutonium sword {^Contam Stlth-} 10 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 10 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 10 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 10 | D | Found the +9 sword of Power {lifebolt} 10 | D | Found the +7 mace of Variability {chaos, chaos arc} 10 | D | Found the +11 Singing Sword {sonic wave} 10 | D | Found the +8 storm bow {elec, penet} 12 | D | Found a transporter. 12 | D | Found an ancient bone altar of Kikubaaqudgha. 12 | D | Found a viscous altar of Jiyva. 12 | D | Found a corrupted altar of Lugonu. 12 | D | Found a hazy altar of Hepliaklqana. 12 | D | Found a burning altar of Makhleb. 12 | D | Found an opulent altar of Gozag. 29 | D | Got the +10 dark maul {heavy} 29 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 29 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 29 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 29 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 31 | D | Got the +11 Singing Sword {sonic wave} 31 | D | Got the +11 plutonium sword {^Contam Stlth-} 31 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 31 | D | Got the +6 shillelagh "Devastator" {shatter} 31 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 31 | D | Got the +7 mace of Variability {chaos, chaos arc} 31 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 31 | D | Got the +8 storm bow {elec, penet} 31 | D | Got the +9 sword of Power {lifebolt} 31 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 62 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 48 | 9 | 0 | 0 | 1 | 57.0 | Dungeon | 57 | 48 | 9 | 0 | 0 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 57 daAuts