Dungeon Sprint DCSS version 0.33-a0-1111-g10c1f53bb1 (webtiles) character file. Game seed: 1250119082563844300 0 petercordia the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Monk on Mar 20, 2025. Was a Believer of Yredelemnul. Succumbed to a hornet's poison ... while paralysed by a hornet ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:21 (89 turns). petercordia the Trooper (Demonspawn Monk) Turns: 89, Time: 00:01:21 Health: 0/18 AC: 0 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 14 God: Yredelemnul [**....] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . P - +5 quick blade rCold . . . O - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (no body armour) rPois . (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn (no ring) %: no teleportation @: paralysed, lethally poisoned (0 -> -21), slowed, wreathed by umbra, lit torch A: no striking features a: Renounce Religion, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was pleased with you. You visited 1 branch Inventory: Hand Weapons z - the +10 dark maul {heavy} (You found it in the Dungeon) A - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. B - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. C - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). F - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) G - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. H - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. I - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) J - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. K - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). M - the +8 storm bow {elec, penet} (You found it in the Dungeon) N - the +9 sword of Power {lifebolt} (You found it in the Dungeon) P - a +5 quick blade (weapon) Armour D - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. E - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). O - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Q - a +5 crystal plate armour R - +5 fire dragon scales S - +5 golden dragon scales T - +5 ice dragon scales U - a +5 plate armour V - +5 shadow dragon scales W - +5 storm dragon scales Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength y - a +6 ring of strength Wands q - a wand of mindburst (7) r - a wand of acid (7) Scrolls j - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions a - 2 potions of brilliance b - 2 potions of invisibility c - a potion of ambrosia d - 4 potions of resistance e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - a potion of experience l - 5 potions of might Skills: + Level 3.0 Fighting + Level 2.6 Short Blades + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Message History Items here: [[[[[[[. Q - a +5 crystal plate armour; R - +5 fire dragon scales S - +5 golden dragon scales; T - +5 ice dragon scales; U - a +5 plate armour V - +5 shadow dragon scales; W - +5 storm dragon scales There is a basalt altar of Yredelemnul here. You kneel at the altar of Yredelemnul. Yredelemnul welcomes you! Yredelemnul will now gift you temporary undead servants when you light the torch. You can now hurl gouts of umbral torchlight. You can now light the black torch and reap souls in Yredelemnul's name. You can now recall your undead harvest. You lift the black torch aloft and begin your conquest of the Dungeon in Yredelemnul's name! Yredelemnul sends servants to aid you! You swap places. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A hornet and a water elemental come into view. Found a book of Annihilations and a staff of air. Found a transporter. The hornet buzzes angrily. The water elemental hits your necrophage! The water elemental engulfs your necrophage in water! Your necrophage hits the water elemental but does no damage. Your phantom barely misses the hornet. Your necrophage closely misses the hornet. You closely miss the hornet. You hit the hornet. The hornet is lightly wounded. The hornet stings you! Ouch! That really hurt! You are lethally poisoned! You feel yourself slow down. The water elemental hits your necrophage!! Your necrophage is destroyed! Your necrophage's corpse returns to the grave! The hornet stings you. You are more poisoned. You suddenly lose the ability to move! Your phantom hits the hornet. Your necrophage hits the hornet. Your necrophage drains the hornet. You die... Your body rises from the dead as a mindless zombie. ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.|.E.▓ ▓.ny..▓ ▓.W@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a water elemental (ally target), a hornet (drained, ally target), a friendly phantom (summoned) and a friendly necrophage (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | petercordia the Demonspawn Monk began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 17 | D | Found a shimmering blue altar of Sif Muna. 17 | D | Found a sacrificial altar of Ru. 17 | D | Found a bloodstained altar of Trog. 17 | D | Found a stormy altar of Qazlal. 17 | D | Found an iron altar of Okawaru. 17 | D | Found a sparkling altar of Nemelex Xobeh. 19 | D | Found a transporter. 19 | D | Found an ancient bone altar of Kikubaaqudgha. 19 | D | Found a viscous altar of Jiyva. 19 | D | Found a corrupted altar of Lugonu. 19 | D | Found a hazy altar of Hepliaklqana. 19 | D | Found a burning altar of Makhleb. 19 | D | Found an opulent altar of Gozag. 42 | D | Got the +10 dark maul {heavy} 42 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 42 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 42 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 42 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 42 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 44 | D | Got the +11 Singing Sword {sonic wave} 44 | D | Got the +11 plutonium sword {^Contam Stlth-} 44 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 44 | D | Got the +6 shillelagh "Devastator" {shatter} 44 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 44 | D | Got the +7 mace of Variability {chaos, chaos arc} 44 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 44 | D | Got the +8 storm bow {elec, penet} 44 | D | Got the +9 sword of Power {lifebolt} 44 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 71 | D | Reached * piety under Yredelemnul 71 | D | Reached ** piety under Yredelemnul 71 | D | Became a worshipper of Yredelemnul the Fallen 86 | D | Entered arena 2. 86 | D | Noticed a hornet 86 | D | Noticed a water elemental 86 | D | Found a transporter. 88 | D | Paralysed by a hornet for 3 turns 89 | D | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Quick blade || 1 Invoke: Light the Black T || 1 Armour: Skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 60 | 25 | 0 | 0 | 1 | 85.0 | Dungeon | 85 | 60 | 25 | 0 | 0 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 85 daAuts