petercordia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 10, D) a +2 long sword of protection a +0 robe an elf corpse (skeletalised by now) (59, 13, D) a +2 rapier of protection a +0 robe (59, 37, D) the +4 orcbow of Anuvvup {drain, rN+ Int+3 Dex-4} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (unseen) (60, 37, D) a staff of conjuration (unseen) (60, 42, D) a +1 war axe of draining (still there?) a +0 plate armour (still there?) a human corpse (still there?) (61, 8, D) a +3 plate armour of cold resistance (61, 11, D) a +0 long sword a +0 robe (61, 37, D) a staff of conjuration (unseen) (61, 38, D) a +2 halberd (still there?) a +0 plate armour (still there?) (62, 1, D) a +1 morningstar of draining (62, 8, D) the +11 chain mail of Ixi Vepo {+Blink rC- Int+6 Stlth+} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (62, 9, D) a +2 flail of holy wrath (62, 16, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (62, 17, D) a +1 long sword of protection (62, 21, D) a shapeshifter corpse (skeletalised by now) (62, 26, D) a ring of resist corrosion (62, 27, D) a +0 robe (62, 37, D) a +2 leather armour of poison resistance (unseen) (62, 41, D) a +3 demon whip of flaming (still there?) a +0 chain mail (still there?) (63, 8, D) a +0 whip of venom (63, 16, D) a +2 dagger of speed (63, 17, D) a staff of earth (63, 26, D) a staff of earth (63, 27, D) a +1 dagger of speed (63, 37, D) Great Wizards, Vol. VII (64, 16, D) a staff of death (64, 17, D) +1 fire dragon scales (64, 20, D) a shapeshifter corpse (skeletalised by now) (64, 22, D) an ugly thing corpse (skeletalised by now) (64, 26, D) a staff of fire (64, 27, D) a +3 trident of flaming (67, 20, D) a shapeshifter corpse (67, 22, D) an ugly thing corpse (69, 36, D) a +2 quarterstaff of draining (unseen) (70, 8, D) the +7 morningstar "Wofauq" {heavy, Int+2 Dex+4} Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (70, 37, D) a +0 long sword of freezing (70, 41, D) a +0 dagger a +0 robe (71, 8, D) an amulet of reflection (71, 9, D) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. +5 storm dragon scales +5 golden dragon scales (71, 26, D) a +6 ring of intelligence (71, 27, D) a +2 spear of freezing (71, 28, D) a +0 club an orc corpse (skeletalised by now) (71, 30, D) a +0 club (71, 36, D) the +10 dark maul {heavy} a +6 ring of strength (71, 41, D) a +0 spear a spriggan corpse a hornet corpse a wolf corpse (72, 16, D) a +2 falchion of draining (72, 17, D) a +5 plate armour a +5 crystal plate armour (72, 20, D) a shapeshifter corpse (skeletalised by now) (72, 27, D) a +6 ring of strength a +6 ring of dexterity (72, 29, D) a +0 dagger a +0 ring mail (72, 37, D) a staff of cold (unseen) (72, 38, D) a +0 dagger a +0 robe (72, 40, D) a +0 spear (72, 43, D) a +0 short sword a +0 robe (73, 16, D) an amulet of regeneration (73, 19, D) a shapeshifter corpse (skeletalised by now) (73, 22, D) a shapeshifter corpse (skeletalised by now) (73, 26, D) a +3 great sword of electrocution (unseen) (73, 27, D) a +2 great sword of holy wrath (73, 28, D) a +0 dagger a +0 robe (73, 29, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 42, D) a hornet corpse (74, 29, D) a +0 flail an orc corpse (skeletalised by now)