Dungeon Crawl Stone Soup version bcrawl-1.14 (webtiles) character file. Game seed: 6335121199166903373 161 petercordia2 the Magician (level 5, -12/40 HPs) Began as a Djinni Wizard on Sept 13, 2019. Mangled by Sigmund ... wielding a +0 scythe (14 damage) ... on level 3 of the Dungeon. The game lasted 00:10:47 (3037 turns). petercordia2 the Magician (Djinni Wizard) Turns: 3037, Time: 00:10:48 Health: -12/40 AC: 2 Str: 12 XL: 5 Next: 19% Magic: 5/13 EV: 12 Int: 21 God: Gold: 140 SH: 0 Dex: 9 Spells: 4/15 levels left rFire . . . SeeInvis . n - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 robe rPois . Spirit . c - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn w - +2 ring of strength MPRegen 0.13/turn (no ring) @: confused, flying, very slightly contaminated A: never pass out, berserk 2, blink, blurry vision 2, wild magic 2, MP-powered wands, floating a: Blink You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 staff k - a +0 short sword m - a +0 dagger of draining n - a +0 quarterstaff (weapon) v - a +0 blowgun Missiles d - 690 stones (quivered) i - 272 bolts p - 139 sling bullets r - 211 poisoned needles u - 53 tomahawks Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery q - an uncursed ring of ice w - a +2 ring of strength (left hand) Wands o - a wand of flame (14) x - a wand of paralysis (6) Scrolls g - 3 scrolls of remove curse {unknown} h - 2 scrolls of enchant armour {unknown} j - a scroll of blinking {unknown} l - 3 scrolls of identify {unknown} s - 2 scrolls of amnesia {unknown} y - 2 scrolls of enchant weapon {unknown} Potions e - 2 potions of degeneration {unknown} t - a potion of haste {unknown} z - a potion of agility {unknown} Comestibles f - 2 rations {!d} A - 3 chunks of flesh Skills: * Level 1.4 Fighting + Level 0.5 Staves + Level 2.3 Dodging + Level 2.0 Stealth + Level 5.6 Spellcasting * Level 3.5 Conjurations - Level 1.0 Summonings - Level 1.2 Translocations * Level 0.1 Fire Magic * Level 0.1 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 7% 1 None b - Blink Tloc N/A 21% 2 None c - Call Imp Summ ###..... 21% 2 None d - Conjure Flame Conj/Fire ###..... 28% 3 ##..... e - Mephitic Cloud Conj/Pois/Air ###..... 34% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 22% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. You can translocate small distances at will. Scrolls take you longer to read. Your spells are harder to cast, but more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History The gnoll is severely wounded. Something hits you. The gnoll hits you with a +0 halberd. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. Something barely misses you. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. Something hits you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You hit the gnoll. You kill the gnoll! You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you! You die... ######### #.......# #.......# ####### #.......# #...... ##..)....# #...... ###........# #...... #..........# #...... #####.##.......# #...... ##........@###### #.#.)## ##........)## ####.#.### .........{..# #......### ........$...# ####.#.####.. #...........# #......# #..# #..........#####.#.######<## .....#..................... ...##...########.#######.## .# #.### ###.# #.## There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 3 gnolls (D:3) An adder (D:3) 3 worms 2 dart slugs 7 leopard geckos 8 orcs (D:3) 2 giant cockroaches 10 goblins 9 hobgoblins 11 kobolds A quokka (D:2) A bat (D:1) 5 frilled lizards 3 rats (D:1) 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | petercordia2 the Djinni Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 128 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 497 | D:1 | Reached skill level 5 in Spellcasting 851 | D:1 | Learned a level 2 spell: Blink 854 | D:1 | Learned a level 2 spell: Call Imp 966 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/9 2093 | D:2 | Gained mutation: Your spells are harder to cast, but more | powerful. [Djinni growth] 2093 | D:2 | Gained mutation: You can translocate small distances at | will. [Djinni growth] 2093 | D:2 | Reached XP level 4. HP: 33/33 MP: 9/11 2375 | D:3 | Reached skill level 1 in Fighting 2904 | D:3 | Reached XP level 5. HP: 40/40 MP: 11/13 2926 | D:3 | Learned a level 3 spell: Conjure Flame 2930 | D:3 | Learned a level 3 spell: Mephitic Cloud 3026 | D:3 | Noticed Sigmund 3035 | D:3 | HP: 2/40 [something (5)] 3037 | D:3 | Mangled by Sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.6 Conjurations | 2 3 | 3.5 Fighting | 1 | 1.4 Stealth | 2 | 2.0 Staves | | 0.5 Dodging | | 2.3 Summonings | | 1.0 Translocations | | 1.2 Fire Magic | | 0.1 Poison Magic | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | 3 | || 3 Short sword | 3 | || 3 Dagger | 8 | || 8 Quarterstaff | | 24 || 24 Throw: Stone | 1 | || 1 Cast: Magic Dart | 119 | 33 || 152 Eat: Chunk | 3 | 3 || 6 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 21 | 26 || 47