Dungeon Crawl Stone Soup version 0.27-a0-1312-g5cdb2b3542 (webtiles) character file. Game seed: 1711368784836447579 58 petercordia2 the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on June 19, 2021. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1582 turns). petercordia2 the Magician (Djinni Conjurer) Turns: 1582, Time: 00:02:50 Health: -5/31 AC: 5 Str: 6 XL: 4 Next: 21% Gold: 72 EV: 16 Int: 20 God: SH: 0 Dex: 15 rFire + + . SeeInvis . f - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +2 pair of gloves {Dex+3} Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn c - +4 ring of evasion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles g - 67 stones Armour a - a +0 robe (worn) d - a +2 pair of gloves of dexterity (worn) Magical Staves j - a staff of fire Jewellery c - a +4 ring of evasion (left hand) Scrolls e - a scroll of magic mapping {unknown} Potions b - 2 potions of attraction {unknown} h - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 1.9 Stealth + Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Animate Skeleton Necr 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The orc wizard is severely wounded. You finish channeling your searing ray. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You hear a shout! Unknown command. Unknown command. Unknown command. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc wizard completely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc wizard Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (81% to hit) The searing ray hits the orc wizard! The orc wizard is severely wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits the orc wizard! You kill the orc wizard! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! You have reached level 4! You feel agile. The searing ray hits the orc wizard! The orc wizard is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ### ###### ..### ####...... #...# ###..#...... ###.# #........... ###.# #.##........ ....# #####.#...###### ##..###.....#.#..#####.. ##.....#####.##@....... #.#...##....#o....##.. ##........###..##...# ##.....#.....o.## ##.# ....<.....###.## ... .#....##### #.# ... ##....# #..# .. ##..[.# #.... ###.###### ..#.†.. You could see an orc priest and an orc wizard. Vanquished Creatures An orc wizard (D:2) 2 dart slugs (D:1) 2 ball pythons A giant cockroach (D:1) 2 goblins (D:2) 2 hobgoblins (D:1) 5 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 4 bats (D:1) 3 frilled lizards 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | petercordia2 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 272 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 942 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 942 | D:1 | Learned a level 1 spell: Animate Skeleton 1028 | D:1 | Found a faded altar of an unknown god. 1582 | D:2 | Reached skill level 4 in Spellcasting 1582 | D:2 | Reached XP level 4. HP: 7/31 MP: 0/0 1582 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:2: layout_rooms, minmay_misc_feat_five Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 46 | || 46 Searing Ray | 5 | || 5 Armor: Robe | 3 | || 3 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1580 | 1530 | 50 | 0 | 1417 | 2 | 790.0 | Dungeon | 1580 | 1530 | 50 | 0 | 1417 | 2 | 790.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1369 daAuts D:2: 211 daAuts