petercordia3 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 medium shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 7, D) a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of power (49, 24, D) an uncursed staff of summoning (49, 37, D) a +0 halberd of flaming (50, 13, D) a +1 cloak of invisibility (50, 24, D) a +4 halberd of distortion (50, 25, D) an uncursed staff of air (50, 30, D) a +0 dagger a +0 robe an uncursed ring of protection from cold (50, 36, D) a +6 ring of strength a +3 large shield (50, 37, D) a +0 executioner's axe of freezing (51, 13, D) a lamp of fire (51, 20, D) a +0 rapier a +0 robe a merfolk corpse (51, 24, D) a cursed ring of attention (51, 25, D) a phial of floods (51, 31, D) a +1 battleaxe of chopping a +8 antimagic war axe (51, 36, D) a fan of gales (2/2) {pickup} (51, 37, D) a +1 flail of draining (51, 42, D) a +5 vampiric scythe (52, 13, D) a cursed ring of protection from magic (52, 19, D) a sea snake corpse (52, 20, D) a +4 hand crossbow (52, 26, D) 2 scrolls of brand weapon 5 scrolls of enchant weapon (52, 30, D) a +2 long sword of slicing a +0 chain mail (52, 37, D) a phial of floods (52, 42, D) a +1 vampiric scythe (52, 43, D) a +0 double sword of freezing (53, 13, D) a Grand Grimoire (53, 18, D) a +0 rapier a merfolk corpse (53, 24, D) a +3 blowgun (53, 33, D) a necrophage corpse (53, 36, D) an uncursed staff of cold (53, 44, D) a +1 hand axe of chopping (54, 13, D) a fan of gales (2/2) (54, 25, D) an uncursed staff of poison (55, 13, D) the +6 chain mail of the Loofah {rC+ Regen+ Int+4} It affects your intelligence (+4). It protects you from cold. It increases your rate of regeneration. (55, 24, D) a +2 mace of holy wrath (57, 38, D) a +0 scimitar a +3 ring mail of cold resistance an elf skeleton (59, 36, D) a phial of floods (59, 37, D) a +0 scimitar (60, 36, D) a +0 long sword (60, 37, D) a +1 short sword of venom (60, 41, D) a +0 longbow a +3 mace of distortion 148 arrows an elf skeleton (60, 42, D) a +2 hand axe of chopping a +0 rapier a +0 rapier a +0 leather armour (60, 43, D) a +0 flail of crushing (61, 0, D) the +0 trident of the Forsaken Heavens {freeze, rPois Dex+2} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your dexterity (+2). It protects you from poison. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). the +7 Singing Sword {slice} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +8 plutonium sword {irradiate, *Contam MR+ Stlth-} It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you less stealthy. the +0 shillelagh "Devastator" {shatter, Stlth+} It makes you more stealthy. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. the +10 dark maul {crush} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. a +6 ring of intelligence a +6 ring of dexterity (61, 8, D) an uncursed staff of fire (61, 26, D) an uncursed amulet of regeneration (61, 35, D) an uncursed staff of fire (61, 36, D) a +0 dagger (61, 41, D) a +0 long sword a +0 shortbow 168 arrows a +0 scale mail an elf skeleton (61, 43, D) a +4 antimagic hand axe (62, 0, D) a +0 war axe of chopping (62, 8, D) a +0 mace of crushing (62, 17, D) an uncursed staff of earth (62, 20, D) a +0 arbalest 141 bolts a +0 broad axe a cursed +0 chain mail (62, 21, D) a +0 great mace a +0 chain mail (62, 26, D) a +2 shortbow of flaming (62, 27, D) a +5 hand crossbow (62, 37, D) an uncursed staff of poison (62, 42, D) a +1 war axe of chopping (62, 43, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (63, 8, D) a lightning rod (4/4) (63, 17, D) a +4 giant club (63, 20, D) a +0 dire flail a +0 plate armour (63, 21, D) a +3 vampiric war axe (63, 26, D) an uncursed staff of power (63, 30, D) a +3 dagger of venom (64, 17, D) a +2 leather armour of cold resistance (64, 20, D) a +0 great mace a +0 chain mail (64, 21, D) a +0 war axe a +6 hunting sling of freezing a +0 chain mail (64, 36, D) a +0 long sword (68, 0, D) a +5 war axe of chopping (69, 39, D) a +0 glaive a +0 robe a naga corpse (skeletalised by now) (70, 9, D) an uncursed staff of power (70, 36, D) an uncursed staff of wizardry (70, 39, D) a +0 hand axe a +0 trident a +0 robe a naga corpse (skeletalised by now) (70, 40, D) a +2 antimagic broad axe (71, 12, D) a +3 battleaxe of chopping (71, 16, D) a +5 glaive of venom (71, 26, D) a cursed -6 ring of protection (71, 27, D) a +3 ring mail of magic resistance (71, 40, D) a +0 mace a +0 scimitar a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (72, 9, D) a +2 antimagic battleaxe (72, 11, D) a +0 short sword of protection a +0 robe (72, 16, D) a +7 shortbow of velocity (72, 17, D) an uncursed staff of power (72, 26, D) a +0 longbow of flaming (72, 27, D) a +1 scimitar of holy wrath (72, 31, D) a +2 antimagic hand axe (72, 36, D) a phial of floods (72, 38, D) a +0 halberd a naga corpse (skeletalised by now) (72, 39, D) a +0 trident (73, 26, D) an uncursed staff of wizardry (73, 27, D) a +3 plate armour of magic resistance (73, 36, D) a +1 large shield of cold resistance (73, 37, D) a lightning rod (4/4) (74, 3, D) a +0 whip a +0 robe (75, 3, D) a +1 war axe of chopping a +0 arbalest 130 bolts