Dungeon Sprint DCSS version bcrawl-1.38.1 (webtiles) character file. Game seed: 4476905382567535338 1366092 petercordia3 the Fighter (level 9, -10/68 HPs) Began as a Skeleton Archaeologist on Apr 4, 2023. Was a Follower of Uskayaw. Mangled by a mummy priest (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:03 (346 turns). petercordia3 the Fighter (Skeleton Archaeologist) Turns: 346, Time: 00:06:04 Health: -10/68 AC: 24 Str: 24 XL: 9 Next: 7% Magic: 0/18 EV: 0 Int: 23 God: Uskayaw [*.....] Gold: 0 SH: 25 Dex: 6 (7) Spells: 20/20 levels left rFire . . . GDR: 28% w - +7 Singing Sword {slice} rCold + . . SeeInvis + m - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + + + Gourm . Q - +5 shadow dragon scales rPois ∞ Faith . d - +1 hat rElec + Spirit + (no cloak) rCorr . Reflect . (no gloves) MR ++... NoTele + e - +1 pair of boots Stlth ++++...... (no amulet) HPRegen 0.21/turn E - +6 ring of strength MPRegen 0.16/turn U - ring "Jiwk" {Int+7 SInv} @: singing, very slightly contaminated, invisible (expiring) A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, powered by death 1, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: Stomp, Renounce Religion You were in the Dungeon. You worshipped Uskayaw. Uskayaw was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. j - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. k - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. n - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. o - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. p - the +0 shillelagh "Devastator" {shatter, Stlth+} (You found it in the Dungeon) It makes you more stealthy. q - the +8 plutonium sword {irradiate, +Channel *Contam MR+ Stlth-} (You found it in the Dungeon) It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you less stealthy. r - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. s - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. t - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. u - the +0 sword of Power (You found it in the Dungeon) v - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. w - the +7 Singing Sword (weapon) {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. x - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). V - a +5 blowgun Missiles f - 6 curare-tipped needles Armour c - a +1 robe d - a +1 hat (worn) e - a +1 pair of boots (worn) l - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. m - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. O - +5 fire dragon scales P - +5 ice dragon scales Q - +5 shadow dragon scales (worn) R - +5 storm dragon scales Jewellery z - the ring "Woesusim" {+Fly rF+} (You found it in the Dungeon) [ring of flight] It protects you from fire. It lets you fly. A - a +6 ring of dexterity B - a +6 ring of dexterity C - a +6 ring of intelligence D - a +6 ring of intelligence E - a +6 ring of strength (left hand) F - a +6 ring of strength S - a +5 ring of dexterity T - the ring "Borhy" {+Fly rElec} (You found it in the Dungeon) [ring of flight] It insulates you from electricity. It lets you fly. U - the ring "Jiwk" (right hand) {Int+7 SInv} (You found it in the Dungeon) [ring of see invisible] It affects your intelligence (+7). It lets you see invisible. Wands G - a wand of disintegration (7) H - a wand of iceblast (7) I - a wand of acid (7) Scrolls g - a scroll of magic mapping h - a scroll of acquirement i - 5 scrolls of identify J - 4 scrolls of amnesia K - 7 scrolls of fog L - 4 scrolls of blinking M - 5 scrolls of remove curse N - 2 scrolls of fear Miscellaneous b - a phantom mirror y - a lightning rod (4/4) Skills: - Level 13.5 Fighting - Level 1.2 Maces & Flails - Level 10.7 Armour - Level 4.4 Dodging - Level 3.6 Stealth + Level 6.2 Spellcasting - Level 9.1 Invocations You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Apportation Tloc #..... 100% 1 N/A Blink Other Tloc #..... 100% 1 N/A Sting Conj/Pois #... 100% 1 N/A Blink Tloc N/A 100% 2 N/A Corpse Rot Necr N/A 100% 2 N/A Ignite Poison Fire/Tmut/Pois #....... 100% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 100% 3 N/A Portal Projectile Tloc #..... 100% 3 N/A Teleport Other Tloc #....... 100% 3 N/A Agony Necr #....... 100% 4 N/A Bolt of Draining Conj/Necr #......... 100% 5 N/A Iskenderun's Battlesphe Conj/Chrm #....... 100% 5 N/A Passage of Golubria Tloc N/A 100% 5 N/A Piercing Shot Chrm #......... 100% 5 N/A Borgnjor's Vile Clutch Necr/Erth #......... 100% 6 N/A Poison Arrow Conj/Pois #......... 100% 6 N/A Virulence Hex/Pois #....... 100% 6 N/A Haunt Necr/Summ #......... 100% 7 N/A Malign Gateway Summ/Tloc #......... 100% 7 N/A Monstrous Menagerie Summ #......... 100% 7 N/A Spellforged Servitor Conj/Summ #......... 100% 7 N/A Summon Greater Demon Summ #......... 100% 7 N/A Summon Horrible Things Summ #......... 100% 8 N/A Sublimation of Blood Necr Unusable N/A 2 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You regenerate a little health from kills. You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History You block the jiangshi's attack. GONNNNG! The jiangshi claws you. You block the jiangshi's attack. PTOANNNG! The jiangshi claws you! Your body deteriorates! You feel clumsy. You block the flying skull's attack. GONNNNG! You block the jiangshi's attack. GONNNNG! The jiangshi claws you. The flying skull hits you but does no damage. You block the jackal skeleton's attack. GONNNNG! The flying skull hits you but does no damage. The jiangshi claws you but does no damage. The jiangshi claws you. The phantasmal warrior hits you!! * * * LOW HITPOINT WARNING * * * The mummy priest hits you! You die... ▓...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓..!:[..▓ ▓..[)=..▓ ▓.......▓ ▓..yM...▓ ▓.ZMzz..▓ ▓..W@V..▓ ▓.▓W.M▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see a mummy priest, a jiangshi, a flayed ghost (wandering), a phantasmal warrior, a guardian mummy, a vampire mosquito (wandering), 2 flying skulls, a mummy and a jackal skeleton. Vanquished Creatures 3 deep elf magi (D) A water moccasin (D) 2 necrophages (D) A phantom (D) An orc priest (D) 9 starcursed masses (D) 2 adders (D) A white imp (D) An ufetubus (D) An adder zombie (D) An orc (D) A bat zombie (D) A ball python (D) 25 creatures vanquished. Vanquished Creatures (others) A crimson imp (D) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | petercordia3 the Skeleton Archaeologist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 3 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 3 | D | Found the +10 dark maul {crush} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 3 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +0 shillelagh "Devastator" {shatter, Stlth+} 3 | D | Found the +8 plutonium sword {irradiate, +Channel *Contam | MR+ Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 3 | D | Found the +0 sword of Power 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {slice} 3 | D | Found the +7 longbow "Piercer" {penet, EV-2} 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a transporter. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found an opulent altar of Gozag. 23 | D | Got the ring "Woesusim" {+Fly rF+} 31 | D | Found a blossoming altar of Fedhas. 67 | D | Became a worshipper of Uskayaw the Reveler 83 | D | Entered arena 2. 83 | D | Noticed an orc priest 83 | D | Found a transporter. 86 | D | Reached * piety under Uskayaw 87 | D | Reached skill level 1 in Armour 88 | D | Killed an orc priest 88 | D | Reached ** piety under Uskayaw 89 | D | Reached skill level 4 in Fighting 89 | D | Reached XP level 2. HP: 20/20 MP: 1/3 89 | D | Reached XP level 3. HP: 24/24 MP: 1/4 93 | D | Got the Disquisition on Intoxication 110 | D | Entered arena 3. 110 | D | Noticed a deep elf mage 110 | D | Noticed a deep elf mage 110 | D | Noticed a deep elf mage 110 | D | Found a transporter. 111 | D | Identified the +4 war axe of the Shining Light {freeze, | +Rage rElec Stlth-} 123 | D | Noticed a sixfirhy 123 | D | Killed a deep elf mage 123 | D | Reached *** piety under Uskayaw 124 | D | Reached skill level 10 in Fighting 124 | D | Reached XP level 4. HP: 26/37 MP: 4/8 124 | D | Reached XP level 5. HP: 29/42 MP: 4/9 124 | D | Gained mutation: You regenerate a little health from kills. | [Skeleton growth] 124 | D | Reached XP level 6. HP: 33/48 MP: 4/10 124 | D | Identified a scroll of acquirement 125 | D | Killed a deep elf mage 125 | D | Reached **** piety under Uskayaw 126 | D | Reached skill level 11 in Fighting 126 | D | Reached XP level 7. HP: 21/55 MP: 1/12 126 | D | Noticed a rust devil 126 | D | Killed a deep elf mage 126 | D | Reached ***** piety under Uskayaw 127 | D | Reached skill level 12 in Fighting 127 | D | Reached XP level 8. HP: 26/62 MP: 1/14 218 | D | Entered arena 4. 218 | D | Found a transporter. 222 | D | Reached skill level 10 in Armour 228 | D | Got the ring "Borhy" {+Fly rElec} 231 | D | Got the ring "Jiwk" {Int+7 SInv} 240 | D | Entered arena 5. 240 | D | Noticed a starcursed mass 240 | D | Found a transporter. 244 | D | Killed a starcursed mass 244 | D | Paralysed by accursed screaming for 1 turns 246 | D | Killed a starcursed mass 247 | D | Killed a starcursed mass 247 | D | Killed a starcursed mass 248 | D | Reached skill level 13 in Fighting 248 | D | Killed a starcursed mass 249 | D | Killed a starcursed mass 250 | D | Reached ****** piety under Uskayaw 251 | D | Killed a starcursed mass 251 | D | Killed a starcursed mass 252 | D | Killed a starcursed mass 305 | D | Entered arena 6. 305 | D | Found a transporter. 314 | D | Reached skill level 5 in Spellcasting 314 | D | Reached XP level 9. HP: 66/68 MP: 11/16 325 | D | Got the Reference Book on Toxins and Boosts 340 | D | Entered arena 7. 340 | D | Noticed a guardian mummy 340 | D | Noticed a flying skull 340 | D | Noticed a mummy priest 340 | D | Noticed a flying skull 341 | D | Found the +0 mask of the Dragon {MR+ Slay+3 SInv} 341 | D | Found a transporter. 346 | D | Noticed a phantasmal warrior 346 | D | Noticed a jiangshi 346 | D | Noticed a flayed ghost 346 | D | Mangled by a mummy priest Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Armour | 3 7 9 10 | 10.7 Fighting | 4 10 11 12 13 | 13.5 Invocations | 2 6 7 8 9 | 9.1 Dodging | 4 | 4.4 Spellcasting | 5 6 | 6.2 Maces & Flails | | 1.2 Stealth | | 3.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Double sword | 15 | 1 | 40 || 56 Invok: Lunge | 1 | | 1 || 2 Stab: Paralysed | | | 3 || 3 Invisible | | | 2 || 2 Armor: Shadow dragon sca | 6 | 1 | 61 || 68 Dodge: Dodged | | | 1 || 1 Block: Medium shield | 15 | 4 | 98 || 117