Dungeon Sprint DCSS version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 1200701897683569515 14 petercordia6 the Grasshopper (level 2, -11/24 HPs) Began as a Formicid Warper on Nov 7, 2024. Was an Initiate of Ru. Mangled by a +6 short sword of flaming (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:21 (105 turns). petercordia6 the Grasshopper (Formicid Warper) Turns: 105, Time: 00:03:23 Health: -11/24 AC: 25 Str: 15 XL: 2 Next: 60% Magic: 5/5 EV: -2 Int: 12 God: Ru [......] Gold: 0 SH: 28 Dex: 25 Spells: 6/6 levels left rFire . . . B - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . E - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . D - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (helmet unavailable) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ++... (no amulet) Stlth t - +6 ring of dexterity HPRegen 0.24/turn u - +6 ring of dexterity MPRegen 0.09/turn %: no spellcasting @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion You were in the Dungeon. You worshipped Ru. Ru was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). A - the +10 dark maul {heavy} (You found it in the Dungeon) B - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. C - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. F - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) G - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. H - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. I - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) J - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. K - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. L - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) M - the +8 storm bow {elec, penet} (You found it in the Dungeon) N - the +9 sword of Power {lifebolt} (You found it in the Dungeon) O - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Missiles c - 7 darts of dispersal Armour a - a +5 crystal plate armour b - +5 fire dragon scales D - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. E - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. P - +5 golden dragon scales Q - +5 ice dragon scales R - a +5 plate armour S - +5 shadow dragon scales T - +5 storm dragon scales Jewellery s - a ring of flight t - a +6 ring of dexterity (left hand) u - a +6 ring of dexterity (right hand) v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength y - a +6 ring of strength Wands p - a wand of mindburst (7) q - a wand of iceblast (7) r - a wand of light (7) Scrolls l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 7 potions of magic g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance j - a potion of experience k - 5 potions of might Skills: + Level 3.1 Fighting + Level 2.8 Maces & Flails - Level 0.3 Ranged Weapons - Level 1.0 Throwing - Level 1.2 Armour - Level 2.1 Dodging + Level 1.8 Shields - Level 2.6 Spellcasting - Level 4.7 Translocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 2% N/A 100% 2 Lesser Beckoning Tloc 24% N/A 100% 2 Teleport Other Tloc 12% N/A 100% 3 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Blink Tloc Unusable N/A N/A 2 Maxwell's Portable Pile Tloc Unusable (3-9)d3 N/A 3 Vhi's Electric Charge Tloc/Air Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You pick up a book of Misfortune and begin reading... You add the spells Jinxbite, Yara's Violent Unravelling and Enfeeble to your library. There is a transporter here. You start resting. Magic restored. Welcome to arena 2. You enter the transporter and appear at another place. A +6 short sword of flaming, a deep elf knight and a deep elf zephyrmancer come into view. The deep elf knight shouts! The deep elf zephyrmancer shouts! The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you. You resist. Found a Gell's gravitambourine (2/2), a staff of earth and a ring of fire. Found a transporter. Fire: B) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Shift-Dir - straight line, f - +6 short sword of flaming Aim: a +6 short sword of flaming (100% to hit) You shoot a bolt. The bolt hits the +6 short sword of flaming. The +6 short sword of flaming is lightly damaged. You block the +6 short sword of flaming's attack. PANG! You block the +6 short sword of flaming's attack. GONNNNG! You block the +6 short sword of flaming's attack. SHROANNG! The +6 short sword of flaming hits you but does no damage. The +6 short sword of flaming hits you. The +6 short sword of flaming burns you. The +6 short sword of flaming hits you. The +6 short sword of flaming burns you. The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits the +6 short sword of flaming. The +6 short sword of flaming completely resists. The bolt of lightning hits you. You resist. * * * LOW HITPOINT WARNING * * * The deep elf knight hits you but does no damage. The +6 short sword of flaming hits you! Ouch! That really hurt! You die... Ru respects your ultimate sacrifice. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ { ▓.=}|.▓.....▓ { ▓.....▓.|...▓ ▓.....▓.....▓ ▓...e.▓.....▓ ▓..(e.▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ {{ {{{ { { { You could see a deep elf knight, a deep elf zephyrmancer and a +6 short sword of flaming. Vanquished Creatures 2 white imps (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | petercordia6 the Formicid Warper began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 75 | D | Became a worshipper of Ru the Awakened 83 | D | Entered arena 2. 83 | D | Found a transporter. 85 | D | Reached skill level 4 in Translocations 85 | D | Reached XP level 2. HP: 23/23 MP: 3/5 86 | D | Reached skill level 1 in Shields 104 | D | Entered arena 3. 104 | D | Noticed a +6 short sword of flaming 104 | D | Noticed a deep elf knight 104 | D | Noticed a deep elf zephyrmancer 104 | D | Found a transporter. 105 | D | Mangled by a +6 short sword of flaming Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Translocations | 4 | 4.7 Fighting | 3 | 3.1 Shields | 1 | 1.8 Maces & Flails | | 2.8 Ranged Weapons | | 0.3 Throwing | | 1.0 Armour | | 1.2 Spellcasting | | 2.6 Action || total ---------------------------++------- Fire: Heavy crossbow || 3 Armour: Plate armour || 9 Block: Kite shield || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 78 | 32 | 10 | 0 | 1 | 110.0 | Dungeon | 110 | 78 | 32 | 10 | 0 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 110 daAuts