Dungeon Sprint DCSS version 0.29-a0-414-g5075937ec3 (webtiles) character file. Game seed: 10025848173819151385 0 petercordia7 the Shield-Bearer (level 1, 0/18 HPs) Began as a Formicid Fighter on May 15, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:12 (27 turns). petercordia7 the Shield-Bearer (Formicid Fighter) Turns: 27, Time: 00:00:12 Health: 0/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 7 God: Gold: 0 SH: 4 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (0 -> -7) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.0 Staves + Level 3.2 Armour + Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You sense a monster nearby. You open the door. You sense a monster nearby. There is an open door to the Entrance Hall (Safe) here. You sense a monster nearby. You open the door. A scorpion comes into view. The scorpion stings you but does no damage. There is an open door to the Storerooms (Easy) here. You closely miss the scorpion. The scorpion misses you. The scorpion stings you. You hit the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. You barely miss the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. You block the scorpion's attack. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you. You are too injured to fight recklessly! You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you but does no damage. The scorpion stings you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You closely miss the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. The scorpion closely misses you. You sock the scorpion! The scorpion is severely wounded. You die... ##########++##### #................ + #......#..#...... #####.##................ ......s@................ ##+#####......#..#...... #................ {{ ####'#####++##### #.......# {{ #.......# { #.......# #...<...# { #.......# You could see a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | petercordia7 the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 18 | D | Noticed a scorpion 27 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_1, final_vault] Action || total -------------------------++------- Melee: Quarterstaff || 8 Armor: Scale mail || 3 Dodge: Dodged || 4 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 20 | 8 | 0 | 7 | 1 | 28.0 | Dungeon | 28 | 20 | 8 | 0 | 7 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 28 daAuts