petercordia7 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 plate armour (5, 8, D) a +0 mace (10, 0, D) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (11, 0, D) the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (61, 4, D) a swamp drake corpse (61, 8, D) a staff of fire (62, 4, D) a swamp drake corpse (62, 8, D) a +1 flail of holy wrath (62, 9, D) a lightning rod (4/4) (62, 12, D) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a two-headed ogre corpse (still there?) (63, 8, D) a +4 mace of pain (67, 0, D) a +2 great sword of holy wrath (68, 0, D) a +0 pair of gloves of strength (68, 4, D) a hell hound corpse (69, 0, D) a +0 dagger of venom (73, 1, D) the +1 robe of Isaossih {rN++ Dex+3} Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. (75, 1, D) a +2 leather armour of positive energy (75, 3, D) a ball python corpse (skeletalised by now)