petercordia8 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 buckler (4, 8, D) a +5 crystal plate armour (5, 9, D) a +0 leather armour a +0 club (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +9 sword of Power {lifebolt} (49, 1, D) a +6 rapier of distortion (unseen) (49, 12, D) a staff of conjuration (49, 24, D) a ring of fire (49, 37, D) the staff "Ruuxtats" {rElec rC+ rN++ Str-5 Dex+2 Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. (50, 1, D) a scroll of brand weapon (50, 12, D) a ring of protection from cold (50, 13, D) a +4 battleaxe of freezing (unseen) (50, 25, D) a +2 battleaxe of draining (still there?) a +0 plate armour (still there?) a ring of protection from cold (still there?) a +2 morningstar of flaming (still there?) (50, 26, D) a +3 great sword (still there?) a +0 plate armour (still there?) (50, 36, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (50, 37, D) a staff of alchemy (51, 1, D) a wand of mindburst (6) (51, 25, D) a +2 vampiric war axe (51, 27, D) a +1 great sword of freezing a +0 plate armour (51, 31, D) a +0 morningstar (51, 36, D) a +1 heavy war axe (51, 37, D) a +2 scale mail of positive energy (52, 1, D) a wand of iceblast (8) (52, 8, D) Oclyr's Exposition on the Disjunct Damned Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Passage of Golubria Translocation 4 e - Dispersal Translocation 6 f - Gell's Gavotte Translocation 6 g - Manifold Assault Translocation 7 h - Disjunction Translocation 8 Sif Muna's Catalogue of the Excursion and the Nimbus Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Teleport Other Translocation 3 c - Plasma Beam Fire/Air 6 d - Magnavolt Earth/Air 7 (52, 12, D) a book of Dreams (52, 13, D) a talisman of death (52, 16, D) a glowing shapeshifter corpse (52, 24, D) the +1 rapier "Usashry" {holy, ^Fragile rF+ Will+ Str+3} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). (52, 26, D) a +3 great sword of flaming a +0 plate armour (52, 28, D) a +0 dire flail an iron giant skeleton (52, 31, D) a +1 battleaxe a +0 chain mail (52, 33, D) a +2 great sword a +0 chain mail (52, 37, D) a ring of poison resistance (53, 1, D) a +1 helmet of intelligence (53, 3, D) a +0 demon blade a +0 ring mail a +0 buckler (53, 13, D) a staff of cold (53, 14, D) an ugly thing corpse (53, 24, D) a staff of cold (53, 25, D) a +5 ring of evasion (53, 31, D) a +0 battleaxe a +0 chain mail (53, 36, D) a +1 robe (53, 37, D) the +0 robe of Hustyet {rN+++ Will- Dex-5 Archmagi} rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Dex-5: It affects your dexterity (-5). Archmagi: It increases the power of your magical spells. (unseen) (54, 1, D) a +0 trident (still there?) a staff of conjuration (still there?) (54, 12, D) a ring of magical power (54, 13, D) a shapeshifter corpse a glowing shapeshifter corpse (54, 24, D) the +3 ring mail of the Invisible Hand {rF+ Str-5 Dex+4 Stlth+} rF+: It protects you from fire. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (54, 25, D) a +2 leather armour of cold resistance (54, 29, D) a +1 battleaxe a +0 plate armour (55, 1, D) a staff of death (unseen) (55, 12, D) a +0 mace of protection (unseen) (55, 13, D) a +4 scale mail of fire resistance (unseen) (55, 24, D) a staff of cold (59, 36, D) the +5 rapier of Tasmudei {holy, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (60, 36, D) the staff of Distraction {rElec Dex+3 Air} [staff of air] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (61, 0, D) a +2 plate armour of cold resistance (61, 8, D) a staff of death (unseen) (61, 26, D) a +3 chain mail of willpower (61, 36, D) a +3 broad axe of distortion (61, 37, D) a staff of death (61, 43, D) a raiju corpse (skeletalised by now) (62, 1, D) a staff of conjuration (62, 17, D) a staff of fire (unseen) (62, 26, D) an amulet of regeneration (62, 32, D) a shapeshifter corpse (skeletalised by now) (62, 36, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (62, 37, D) a +1 dire flail of protection (63, 16, D) the +8 storm bow {elec, penet} a +6 ring of intelligence (63, 17, D) a +1 pair of boots of rampaging (63, 26, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (63, 27, D) a ring of flight a beast talisman (64, 16, D) a ring of positive energy (64, 17, D) a +5 plate armour (65, 26, D) a +2 scale mail of poison resistance (67, 0, D) a +2 glaive of protection (69, 0, D) a +6 shortbow of draining (70, 8, D) a +2 scale mail of fire resistance (70, 28, D) a +0 arbalest (70, 37, D) Uruaclube's Last Secrets of the Magician's Craft Spells Type Level a - Lehudib's Crystal Spear Conjuration/Earth 8 (71, 9, D) the +6 shillelagh "Devastator" {shatter} a +3 kite shield (71, 16, D) a +4 whip of venom (71, 17, D) a +6 ring of dexterity (71, 26, D) a +4 ring mail of cold resistance (71, 37, D) a +2 robe (72, 17, D) a staff of cold (72, 27, D) a +6 ring of dexterity (72, 29, D) a +0 arbalest (72, 31, D) a +0 broad axe a +0 chain mail of cold resistance a +0 tower shield a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (72, 36, D) a +1 falchion of flaming (72, 37, D) a staff of conjuration (73, 2, D) a +0 short sword (73, 16, D) a +2 helmet of intelligence (73, 17, D) a staff of fire (73, 26, D) the +0 ring mail of Plasticity {rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (73, 27, D) a +1 chain mail of fire resistance (73, 31, D) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (73, 36, D) a +2 heavy falchion (74, 2, D) a +0 dagger a +0 robe