peterlawrence Level 1 of the Dungeon (1, 54, D:1) a +0 short sword (3, 27, D:1) a +0 club (8, 51, D:1) a +0 club (9, 12, D:1) a +0 club (10, 36, D:1) a +0 club (13, 37, D:1) a +0 helmet (45, 35, D:1) a +0 dagger (46, 36, D:1) a +0 dagger (46, 46, D:1) a +0 short sword (50, 38, D:1) a stone (52, 36, D:1) a cursed -1 whip a stone Level 2 of the Dungeon (0, 2, D:2) a ration (34, -4, D:2) a +0 hand axe (34, 31, D:2) a ration (36, 31, D:2) a ration (42, 45, D:2) a +0 club (44, 54, D:2) a +0 club (46, 30, D:2) 72 sling bullets (53, 13, D:2) 19 arrows (53, 29, D:2) a +0 robe (56, 36, D:2) a stone (56, 37, D:2) a stone (56, 38, D:2) a stone (56, 39, D:2) a stone (56, 41, D:2) a +0 club Level 3 of the Dungeon (1, 0, D:3) a +0 short sword a +0 ring mail a cursed -2 hand axe a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail (2, 33, D:3) a +0 hunting sling (7, 43, D:3) a +0 club (14, -2, D:3) a +0 dagger (16, 32, D:3) 30 arrows (18, 7, D:3) 11 poisoned darts (18, 27, D:3) a cursed -2 flail (18, 54, D:3) a +0 scale mail (21, 4, D:3) a +0 leather armour a +0 falchion a +0 hand axe (21, 5, D:3) a +0 club a +0 chain mail a +0 falchion a +0 dagger (31, 7, D:3) a +0 pair of gloves (40, 6, D:3) a +0 club a +0 robe (45, 26, D:3) a +0 club (47, 19, D:3) a +0 club (52, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -26, D:4) 22 stones (5, 8, D:4) 13 arrows (6, 8, D:4) a +0 scale mail (11, 1, D:4) a potion of curing (14, -24, D:4) a +0 flail (14, -23, D:4) a +0 leather armour a +0 short sword (15, -24, D:4) a cursed -2 chain mail a +0 trident (15, -23, D:4) a +1 falchion of protection (16, -24, D:4) a +0 robe a +0 dagger (22, -3, D:4) a +0 leather armour (25, -15, D:4) 13 arrows (30, 3, D:4) a +0 mace (36, -27, D:4) 19 stones (43, -28, D:4) a +0 dagger a +0 robe (44, -28, D:4) a cursed -2 flail a +0 leather armour (45, -28, D:4) a +0 dagger (45, -27, D:4) a cursed -3 dagger a +0 robe (48, -16, D:4) a +0 leather armour (48, -14, D:4) a cursed -3 club a +0 chain mail a +0 mace a +0 dagger a +0 ring mail a +0 flail Level 5 of the Dungeon [Shop] Elettiti's Antique Weapon Shop a +2 mace of holy wrath (400 gold) a +0 hunting sling (34 gold) a +0 mace (69 gold) the +10 shortbow "Demon's Funeral" {flame, rF+} (1596 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a +0 great sword (149 gold) a +0 falchion (69 gold) a +0 mace (69 gold) a cursed -2 mace (2 gold) (0, 0, D:5) a +0 rapier a +3 leather armour of cold resistance (1, 0, D:5) 31 stones (1, 11, D:5) 13 stones (8, -20, D:5) a +0 hunting sling (9, -18, D:5) 22 stones (15, 6, D:5) a +0 short sword (16, -7, D:5) a +0 trident (19, -10, D:5) a +0 flail (20, -16, D:5) a +0 whip a +0 chain mail (22, -15, D:5) a +0 rapier (23, -6, D:5) a +0 club (38, -10, D:5) a -3 ring of dexterity 3 scrolls of amnesia a +0 battleaxe a +0 robe (39, -24, D:5) 26 arrows (44, -11, D:5) a scroll of amnesia (44, -3, D:5) 13 poisoned darts (45, -12, D:5) a +0 ring mail (50, -22, D:5) a +0 whip Level 6 of the Dungeon (16, -5, D:6) 24 stones (19, 0, D:6) a cursed -1 dagger (29, -15, D:6) a cursed -2 mace (37, -9, D:6) 8 poisoned darts (42, 15, D:6) 11 stones (46, 7, D:6) 22 arrows (47, 9, D:6) an uncursed ring of ice Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (3, -21, D:7) 19 sling bullets (4, -15, D:7) a +0 flail 7 javelins (5, -17, D:7) a +0 short sword (5, -16, D:7) a +0 chain mail a +0 battleaxe (7, -17, D:7) a +0 leather armour a +0 dagger (7, -16, D:7) a +0 flail (8, -12, D:7) a +0 giant club (9, -13, D:7) a wand of iceblast (9) (14, -4, D:7) a wand of acid (10) (14, -1, D:7) a +0 shortbow (16, -8, D:7) 31 stones (18, -20, D:7) 28 stones (18, -5, D:7) a +0 quarterstaff (18, 5, D:7) 14 sling bullets (18, 8, D:7) a +0 short sword (23, 26, D:7) a +0 ring mail (32, 5, D:7) a scroll of remove curse (32, 8, D:7) a ration (32, 9, D:7) 8 gold pieces (33, 6, D:7) 13 gold pieces (33, 8, D:7) 14 gold pieces (34, 2, D:7) a cursed -3 long sword (39, 20, D:7) the +8 trident of the Aged Nights {pierce, *Noise Str-5 Int+9 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+9). It may make noises in combat. It makes you more stealthy. (46, -18, D:7) a +4 short sword a +0 ring mail (47, -18, D:7) a +0 dagger a +2 robe of magic resistance (55, -10, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 42, D:8) a potion of degeneration 2 potions of lignification (6, 0, D:8) a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 robe (7, 1, D:8) a +0 short sword (7, 21, D:8) 21 stones (9, 29, D:8) a +0 club (10, 25, D:8) a +0 hand axe (11, 17, D:8) a +0 shortbow 20 arrows (11, 21, D:8) 2 arrows (12, 23, D:8) 7 boomerangs (13, 24, D:8) 12 stones (13, 42, D:8) 9 stones (16, 23, D:8) a +0 morningstar (20, -8, D:8) a +0 club (21, -9, D:8) a +0 falchion (21, -8, D:8) a +0 chain mail (21, -7, D:8) a +0 robe a cursed +0 dagger (28, 50, D:8) a +2 buckler of cold resistance (37, 1, D:8) an arrow (37, 40, D:8) a scroll of random uselessness an uncursed ring of attention (38, 0, D:8) an arrow (39, -1, D:8) 2 arrows (40, 0, D:8) a +0 shortbow 23 arrows (40, 14, D:8) 6 boomerangs (52, 48, D:8) a +0 scale mail Level 9 of the Dungeon (10, 0, D:9) a +1 dagger of chaos a +1 robe of the Archmagi (11, -30, D:9) a +0 war axe (16, 6, D:9) 12 sling bullets (21, -5, D:9) a +0 hand axe (23, -23, D:9) a +0 giant club a +0 giant club (24, -22, D:9) a +0 club (25, -25, D:9) 7 boomerangs (27, -12, D:9) a +0 mace a +0 plate armour (27, -11, D:9) a +0 robe a +3 scimitar of flaming (29, -5, D:9) a cursed +0 leather armour (48, -20, D:9) 10 arrows (51, -22, D:9) 16 arrows (51, -20, D:9) a -1 spear a +0 animal skin (61, -25, D:9) 19 stones Level 10 of the Dungeon [Shop] Woevyvic's Jewellery Boutique the ring of Qifatim {+Fly rPois rF- MP+9 Str+4} (416 gold) [ring of magical power] It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). It lets you fly. a cursed -4 ring of evasion (24 gold) an uncursed ring of protection from magic (300 gold) a cursed ring of attention (54 gold) a +2 ring of dexterity (90 gold) a cursed amulet of inaccuracy (24 gold) an uncursed ring of stealth (210 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed ring of poison resistance (240 gold) (1, 2, D:10) a +0 giant club a throwing net (8, 6, D:10) a +2 glaive of protection a +0 plate armour a +0 flail (8, 7, D:10) a +0 dagger (9, 16, D:10) a +0 leather armour (9, 23, D:10) a +1 executioner's axe of freezing (10, 20, D:10) a +0 leather armour a cursed -1 trident a cursed -1 hand axe (10, 23, D:10) a +0 short sword (10, 40, D:10) a +0 chain mail (12, 20, D:10) a +0 leather armour a +0 falchion (20, 29, D:10) a +0 robe (20, 37, D:10) a +0 dagger a +0 scale mail (21, 11, D:10) a box of beasts (21, 35, D:10) a throwing net a +0 club 2 boomerangs a +0 leather armour (21, 37, D:10) a +0 short sword a +0 ring mail a +0 club a +0 dagger a +0 robe (22, 37, D:10) a +0 mace 2 throwing nets a +1 ring mail of fire resistance (28, 8, D:10) a +0 dagger (30, 15, D:10) a stone (32, 20, D:10) 3 arrows a +0 shortbow (32, 21, D:10) a +0 giant club (33, 15, D:10) a scroll of amnesia a +0 club (33, 21, D:10) a stone (33, 22, D:10) an arrow (33, 23, D:10) 2 arrows (34, 11, D:10) a +0 dagger (34, 13, D:10) 2 stones (39, 43, D:10) 24 arrows (40, 47, D:10) 19 stones (48, 35, D:10) 4 poisoned darts a +0 dagger a +0 short sword (49, 36, D:10) a +2 whip of electrocution (49, 37, D:10) a +0 troll leather armour 2 stones (51, 47, D:10) a +0 ring mail (52, 34, D:10) a crystal ball of energy (61, 8, D:10) 16 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (5, -5, D:11) a +0 hand axe (9, -22, D:11) 3 arrows (10, -22, D:11) an arrow (11, -22, D:11) 2 arrows (12, -22, D:11) an arrow (13, -19, D:11) a sack of spiders (14, -22, D:11) an arrow (16, -22, D:11) 4 arrows a +0 shortbow (17, -32, D:11) a +0 quarterstaff (17, -19, D:11) a +0 club (26, -6, D:11) a +0 shortbow (28, -31, D:11) a +3 ring mail (28, -11, D:11) a +0 robe (33, 4, D:11) a +0 short sword (36, 6, D:11) a +0 short sword a +0 ring mail (37, 4, D:11) 2 boomerangs (37, 5, D:11) a +4 trident a +0 plate armour (38, -24, D:11) a potion of resistance (38, -22, D:11) a ration (39, -38, D:11) the +3 arbalest "Xius" {venom, Fragile +Inv MR+ Str+4 Int+5} It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you turn invisible. It will be destroyed if unequipped. (39, -23, D:11) a potion of lignification (44, 2, D:11) a +0 halberd (46, -7, D:11) a +0 dagger a +0 robe (47, -9, D:11) a +0 short sword a +2 hand axe of electrocution a +0 scale mail (47, -8, D:11) a +0 dagger (47, -7, D:11) a +0 club (57, 4, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a cursed +0 leather armour (0, 3, D:12) a +0 dagger 2 boomerangs (1, 3, D:12) a +0 flail (6, -27, D:12) 13 poisoned darts (7, -20, D:12) 12 arrows (unseen) (7, -19, D:12) a +0 chain mail (unseen) (7, 0, D:12) an uncursed ring of see invisible an uncursed amulet of harm a scroll of immolation (8, -21, D:12) 5 arrows (unseen) (8, -19, D:12) a cursed +0 plate armour (unseen) (9, -21, D:12) a +0 dagger a +1 dire flail of holy wrath a +0 giant club (14, 10, D:12) a +0 morningstar (15, -4, D:12) a +0 ring mail (15, 10, D:12) a scroll of vulnerability (27, -10, D:12) a +0 war axe a +0 scale mail (28, -13, D:12) a +0 dagger a +0 robe (29, -13, D:12) a +0 mace a +0 leather armour (29, -11, D:12) a +0 dagger a +0 robe (29, -8, D:12) a +0 giant club (30, -33, D:12) an uncursed staff of poison (32, -13, D:12) 5 atropa-tipped darts (32, -6, D:12) a +0 dagger a +0 robe (33, -7, D:12) a +0 war axe a +0 ring mail a +0 whip (33, -6, D:12) a +0 hand axe a +0 robe (37, -10, D:12) 21 stones (40, 0, D:12) 22 stones (40, 7, D:12) 22 stones (41, 15, D:12) a +0 club a +0 ring mail a cursed +0 club a cursed +0 leather armour (41, 16, D:12) a +0 long sword a +0 chain mail (42, -13, D:12) a +0 spear (50, -23, D:12) a +0 robe (53, -4, D:12) a +0 spear Level 13 of the Dungeon (1, 4, D:13) 7 stones (6, 1, D:13) a +0 shortbow 12 arrows (8, 1, D:13) 2 arrows (9, 1, D:13) an arrow (10, 1, D:13) an arrow (17, -3, D:13) a +0 war axe a +0 leather armour (17, -2, D:13) a +0 hand axe a +0 robe a cursed -2 war axe a +0 leather armour (25, -17, D:13) an uncursed ring of positive energy (29, 17, D:13) 5 large rocks (29, 18, D:13) a +1 leather armour a +0 shield (31, 18, D:13) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (31, 20, D:13) a +5 arbalest (38, -2, D:13) a +0 short sword a +0 ring mail (38, -1, D:13) +0 acid dragon scales (39, -1, D:13) a +0 pair of boots (40, 17, D:13) the ring of Immorality {+Fly EV+4} [ring of evasion] It affects your evasion (+4). It lets you fly. the +0 broad axe "Venkov" {holy, +Blink} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you blink. the +8 hand crossbow of Upheaval {velocity, Fragile rElec MR++ SInv} Any bolt fired from it inflicts extra damage. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It will be destroyed if unequipped. (46, 27, D:13) a +0 giant club (48, -15, D:13) a +0 mace (52, -7, D:13) a +0 flail a +0 ring mail (56, 4, D:13) 5 large rocks (57, 4, D:13) a +0 robe a +2 dagger of venom (58, 4, D:13) an arrow (59, 3, D:13) 2 arrows (60, 2, D:13) 14 arrows a +0 shortbow (61, 1, D:13) 33 arrows (62, 0, D:13) a +0 shortbow (62, 1, D:13) 10 arrows a +0 shortbow a +0 hand axe (62, 2, D:13) a +0 robe a +0 dagger (62, 14, D:13) 4 arrows a +0 plate armour a +2 vampiric scimitar a +2 chain mail of poison resistance a +4 battleaxe (62, 15, D:13) an arrow a +0 chain mail a +0 battleaxe (63, 3, D:13) 6 arrows a cursed -3 shortbow (63, 5, D:13) an arrow (63, 15, D:13) 13 arrows (64, 14, D:13) 2 arrows (65, 13, D:13) 2 arrows (66, 12, D:13) 2 arrows (67, 10, D:13) an arrow (67, 11, D:13) 2 arrows Level 14 of the Dungeon (4, -26, D:14) 3 large rocks (5, -1, D:14) a +0 chain mail (6, -25, D:14) a large rock (10, -18, D:14) a +0 leather armour (29, 15, D:14) 23 stones (34, 19, D:14) 3 large rocks (47, -28, D:14) a scroll of amnesia (54, 18, D:14) 7 boomerangs Level 15 of the Dungeon (0, 0, D:15) a wand of clouds (5) a wand of random effects (14) a wand of polymorph (10) an uncursed amulet of faith a +1 hat (0, 3, D:15) a stone (0, 4, D:15) a stone (0, 5, D:15) a stone (0, 6, D:15) a stone (0, 7, D:15) a stone (0, 8, D:15) a stone (0, 9, D:15) a stone (0, 13, D:15) a stone (2, 4, D:15) 2 stones a +0 spear (5, 19, D:15) a scarf of spirit shield the +6 trident "Cumyczya" {freeze, *Slow +Fly rElec MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It may slow you when you take damage. the +6 spear of the Hidden Realms {flame, rN+ MR+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +4 whip (6, 13, D:15) a +0 hunting sling (7, -2, D:15) a +2 short sword of freezing a +0 short sword (7, -1, D:15) a +0 glaive (8, -2, D:15) 5 stones a +0 war axe a +1 mace of protection a +0 hand axe (8, -1, D:15) a +0 hand axe a +2 hand axe of freezing a +0 shortbow 7 arrows a +0 flail a +0 leather armour (9, -2, D:15) a stone (9, -1, D:15) a +0 chain mail a +0 plate armour a +2 vampiric dagger a +0 robe a +0 morningstar a +0 hand axe (9, 1, D:15) a stone (9, 4, D:15) a stone (10, -1, D:15) a +0 arbalest (10, 3, D:15) a stone (11, 14, D:15) a potion of lignification (20, -15, D:15) a potion of lignification (20, 3, D:15) a +0 mace (21, -15, D:15) a +0 spear (22, 6, D:15) 18 arrows (23, -23, D:15) 20 sling bullets (23, 4, D:15) 18 stones (23, 5, D:15) a +3 falchion of slicing (23, 6, D:15) the +4 scimitar of the Original Sin {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (24, 4, D:15) 17 arrows (24, 5, D:15) an uncursed staff of earth (24, 6, D:15) a +2 hunting sling of flaming (24, 7, D:15) 18 arrows (25, 5, D:15) 20 stones (33, 12, D:15) 2 large rocks (33, 16, D:15) a potion of degeneration (35, 4, D:15) +0 steam dragon scales (35, 8, D:15) a +0 giant club (35, 9, D:15) a +0 giant club a +0 giant spiked club (35, 10, D:15) a large rock a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (36, -20, D:15) a +0 whip (36, -18, D:15) a +0 flail a +0 robe (36, 0, D:15) a +0 battleaxe (36, 9, D:15) a +1 war axe of freezing (36, 10, D:15) a +0 giant spiked club a +0 dire flail a +0 whip a +0 robe a +0 giant club a +0 giant club (37, 8, D:15) 2 large rocks (41, -18, D:15) a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club a +0 robe a cursed -2 giant club a +0 giant club a +0 giant club a +0 giant spiked club a cursed -3 giant spiked club (42, -18, D:15) a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 giant spiked club a +0 giant spiked club (46, -27, D:15) a +0 scimitar (51, -23, D:15) a +0 glaive a +0 chain mail (51, 7, D:15) 14 arrows (52, -21, D:15) a +3 morningstar (53, -23, D:15) a +0 dagger (57, 3, D:15) 20 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, 11, Orc:1) a +0 dagger 4 boomerangs a +0 leather armour (1, 12, Orc:1) a +0 short sword (2, 11, Orc:1) a +0 hand axe (2, 12, Orc:1) a +0 whip a +0 leather armour (3, 12, Orc:1) a +0 morningstar 4 boomerangs a +0 leather armour (12, 12, Orc:1) a cursed -1 robe a +0 dagger (13, 12, Orc:1) a +0 short sword (15, -1, Orc:1) a +0 robe of magic resistance a +0 flail a +2 plate armour of poison resistance a +0 dagger 6 large rocks (15, 0, Orc:1) a +0 club (16, -4, Orc:1) a +0 leather armour (16, -1, Orc:1) a +0 mace (17, -1, Orc:1) a +0 trident (19, -1, Orc:1) a +0 ring mail a +0 club (21, -2, Orc:1) a +0 dagger (21, -1, Orc:1) a +0 plate armour a +0 long sword (21, 29, Orc:1) a +0 ring mail a +1 flail of holy wrath (21, 30, Orc:1) a +0 robe a +0 ring mail a +0 hand axe a +0 dagger a +0 hand axe (21, 32, Orc:1) a +0 robe a +0 dagger (22, 28, Orc:1) a +0 trident (24, -12, Orc:1) a +0 giant club (29, 11, Orc:1) a +2 chain mail of magic resistance (29, 12, Orc:1) a cursed -3 giant club (34, 28, Orc:1) a +0 dagger a +0 robe (34, 29, Orc:1) a +1 antimagic flail (35, 29, Orc:1) a +0 glaive a +0 plate armour (36, 30, Orc:1) a +0 dagger a +0 robe (37, 29, Orc:1) a +0 war axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Nanion's Jewellery Shoppe an uncursed amulet of guardian spirit (420 gold) the cursed ring of Jaalum {+Fly MR- AC-3 Str+7 SInv} (284 gold) [ring of protection] It affects your AC (-3). It affects your strength (+7). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. It has a curse placed upon it. an uncursed ring of poison resistance (280 gold) an uncursed ring of protection from magic (350 gold) a +5 ring of intelligence (576 gold) an uncursed ring of stealth (245 gold) an uncursed amulet of faith (560 gold) an uncursed ring of magical power (280 gold) an uncursed amulet of regeneration (420 gold) a +2 ring of protection (140 gold) a +1 ring of evasion (42 gold) a +3 ring of evasion (294 gold) a +2 ring of strength (105 gold) [Shop] Lintap's Armour Boutique a +0 scale mail (60 gold) a +0 chain mail (67 gold) a +1 helmet (172 gold) a +0 ring mail of magic resistance (165 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +1 leather armour of fire resistance (210 gold) a +0 leather armour (30 gold) a +0 cloak (67 gold) a +0 chain mail (67 gold) a +0 chain mail (67 gold) [Shop] Biomamud's Armour Boutique a +0 leather armour of fire resistance (90 gold) a +0 hat of see invisible (110 gold) the +0 scale mail "Eroigh" {MR+ MP+9 Str+4} (439 gold) It affects your strength (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) a +0 pair of gloves (45 gold) a +0 scale mail (40 gold) a +2 leather armour of cold resistance (190 gold) a +0 leather armour (20 gold) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} (445 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. the +2 chain mail "Kuskuoc" {rN+ rCorr} (313 gold) It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +4 plate armour of poison resistance (470 gold) [Shop] Veteimuser's Distillery a potion of degeneration (16 gold) a potion of experience (800 gold) a potion of flight (48 gold) a potion of lignification (48 gold) a potion of flight (48 gold) (0, 0, Orc:2) a +0 giant spiked club a +0 giant club (2, 2, Orc:2) a +0 giant spiked club (7, 15, Orc:2) a +0 giant club (7, 25, Orc:2) a +0 whip (7, 27, Orc:2) the +0 chain mail of Eternal Vigilance {Dex+3} It affects your dexterity (+3). a +1 flail of holy wrath 5 boomerangs a cursed +0 chain mail (8, 23, Orc:2) a +0 giant spiked club (18, 19, Orc:2) a +0 giant club (19, 19, Orc:2) a cursed -1 giant club (23, 5, Orc:2) a +0 chain mail a +0 hand axe (24, 3, Orc:2) a +0 giant club (24, 4, Orc:2) a +0 giant club a +0 giant club (24, 7, Orc:2) a +0 robe a +0 dagger (25, 3, Orc:2) a +0 giant club (26, 1, Orc:2) a +0 giant club a +0 giant club (26, 2, Orc:2) a +0 dire flail a +4 dire flail (27, -4, Orc:2) a +0 leather armour a +0 chain mail a +0 flail of protection a +0 dire flail (27, -3, Orc:2) a +0 dagger (27, 1, Orc:2) a +0 giant club a cursed -3 giant spiked club (27, 2, Orc:2) a +0 dire flail a +0 giant spiked club (29, -1, Orc:2) a +0 giant spiked club a +0 robe a +0 club (29, 0, Orc:2) a +0 leather armour a +0 trident (30, -2, Orc:2) a cursed +0 plate armour a +0 robe a +0 flail a +0 robe a +0 dagger of speed a +0 robe a +0 giant club a +0 giant club a +0 hand axe a +0 dagger a cursed -3 short sword (30, -1, Orc:2) a +0 dire flail a +0 giant club a +0 short sword a +0 leather armour a +0 giant club a cursed -1 giant spiked club a +0 giant spiked club a +0 giant spiked club a cursed -3 giant spiked club a +0 hand axe a +0 dagger a +0 giant club a +0 giant club a +0 giant club a +0 club a +0 robe a +0 giant club a +0 giant club a +0 hand axe a +0 chain mail a +0 giant club a cursed -2 giant spiked club a +0 dire flail a +0 mace a +0 leather armour a +0 giant club a +0 giant club (30, 0, Orc:2) a cursed +0 robe a +0 dagger a +0 ring mail a +0 club a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 giant club a +0 chain mail a cursed -2 dire flail a cursed +0 short sword a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 robe a +0 giant club a +0 giant club a +0 giant club a +0 giant club a cursed -1 giant spiked club (31, -2, Orc:2) a +0 chain mail a +0 battleaxe (31, -1, Orc:2) 3 large rocks Level 1 of the Elven Halls (0, 0, Elf:1) a bolt (1, 1, Elf:1) 4 bolts (1, 6, Elf:1) a bolt (2, 2, Elf:1) a +1 longbow of velocity (unseen) (4, 1, Elf:1) 2 bolts (4, 2, Elf:1) 2 bolts (4, 4, Elf:1) a cursed -3 dagger (still there?) a bolt (still there?) (4, 5, Elf:1) a +2 long sword of holy wrath (unseen) (5, 0, Elf:1) 2 bolts (5, 1, Elf:1) 2 bolts (unseen) (5, 2, Elf:1) 2 bolts (5, 4, Elf:1) 10 gold pieces (6, 3, Elf:1) a cursed -3 rapier a +0 leather armour an elf corpse (7, 3, Elf:1) a +0 short sword a +0 leather armour a +1 rapier of speed (8, 3, Elf:1) a +0 long sword a +0 leather armour (8, 4, Elf:1) 3 arrows (11, 9, Elf:1) a lightning rod (4/4) (13, 6, Elf:1) a +0 dagger an elf corpse (14, 5, Elf:1) a +0 rapier (14, 6, Elf:1) a +0 long sword a cursed +0 long sword a +0 scale mail an elf corpse (14, 7, Elf:1) a +0 long sword a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a fan of gales (3, 5, Lair:1) a +0 trident (3, 24, Lair:1) a +1 hand axe of freezing (3, 45, Lair:1) a +0 rapier (4, 43, Lair:1) 2 potions of magic (5, 1, Lair:1) the +8 shortbow "Nonor" {freeze, rPois Str+7 Int+3 Dex-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It affects your intelligence (+3). It affects your dexterity (-5). It protects you from poison. (6, 7, Lair:1) a +0 battleaxe (11, 10, Lair:1) the +1 hand axe "Conservator" {flame, rPois Int-4 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It affects your dexterity (+7). It protects you from poison. (12, 48, Lair:1) a +3 arbalest of freezing (20, 13, Lair:1) a +0 dagger (25, 20, Lair:1) 16 stones (28, 24, Lair:1) a +0 plate armour (28, 32, Lair:1) 21 stones (34, 56, Lair:1) a cursed +0 great sword (39, 48, Lair:1) a +0 robe (48, 36, Lair:1) a +0 short sword (50, 10, Lair:1) a +0 rapier (51, 55, Lair:1) 23 arrows (52, 32, Lair:1) a +0 naga barding Level 2 of the Lair of Beasts (8, -12, Lair:2) a wand of iceblast (12) (21, -21, Lair:2) 6 stones (21, -16, Lair:2) a potion of lignification (23, -12, Lair:2) a +3 long sword of venom (23, -10, Lair:2) a +1 scale mail of fire resistance (25, -13, Lair:2) 31 arrows (28, -10, Lair:2) 2 curare-tipped darts (30, 6, Lair:2) an uncursed amulet of magic regeneration (35, -5, Lair:2) a +0 leather armour (51, -10, Lair:2) a +4 hand crossbow of flaming Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 whip of electrocution (10, 2, Lair:3) a +0 chain mail (11, 10, Lair:3) a +0 rapier (12, -33, Lair:3) a +0 flail (15, 14, Lair:3) 28 gold pieces (15, 15, Lair:3) a scroll of amnesia (15, 17, Lair:3) 22 gold pieces (16, 16, Lair:3) 13 gold pieces (16, 17, Lair:3) 26 gold pieces (17, 17, Lair:3) 32 gold pieces (18, 15, Lair:3) the cursed +1 shortbow of Doom {freeze, *Corrode Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It may corrode you when you take damage. It has a curse placed upon it. (18, 17, Lair:3) 22 gold pieces (19, 15, Lair:3) 12 gold pieces (19, 16, Lair:3) a +0 leather armour (20, 8, Lair:3) a +0 whip (27, 4, Lair:3) a curare-tipped dart (27, 7, Lair:3) a curare-tipped dart (28, 5, Lair:3) 2 curare-tipped darts (29, 6, Lair:3) a curare-tipped dart (31, 7, Lair:3) a +0 short sword of distortion a wand of iceblast (8) (33, -1, Lair:3) 14 stones Level 4 of the Lair of Beasts (11, 1, Lair:4) a +0 flail (14, 4, Lair:4) a +0 war axe (16, 16, Lair:4) a +0 robe (19, -4, Lair:4) 23 stones (23, 4, Lair:4) a +5 arbalest (25, -14, Lair:4) a book of Enchantments (29, 22, Lair:4) a +0 leather armour (33, 26, Lair:4) a cursed -2 rapier (35, -3, Lair:4) 29 sling bullets (35, 7, Lair:4) 14 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (1, -3, Lair:5) the +2 ring mail "Cyujueho" {rCorr} It provides partial protection from all sources of acid and corrosion. (9, 3, Lair:5) a +0 robe (22, 13, Lair:5) a +0 chain mail (25, -34, Lair:5) 20 stones (28, -31, Lair:5) 22 arrows (30, -37, Lair:5) 3 large rocks (40, -10, Lair:5) 17 arrows (45, -7, Lair:5) 15 arrows (50, -28, Lair:5) a +0 battleaxe (51, -17, Lair:5) a +0 cloak (59, -27, Lair:5) 20 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 pair of gloves a +0 pair of gloves (2, -1, Lair:6) a +0 trident (7, 2, Lair:6) a +0 trident (8, 28, Lair:6) a +0 leather armour (11, 35, Lair:6) a +1 scale mail of poison resistance (13, 1, Lair:6) a +0 dagger a +0 robe (31, -1, Lair:6) a scroll of amnesia