peterlawrence Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -37, D:1) a +0 club (17, -27, D:1) a +2 dagger of holy wrath (17, -18, D:1) a +0 hand axe (19, -1, D:1) a +0 mace (23, -28, D:1) a cursed -1 club (25, -25, D:1) a +0 club (32, -46, D:1) a +0 dagger (42, -10, D:1) a +0 club (47, -25, D:1) a +0 dagger (50, -37, D:1) a +0 hand axe (53, -39, D:1) a +0 dagger (58, -22, D:1) a +0 club (62, -38, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 2, D:2) a +0 halberd of freezing (3, 1, D:2) a +0 ring mail (7, 5, D:2) a stone a +0 hand axe (8, -10, D:2) a cursed -1 robe (8, 5, D:2) a stone a +0 spear (10, 5, D:2) a +0 club (11, 23, D:2) a +0 robe (12, -14, D:2) 22 stones (17, -15, D:2) a stone a +0 short sword (17, -13, D:2) a stone (18, 0, D:2) a +0 dagger (21, 5, D:2) a +0 club (21, 32, D:2) a +0 dagger (22, -2, D:2) a +0 falchion (22, 4, D:2) 3 stones (27, -21, D:2) a +0 robe (29, -12, D:2) 6 tomahawks (35, -13, D:2) a cursed +0 ring mail (36, -19, D:2) a +0 dagger (39, -21, D:2) a +0 short sword a stone (41, -21, D:2) a stone (42, -22, D:2) a stone (46, -21, D:2) 18 stones (47, -9, D:2) a +0 club (47, 14, D:2) a +0 robe (57, -24, D:2) a +0 falchion Level 3 of the Dungeon (2, 36, D:3) a +0 short sword a +0 leather armour (2, 37, D:3) a +0 war axe (3, 36, D:3) a +0 whip (6, 43, D:3) a +0 ring mail (8, 45, D:3) a +0 dagger (9, 43, D:3) 10 sling bullets (13, 35, D:3) 14 bolts (17, 30, D:3) a +0 whip (20, 6, D:3) a stone (24, -1, D:3) an uncursed staff of energy (36, 18, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (22, 6, D:4) 9 stones (22, 12, D:4) 17 stones (29, -15, D:4) a leopard gecko corpse (skeletalised by now) (31, -14, D:4) 20 sling bullets (33, 2, D:4) a +0 robe a +0 robe (39, 19, D:4) a +0 hand axe (40, 21, D:4) 27 arrows (42, -5, D:4) a +2 falchion of electrocution Level 5 of the Dungeon [Shop] Sujef's Antique Weapon Emporium a +0 short sword (90 gold) a +3 falchion (600 gold) a +0 trident (105 gold) a +3 rapier of freezing (726 gold) a +0 hunting sling (45 gold) a +0 hand axe (90 gold) a +0 shortbow (90 gold) a +0 quarterstaff (120 gold) a +0 blowgun (75 gold) a +0 hunting sling of velocity (126 gold) the +10 rapier of Impermanence {elec, rF- Int+4} (2052 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It makes you vulnerable to fire. a +0 quarterstaff (120 gold) a +0 trident of protection (186 gold) a cursed -3 war axe (3 gold) a +0 dagger (60 gold) (0, 0, D:5) a +0 leather armour (6, -8, D:5) a scorpion corpse (18, -1, D:5) a scroll of enchant weapon (19, 6, D:5) 18 bolts