peterlawrence Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -3, D:1) a +0 quarterstaff (13, 22, D:1) a +0 short sword (17, 10, D:1) a +0 dagger (19, 20, D:1) 18 arrows (31, 17, D:1) a +0 ring mail (37, 18, D:1) a +0 mace (38, 18, D:1) a +0 dagger (51, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -6, D:2) a +0 dagger (7, -8, D:2) a +0 dagger (13, -5, D:2) 10 arrows (19, -2, D:2) a +0 scale mail (36, -6, D:2) 5 poisoned darts (37, -9, D:2) 12 arrows (45, -32, D:2) a +0 club Level 3 of the Dungeon [Shop] Kaebuus's Armour Emporium a +0 robe (9 gold) a +2 leather armour of poison resistance (208 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +3 ring mail of willpower (338 gold) a +0 cloak (58 gold) a +0 scale mail (52 gold) (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 club (2, 1, D:3) a +0 dagger (2, 2, D:3) a +0 dagger (2, 3, D:3) a +0 hunting sling a +0 dagger a +0 dagger a +0 dagger a +3 hunting sling (2, 4, D:3) a +0 whip a +0 animal skin a +0 helmet (5, -15, D:3) a +1 spear of venom (6, -17, D:3) a +0 whip a +0 leather armour a +0 whip (6, -15, D:3) a +0 club (16, 32, D:3) a +0 long sword (18, -10, D:3) a +1 ring mail of positive energy (45, 6, D:3) 14 bolts (46, 28, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 19 bolts (0, 8, D:4) 19 arrows (1, -1, D:4) a +0 dagger (1, 8, D:4) a +0 shortbow 20 arrows (2, 0, D:4) a +0 whip (6, 10, D:4) a +0 giant club (8, -21, D:4) a +0 club (8, -1, D:4) a +0 hand axe a +0 ring mail (10, -23, D:4) a +0 chain mail (10, -22, D:4) a +0 giant club (11, -22, D:4) a +1 dagger of venom (11, 16, D:4) a +0 flail a +0 leather armour (12, 0, D:4) a +0 dagger (13, 18, D:4) a +0 leather armour (18, -9, D:4) 5 javelins (23, -18, D:4) a +0 hand crossbow (28, 4, D:4) a +0 rapier (30, -4, D:4) a +0 spear (38, 10, D:4) 12 arrows Level 5 of the Dungeon [Shop] Cirid's Fire Supplies a staff of fire (250 gold) a wand of flame (8) (50 gold) a ring of fire (250 gold) the ring "Ohorgh" {Fire rPois Dex+3} (425 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. +0 fire dragon scales (600 gold) a scroll of immolation (35 gold) the Reference Book on Flames (380 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Inner Flame Hexes/Fire 3 yes c - Flame Wave Conjuration/Fire 4 yes d - Fireball Conjuration/Fire 5 yes Mool's Compendium of the Raven (360 gold) Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 no b - Fireball Conjuration/Fire 5 yes c - Starburst Conjuration/Fire 6 yes a staff of fire (250 gold) Qicvahu's Reference Book on Ignition (340 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Sticky Flame Conjuration/Fire 4 no c - Fire Storm Conjuration/Fire 9 no (0, 0, D:5) a +0 scale mail (10, -13, D:5) a potion of lignification a scroll of noise (31, -1, D:5) a +0 hand crossbow (35, 9, D:5) 16 bolts (49, 1, D:5) a +2 dagger of pain Level 6 of the Dungeon (0, 0, D:6) a scroll of immolation (8, 3, D:6) a +0 giant club (11, 6, D:6) a +0 dagger a +0 leather armour a +0 whip a +1 leather armour of cold resistance (16, -12, D:6) a potion of magic (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) a stone (still there?) (16, 3, D:6) a +0 spear (17, -12, D:6) a stone (17, -2, D:6) a +0 shortbow 27 arrows (18, 9, D:6) a +0 ring mail (21, -12, D:6) a +0 club (21, 3, D:6) a scroll of noise (22, -12, D:6) a +0 scimitar a +0 chain mail (23, -12, D:6) a +0 flail (23, 9, D:6) a +0 giant spiked club (33, -16, D:6) a +0 leather armour (41, -17, D:6) a potion of attraction Level 7 of the Dungeon (0, 0, D:7) a +0 robe (23, 0, D:7) a +0 flail a +0 whip a +0 leather armour (24, 0, D:7) a +0 hand axe a +0 flail a +0 shortbow 23 arrows a +0 flail (25, 0, D:7) a +0 mace a +0 chain mail a +0 spear (25, 1, D:7) a +0 hand axe (25, 9, D:7) a +0 leather armour (27, 0, D:7) a +0 flail of draining a +0 flail a +0 hand axe (35, 3, D:7) a +0 robe a +3 great sword (36, 3, D:7) a +0 robe a +0 falchion (37, 4, D:7) a +0 robe a +2 flail (37, 9, D:7) a book of Cantrips (47, 4, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +1 dagger of chaos (3, -16, D:8) 4 large rocks (6, -12, D:8) a +0 scale mail (9, 9, D:8) a +0 dagger a +0 cloak (23, 3, D:8) 2 potions of degeneration (23, 4, D:8) a +0 leather armour (28, 18, D:8) a potion of degeneration (35, 3, D:8) a +0 robe a +0 dagger (36, 3, D:8) a +0 leather armour a +0 hand axe a +0 scale mail a +0 robe a +0 dagger (36, 4, D:8) a +0 hand axe (42, 1, D:8) 5 silver javelins (42, 6, D:8) an orb of energy Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (5, 13, D:9) 17 arrows (6, 26, D:9) a +0 dagger (8, 27, D:9) a +0 short sword (9, 28, D:9) 2 poisoned darts a +0 short sword (9, 29, D:9) a +0 club (11, 29, D:9) a +0 falchion a +0 flail a +1 falchion of electrocution (12, 29, D:9) a +0 club (14, 16, D:9) a +0 troll leather armour (14, 29, D:9) a +0 chain mail a +0 halberd (20, 10, D:9) 28 bolts (21, 10, D:9) a +0 leather armour (23, 1, D:9) a +0 war axe (39, 33, D:9) a +0 short sword a boomerang of dispersal (39, 34, D:9) a +0 whip a +0 dire flail a +0 plate armour (39, 35, D:9) a +0 whip (39, 36, D:9) a +0 club a +0 ring mail (45, 28, D:9) a +4 spear a +0 robe (45, 29, D:9) a +2 falchion a +0 robe (45, 31, D:9) a +0 scimitar a +0 robe a +0 flail a +0 robe (47, 32, D:9) a +0 dagger a +0 robe (50, -1, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (0, 18, D:10) a +0 scimitar of flaming (5, -4, D:10) a +0 short sword 2 boomerangs (6, -6, D:10) a +0 chain mail a +0 hand axe (6, -5, D:10) a +0 hand axe (7, -7, D:10) a +0 great sword (9, -8, D:10) a +0 flail (11, -10, D:10) a +0 chain mail a +0 hand axe (15, -1, D:10) a wand of charming (4) (18, 3, D:10) a +0 short sword (20, -3, D:10) a +0 leather armour (20, 28, D:10) a +0 ring mail (21, 5, D:10) a curare-tipped dart a +0 short sword (22, 4, D:10) 2 poisoned darts a +0 short sword (24, 8, D:10) a +0 dagger (26, 20, D:10) 11 bolts (27, 22, D:10) a +0 hand axe (35, 10, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (1, -26, D:11) an amulet of guardian spirit (3, -24, D:11) a +1 cloak (3, -18, D:11) the +0 scale mail "Hipug" {rElec Int+5} Int: It affects your intelligence (+5). rElec: It insulates you from electricity. (5, -5, D:11) a +0 dagger (6, -10, D:11) a +3 whip (7, -7, D:11) a +0 whip (7, -6, D:11) a +0 club (8, -9, D:11) a +0 leather armour (8, -8, D:11) a +0 hand axe (9, -10, D:11) a +0 long sword a +0 robe (11, -21, D:11) a +0 robe (11, 12, D:11) a potion of attraction a potion of magic (16, -17, D:11) a +0 troll leather armour (17, -18, D:11) a +0 club (17, 3, D:11) 13 arrows (24, -12, D:11) a ring of ice (27, -1, D:11) 5 large rocks (37, 14, D:11) 4 large rocks a +0 shortbow 19 arrows (37, 15, D:11) a +0 shortbow a +1 shortbow of freezing 28 arrows (37, 16, D:11) a +0 shortbow 14 arrows (37, 20, D:11) a ring of ice a ring of fire an amulet of guardian spirit a ring of resist corrosion (38, 11, D:11) 15 stones (38, 14, D:11) a +0 shortbow a +0 shortbow 48 arrows (40, 15, D:11) a phantom mirror (41, -17, D:11) a +0 giant club a +0 giant spiked club (42, -20, D:11) an orb of energy Level 12 of the Dungeon (0, 0, D:12) a +1 cloak (5, 25, D:12) a +0 longbow 25 arrows (7, -3, D:12) a +0 scythe (7, 3, D:12) a +0 dagger (7, 20, D:12) a +0 mace a +0 plate armour (8, 24, D:12) a +0 arbalest 11 bolts (9, -3, D:12) 3 potions of brilliance (9, 25, D:12) a potion of lignification (10, 24, D:12) 16 bolts (10, 25, D:12) a +0 plate armour (12, -3, D:12) a +2 longbow of freezing 24 arrows (16, -4, D:12) a +0 rapier (17, -15, D:12) a +0 giant spiked club a +0 giant club (17, -12, D:12) the +5 acid dragon scales of the Black Skies {rCorr Str+3} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. the +8 chain mail of Hiushrun {*Corrode Str+6 Int+4 SInv} Str: It affects your strength (+6). Int: It affects your intelligence (+4). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. 2 throwing nets (17, 12, D:12) a +0 leather armour (17, 19, D:12) a +0 club (29, -8, D:12) a +0 dagger a +0 robe (29, -5, D:12) a +0 ring mail of positive energy (30, -12, D:12) a scroll of summoning (30, 1, D:12) a +0 troll leather armour (31, 6, D:12) a +0 dagger (33, -13, D:12) a +0 hunting sling (33, -6, D:12) a +0 chain mail (33, 3, D:12) 23 stones (34, 2, D:12) a +0 leather armour (35, -5, D:12) a +0 giant club a +0 giant club (35, 0, D:12) 22 arrows (35, 2, D:12) a +1 rapier of protection (35, 7, D:12) a +0 robe (35, 16, D:12) a +0 longbow 15 arrows (36, -1, D:12) 25 stones (37, 3, D:12) a +0 chain mail (39, 3, D:12) a +0 falchion of holy wrath (39, 17, D:12) a +0 dagger a +0 robe (43, 0, D:12) a phial of floods (43, 12, D:12) a +0 longbow 20 arrows (46, 15, D:12) a +0 arbalest a +0 spear 23 bolts (47, 1, D:12) a +0 long sword (47, 16, D:12) a +0 shortbow 21 arrows (48, 1, D:12) 24 arrows a +0 shortbow (48, 17, D:12) a +0 dagger of holy wrath a +0 longbow 16 arrows a +0 buckler (49, -7, D:12) 23 stones (49, 0, D:12) a +0 chain mail a +0 vorpal halberd (49, 1, D:12) 15 arrows a +0 shortbow (49, 19, D:12) 2 poisoned darts a +0 leather armour a +0 kite shield (50, 1, D:12) 3 large rocks (51, 1, D:12) 14 arrows a +0 shortbow (52, 19, D:12) an amulet of faith (55, -10, D:12) a +0 robe (58, -2, D:12) a +0 club (62, 12, D:12) 3 large rocks (67, -19, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 4 large rocks (0, 1, D:13) a +0 arbalest 27 bolts (1, -31, D:13) the +5 ring mail of the Midnight Sun {MP+9 Int+4 SInv} Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (4, 3, D:13) a +2 broad axe a +0 chain mail (6, 5, D:13) 3 large rocks (16, -35, D:13) a +0 dagger a +0 robe (36, -34, D:13) 5 javelins (36, -11, D:13) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 robe (36, -10, D:13) a +0 giant club a +0 giant spiked club (38, -24, D:13) a +0 giant club a +0 giant club (53, -10, D:13) a +4 scimitar of flaming (54, -18, D:13) 17 stones (54, -10, D:13) a +0 giant club a +0 giant club (58, -41, D:13) a +0 giant spiked club a +0 giant spiked club (58, -38, D:13) a lightning rod (4/4) (60, -44, D:13) a +0 shortbow 19 arrows (60, -36, D:13) a +0 dagger a +0 robe a +0 troll leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (0, 3, D:14) a +0 troll leather armour (2, 22, D:14) 16 arrows (3, -8, D:14) a wand of paralysis (6) (9, -4, D:14) a +6 ring of intelligence a ring of positive energy a ring of protection from cold (9, 13, D:14) a +1 pair of gloves (9, 27, D:14) a scroll of torment (12, 9, D:14) a +0 long sword a +0 leather armour a +0 kite shield (32, 1, D:14) a wand of flame (16) (34, 20, D:14) a +0 chain mail (40, 25, D:14) a +0 ring mail (42, 16, D:14) a wand of flame (13) Level 15 of the Dungeon (0, 0, D:15) a +0 hand crossbow (1, -5, D:15) a +0 ring mail (1, 29, D:15) 16 stones (3, -12, D:15) a +0 chain mail (4, 13, D:15) the +11 long sword of Buzos {elec, Fly rPois} It occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. Fly: It grants you flight. a +3 flail of flaming (8, 9, D:15) the +11 quarterstaff "Saggenosoy" {holy, *Rage rPois rN+++ rCorr} It has been blessed by the Shining One to cause great damage to the undead and demons. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (12, 14, D:15) 19 stones (13, 13, D:15) a +0 giant spiked club (14, -9, D:15) 5 large rocks (15, 13, D:15) a +0 giant club a +0 giant spiked club (16, 8, D:15) a +0 robe a +0 spear (16, 11, D:15) a +0 giant club a +0 giant club (16, 12, D:15) a +0 giant spiked club a +0 great mace (17, -8, D:15) a +0 rapier (17, 3, D:15) 43 arrows a +0 shortbow (18, -28, D:15) 22 arrows (18, -4, D:15) 18 arrows a +0 longbow a +0 robe a +0 dagger a +2 robe of cold resistance a +2 dagger of speed (18, -3, D:15) a +0 robe a +0 dagger (20, 1, D:15) 26 arrows a +0 shortbow (20, 2, D:15) 20 arrows a +0 vorpal shortbow (22, 0, D:15) a +0 shortbow 49 arrows a +0 shortbow (23, -26, D:15) a +0 hunting sling (23, 11, D:15) a +0 morningstar (28, -4, D:15) 16 stones (32, -17, D:15) 26 stones (32, 8, D:15) a scroll of identify a +0 great sword of flaming (33, -30, D:15) a +0 chain mail (36, 21, D:15) 26 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Liwybu's Overcharged Wands a wand of polymorph (25) (459 gold) a wand of mindburst (40) (748 gold) a wand of iceblast (25) (493 gold) a wand of acid (25) (986 gold) a wand of acid (25) (986 gold) a wand of charming (25) (459 gold) [Shop] Qikhlauni's Antique Armour Shop a +0 leather armour (74 gold) a +2 scale mail of positive energy (666 gold) a +0 leather armour (74 gold) the +5 plate armour of Dramatic Exits {Slay+2} (2345 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 helmet (166 gold) a +0 robe (25 gold) a +0 chain mail (166 gold) a +0 ring mail (148 gold) (7, -6, Orc:1) a +0 flail 3 boomerangs a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -2, Orc:1) a +3 whip a +0 scale mail (10, -9, Orc:1) a +0 dagger a +0 robe of positive energy (10, -8, Orc:1) a +0 dagger a +0 robe (13, -6, Orc:1) a +0 club (13, -4, Orc:1) a +0 war axe (14, -5, Orc:1) a +0 dagger a +0 robe (18, -43, Orc:1) a +2 robe of the Archmagi a staff of earth (18, 6, Orc:1) a +0 vorpal trident a +0 chain mail (20, 8, Orc:1) a +0 short sword a +0 leather armour (21, 8, Orc:1) a +0 dagger (29, -22, Orc:1) a +0 short sword (29, -21, Orc:1) a +0 robe a +1 dagger of pain (29, -20, Orc:1) a +0 dagger a +0 scale mail a +0 dagger (29, -14, Orc:1) a +0 dagger a +0 robe (30, -20, Orc:1) a +0 club a +0 plate armour a +0 short sword a +0 plate armour a +0 war axe (31, -20, Orc:1) a +0 short sword a +0 leather armour (31, -17, Orc:1) a +0 hand axe a +0 leather armour (39, -20, Orc:1) a +1 pair of gloves Level 2 of the Orcish Mines [Shop] Omel's Magic Scroll Shop a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of immolation (56 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of silence (120 gold) a scroll of identify (32 gold) [Shop] Ryjuh's Jewellery Shoppe a ring of protection from cold (300 gold) a ring of fire (300 gold) an amulet of regeneration (360 gold) a +6 ring of strength (702 gold) an amulet of magic regeneration (360 gold) a ring of fire (300 gold) a +4 ring of protection (432 gold) [Shop] Vuef's Antique Weapon Shoppe a +1 great sword of electrocution (696 gold) a +0 mace (90 gold) a +0 short sword (90 gold) a +0 rapier (120 gold) a +0 club (30 gold) a +0 quarterstaff (120 gold) a +0 glaive (195 gold) a +0 scimitar (120 gold) a +0 shortbow (90 gold) a +0 dagger (60 gold) [Shop] Igemey's Antique Weapon Shop a +2 hand crossbow of freezing (494 gold) a +0 club (27 gold) a +2 war axe of distortion (558 gold) a +0 long sword (94 gold) the +8 quarterstaff of the Freezing Salmon {venom, rElec Will+++ MP+9} (2400 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. a +0 quarterstaff (108 gold) the +12 falchion "Wuabrikh" {flame, Will++} (2181 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It greatly increases your willpower. a +0 battleaxe (175 gold) a +5 quarterstaff of draining (923 gold) (0, 0, Orc:2) a +0 trident a +0 plate armour (0, 1, Orc:2) a +0 dagger a +0 robe (1, 0, Orc:2) a +1 vorpal hand axe a +0 leather armour (1, 1, Orc:2) a +0 hand axe (1, 2, Orc:2) a +0 short sword a +0 whip a +0 scale mail (1, 4, Orc:2) a +0 glaive a +0 chain mail (8, 10, Orc:2) a +0 club (10, 12, Orc:2) a +0 dagger a +0 chain mail a +0 long sword (10, 13, Orc:2) a +0 robe a +0 dagger (11, 12, Orc:2) a +0 flail (12, -21, Orc:2) a +0 mace a +0 chain mail a +0 dagger a +0 robe (12, -19, Orc:2) a +0 dire flail a +0 scimitar a +0 chain mail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (13, -22, Orc:2) a +0 flail 3 boomerangs a +0 chain mail (13, -21, Orc:2) a +1 long sword a +0 chain mail (13, -20, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 falchion a +0 ring mail (13, -19, Orc:2) a +0 dagger a +0 robe of positive energy a +0 war axe a +0 broad axe a +0 chain mail (14, -20, Orc:2) a +0 halberd a +0 plate armour (14, -18, Orc:2) a +0 trident a +0 chain mail (16, -25, Orc:2) a +0 dagger (16, -19, Orc:2) a +0 dagger a +0 leather armour (17, -25, Orc:2) a +0 hand axe a +0 ring mail (17, -17, Orc:2) a +0 dagger a +2 robe of fire resistance (17, 12, Orc:2) a +0 robe a +0 dagger (18, 9, Orc:2) a +0 giant spiked club (18, 11, Orc:2) a +0 robe a +1 dagger of speed (18, 12, Orc:2) a +0 leather armour a +0 war axe a +0 plate armour a +0 short sword (19, 9, Orc:2) a +0 chain mail a +0 broad axe (19, 10, Orc:2) a +0 giant spiked club (20, -26, Orc:2) a +2 vorpal mace (20, -25, Orc:2) a +2 short sword of speed a +0 scale mail (21, 3, Orc:2) a +0 giant spiked club (22, -24, Orc:2) a +0 trident (23, -24, Orc:2) a +0 battleaxe a boomerang a +0 chain mail a +0 dagger a +0 scale mail a +0 bardiche a +0 chain mail (23, -23, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, -24, Orc:2) a +0 battleaxe a +0 chain mail a +0 war axe a +0 ring mail (24, 4, Orc:2) a +0 ring mail a +0 whip (36, 7, Orc:2) a +1 vorpal flail (37, -14, Orc:2) a +0 scimitar a +0 chain mail a +0 dire flail a +0 plate armour (37, 6, Orc:2) a +0 short sword (38, -13, Orc:2) a +0 battleaxe a +0 plate armour a +0 short sword a +0 ring mail (38, -12, Orc:2) a +0 war axe a +3 arbalest 10 bolts a +0 plate armour (38, 5, Orc:2) a +0 falchion (38, 6, Orc:2) a +0 dagger a +0 robe (38, 7, Orc:2) a +0 dagger 2 boomerangs a +0 scale mail (39, -14, Orc:2) a +0 dagger a +0 robe (46, -25, Orc:2) a +0 hand axe (46, -24, Orc:2) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 shortbow a +0 scimitar 19 arrows (0, 1, Elf:1) a +0 long sword a +0 hand axe of electrocution (4, -7, Elf:1) a +0 longbow a +2 short sword of protection 14 arrows a +0 leather armour (5, -26, Elf:1) a +2 vorpal war axe (5, -16, Elf:1) a +1 short sword of flaming (6, 5, Elf:1) a scroll of noise (6, 7, Elf:1) a +0 short sword a +0 shortbow 10 arrows a +0 leather armour (7, 6, Elf:1) a +0 dagger a +0 leather armour (8, 6, Elf:1) a +0 long sword a +0 leather armour (9, -33, Elf:1) a +0 mace of draining (9, 5, Elf:1) a +0 short sword (12, -1, Elf:1) a wand of flame (11) (22, -11, Elf:1) a +0 long sword (22, -10, Elf:1) a +0 long sword a +0 short sword a +0 chain mail (22, -9, Elf:1) a +0 hand axe of electrocution a +0 leather armour of fire resistance (22, -5, Elf:1) a +0 short sword 20 stones (23, -10, Elf:1) a +0 rapier (24, -11, Elf:1) a +0 trident a +0 leather armour (25, -15, Elf:1) a +0 shortbow a +0 short sword 36 arrows a +0 leather armour (25, -11, Elf:1) a +0 dagger a +2 robe of cold resistance (26, -16, Elf:1) a +0 dagger a boomerang (26, -8, Elf:1) the +0 hand axe "Guig" {flame, rF++ rN+ rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It greatly protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (27, -15, Elf:1) a +0 dagger a +0 leather armour a potion of attraction (27, -8, Elf:1) a +0 flail a +0 plate armour a +0 dagger (28, -34, Elf:1) 21 arrows (32, -18, Elf:1) a +0 war axe (33, -15, Elf:1) a +0 rapier (36, -29, Elf:1) a phantom mirror (36, 8, Elf:1) a +0 shortbow a +0 short sword 23 arrows a +0 leather armour (37, -24, Elf:1) a +0 long sword a +2 shortbow of flaming 19 arrows a +0 leather armour (37, -7, Elf:1) a +0 club (38, -23, Elf:1) a +1 scimitar of freezing a scroll of amnesia (40, -22, Elf:1) a +0 long sword a +0 leather armour a ring of poison resistance a +0 short sword a +0 longbow 18 arrows a +0 leather armour (40, -19, Elf:1) a +0 trident a +0 leather armour (40, -18, Elf:1) a +0 club a +0 leather armour (40, -17, Elf:1) a +0 short sword of protection (40, -16, Elf:1) a +0 dagger a +0 short sword the +1 plate armour "Uzain" {rF- rC+ Dex+2 Stlth+} Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 short sword a +0 ring mail a +0 buckler a +0 rapier a +0 ring mail a +2 vorpal mace a +0 short sword a +0 ring mail a +0 buckler (40, -15, Elf:1) a +0 scimitar (41, -21, Elf:1) a +2 scimitar of holy wrath (42, 20, Elf:1) a +0 short sword a +0 longbow 22 arrows a +0 leather armour (46, 15, Elf:1) a +1 hand axe of flaming (47, 6, Elf:1) a +0 chain mail (52, -15, Elf:1) a +0 robe (55, -7, Elf:1) a +0 dagger (55, 13, Elf:1) a +0 scimitar a +0 buckler (56, -22, Elf:1) a +0 troll leather armour (56, -21, Elf:1) a +0 long sword a +0 leather armour a +0 buckler (56, -7, Elf:1) a scroll of amnesia (57, -24, Elf:1) a +0 scimitar a +0 scale mail (57, -21, Elf:1) a +0 short sword a +0 chain mail a +0 buckler (57, -20, Elf:1) a +0 troll leather armour (57, -19, Elf:1) a +0 long sword (57, -8, Elf:1) a scroll of amnesia (57, -7, Elf:1) a +0 mace (58, -18, Elf:1) a +0 scimitar a +0 shortbow 28 arrows (58, -7, Elf:1) a wand of paralysis (5) (59, -18, Elf:1) a +0 dagger a +0 robe (62, -2, Elf:1) a +1 scimitar of electrocution (62, 2, Elf:1) a potion of attraction (63, -22, Elf:1) a +0 dagger a +0 leather armour (64, -21, Elf:1) a +0 dagger (67, -7, Elf:1) a +0 short sword a +0 leather armour (69, -6, Elf:1) a +0 dagger a +0 robe a +1 vampiric dagger (70, -8, Elf:1) a +0 dagger (70, -5, Elf:1) a +0 long sword a +0 leather armour (72, -7, Elf:1) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (21, 6, Lair:1) a potion of magic (43, -42, Lair:1) a +0 club (44, 10, Lair:1) a +0 short sword (53, -12, Lair:1) a +1 whip of venom (56, -4, Lair:1) a +0 hand crossbow (60, -16, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 arrows (11, -4, Lair:2) a +0 robe a +0 war axe (19, -5, Lair:2) 11 bolts (29, 28, Lair:2) a +0 long sword (35, 11, Lair:2) a +0 leather armour (44, -13, Lair:2) a +0 pair of gloves (48, -17, Lair:2) a +1 vorpal dire flail (53, 15, Lair:2) a +0 scale mail (64, 27, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 3, Lair:3) a +0 ring mail (3, 31, Lair:3) a +0 dagger (10, 0, Lair:3) a +0 flail (14, 2, Lair:3) a +0 robe a +1 whip of venom the +4 long sword "Rustraenn" {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. (19, -5, Lair:3) an amulet of guardian spirit (22, 16, Lair:3) a +0 spear (31, 4, Lair:3) a +0 robe (35, 26, Lair:3) a +0 spear (38, -10, Lair:3) a staff of cold Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (0, 2, Lair:4) a +0 dagger (26, -20, Lair:4) a +0 pair of gloves (28, -30, Lair:4) a +0 dagger (41, -10, Lair:4) a +0 leather armour (42, -12, Lair:4) 26 bolts (42, -10, Lair:4) a book of the Wilderness (51, -28, Lair:4) a +4 mace (53, -14, Lair:4) 16 arrows (54, -27, Lair:4) a wand of flame (15) (58, -32, Lair:4) a wand of iceblast (3) (59, -37, Lair:4) a +0 hunting sling (61, -7, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (6, -3, Lair:5) a +0 spear (8, 37, Lair:5) a +0 glaive (12, 33, Lair:5) a +0 great sword (14, 11, Lair:5) a scroll of noise (24, 27, Lair:5) 5 stones (25, 48, Lair:5) a +0 robe (26, 12, Lair:5) a +0 trident (37, 17, Lair:5) a wand of paralysis (3) 460 stones (38, 50, Lair:5) a +0 morningstar Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 stones (14, 29, Lair:6) a potion of attraction (18, 9, Lair:6) a +0 pair of gloves (21, 13, Lair:6) a staff of earth (29, -18, Lair:6) the +3 chain mail of Miyworo {rC+} rC: It protects you from cold. (32, 18, Lair:6) a +0 robe (35, 20, Lair:6) a +0 chain mail (36, -18, Lair:6) the +11 fustibalus of Anger {venom, *Corrode rN+ MP+9} Any ammunition fired from it poisons the flesh of those it strikes. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (36, -7, Lair:6) a phial of floods (36, -6, Lair:6) a +0 quarterstaff (37, -7, Lair:6) 28 stones (38, -7, Lair:6) a +0 chain mail (38, -4, Lair:6) 9 stones (45, 33, Lair:6) a wand of mindburst (4) (52, -11, Lair:6) 16 stones (54, 4, Lair:6) a scroll of noise (54, 29, Lair:6) a +0 ring mail (66, -21, Lair:6) a +1 buckler of cold resistance (66, 29, Lair:6) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 shortbow (2, 2, Shoals:1) a +0 trident (4, -31, Shoals:1) a +0 rapier (6, -31, Shoals:1) 18 bolts (9, -24, Shoals:1) a +0 trident (26, 12, Shoals:1) 3 boomerangs of dispersal a +0 trident (29, -19, Shoals:1) 22 bolts (29, -8, Shoals:1) a scroll of vulnerability (30, 5, Shoals:1) 23 stones (31, 4, Shoals:1) a +0 shortbow 21 arrows (32, 4, Shoals:1) 4 large rocks (32, 5, Shoals:1) a +0 shortbow 13 arrows (32, 7, Shoals:1) 22 stones (32, 10, Shoals:1) 18 stones a +0 quarterstaff a +0 hunting sling (33, -8, Shoals:1) a +0 flail (33, -3, Shoals:1) 9 bolts (33, 10, Shoals:1) a +0 spear (38, 1, Shoals:1) a +0 trident a potion of lignification (42, -24, Shoals:1) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you against confusion. (47, -21, Shoals:1) 2 potions of brilliance (56, -20, Shoals:1) a +5 rapier of protection a +0 robe Level 2 of the Shoals (3, -15, Shoals:2) the +1 tower shield of the Vaults {rElec Regen+ Str+3 Slay-2} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a +3 war axe of flaming a +0 plate armour of cold resistance (7, -5, Shoals:2) a +0 trident (11, -34, Shoals:2) 11 large rocks (11, 0, Shoals:2) a +0 spear (32, -1, Shoals:2) a +0 scimitar (41, 7, Shoals:2) a scarf of harm Level 3 of the Shoals (0, 0, Shoals:3) a +0 robe (2, -6, Shoals:3) a +3 trident a merfolk corpse (3, -13, Shoals:3) a wind drake corpse (skeletalised by now) (3, -3, Shoals:3) a +0 dagger (3, 7, Shoals:3) a manticore corpse (3, 8, Shoals:3) a +0 glaive (still there?) a merfolk corpse (still there?) a merfolk corpse (still there?) (4, -6, Shoals:3) a manticore corpse (4, 8, Shoals:3) a +1 trident of venom (still there?) a +0 robe (still there?) 19 gold pieces (still there?) a merfolk corpse (still there?) (6, 7, Shoals:3) a +0 trident (still there?) 3 boomerangs (still there?) a merfolk corpse (still there?) (6, 8, Shoals:3) a +0 trident (still there?) a boomerang (still there?) a merfolk corpse (still there?) (7, -14, Shoals:3) an alligator snapping turtle corpse (8, -13, Shoals:3) a +0 trident a boomerang a manticore corpse a merfolk corpse (8, -6, Shoals:3) a +0 ring mail (8, 9, Shoals:3) 18 stones (11, -10, Shoals:3) a +0 arbalest (11, -1, Shoals:3) a +0 ring mail (12, -10, Shoals:3) a ring of fire (12, -3, Shoals:3) a +0 club a +0 hunting sling 29 stones (13, -15, Shoals:3) 10 bolts (13, -3, Shoals:3) a +0 club a +3 vorpal hunting sling a +0 longbow a +0 spear 15 arrows a faun corpse a satyr corpse (13, -2, Shoals:3) a +0 hunting sling a +0 spear 22 stones (14, -2, Shoals:3) a +0 hunting sling a +0 spear 19 stones a faun corpse (14, -1, Shoals:3) a +0 quarterstaff (15, -8, Shoals:3) a +0 quarterstaff Level 1 of the Spider Nest (1, -19, Spider:1) a potion of brilliance (9, -27, Spider:1) a wand of paralysis (8) (14, -29, Spider:1) a +0 hand axe a +0 robe a +0 hand axe a +0 robe (14, -28, Spider:1) a +0 hand axe a +0 ring mail (17, -27, Spider:1) 28 stones (19, 1, Spider:1) a potion of attraction (20, 11, Spider:1) a +0 robe (21, -28, Spider:1) a +0 robe (23, 8, Spider:1) a +0 hand axe a +0 leather armour (26, -32, Spider:1) a +0 leather armour (26, -9, Spider:1) a +0 plate armour (26, 5, Spider:1) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (35, -17, Spider:1) a +0 hand axe a +0 robe (35, -6, Spider:1) a scroll of noise (36, -32, Spider:1) 6 poisoned darts (36, -18, Spider:1) a +0 hand axe a +0 leather armour (36, -17, Spider:1) a +0 hand axe a +0 robe (37, -28, Spider:1) a +0 chain mail