peterlawrence Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 10, D:1) 18 stones (13, -6, D:1) a +0 short sword 5 stones a +0 club (14, -6, D:1) a +0 dagger of speed (16, -10, D:1) a +0 ring mail (16, -6, D:1) 10 stones (24, -23, D:1) a +0 club (25, 6, D:1) 23 arrows (33, -19, D:1) 16 stones (37, -5, D:1) a +0 leather armour (38, 2, D:1) a +0 short sword a +0 whip 7 stones Level 2 of the Dungeon (1, -8, D:2) a +0 short sword (22, 11, D:2) a +0 dagger (24, -16, D:2) a +0 dagger of freezing 3 stones (24, -14, D:2) a +0 dagger (24, 10, D:2) 18 arrows (25, 11, D:2) a +0 club (25, 12, D:2) a +0 club (29, 20, D:2) 12 stones (34, -4, D:2) a +0 short sword (unseen) (38, -1, D:2) a +0 club (39, -15, D:2) a +0 dagger (42, 13, D:2) a stone a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 dagger a +0 short sword a +0 spear a +0 animal skin a +0 helmet (0, 2, D:3) a +0 club a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger (0, 3, D:3) a +0 dagger a +0 hunting sling 16 stones (0, 4, D:3) a +0 dagger (16, -5, D:3) a +0 dagger (19, 27, D:3) a +0 spear (24, -7, D:3) a +0 dagger a +2 robe of cold resistance (32, 5, D:3) a +0 dagger (32, 6, D:3) a +0 club (32, 9, D:3) a +0 scale mail (34, 27, D:3) 12 sling bullets (36, 12, D:3) a +0 dagger (36, 15, D:3) a +0 club (37, -2, D:3) a +0 flail a +0 club (38, -2, D:3) a +0 halberd (42, 31, D:3) 6 arrows (49, 1, D:3) a +0 whip (52, 11, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, 14, D:4) a +0 pair of gloves 20 arrows (4, -15, D:4) a +0 falchion a +2 leather armour of positive energy (11, 11, D:4) a +0 giant club (13, 23, D:4) a potion of magic (15, 25, D:4) 19 arrows (19, 23, D:4) a +0 club a +0 scale mail (24, 10, D:4) a +0 mace (25, 7, D:4) a +0 club (25, 9, D:4) a +0 ring mail a +0 dagger (26, -6, D:4) a +0 dagger (26, -3, D:4) a +0 club a +0 whip a stone (27, 21, D:4) a +0 helmet (34, 16, D:4) 10 stones (38, 5, D:4) a +0 leather armour a +0 short sword (39, 5, D:4) a +0 short sword (40, -25, D:4) a +0 dire flail a +0 robe (41, -15, D:4) 19 arrows (42, -9, D:4) a +0 giant club Level 5 of the Dungeon (7, -27, D:5) a +0 giant spiked club (10, -28, D:5) a +0 ring mail (16, -34, D:5) a staff of fire (18, -8, D:5) 11 bolts (36, -42, D:5) a +0 quarterstaff (38, -10, D:5) a +2 dagger of venom (39, -37, D:5) a +0 robe a +0 scythe (40, -35, D:5) 29 arrows a +0 shortbow (47, -29, D:5) 18 stones (48, -18, D:5) +0 steam dragon scales (48, -16, D:5) a +0 giant club (54, -38, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (4, 14, D:6) a +0 club (7, 8, D:6) a +0 scale mail (14, -21, D:6) a +0 whip (16, -4, D:6) a +0 robe a +5 falchion a +0 robe a +0 dagger (16, -2, D:6) a +5 hand axe a +1 robe of willpower (16, 0, D:6) a +0 battleaxe a +0 robe (17, -6, D:6) a +0 robe a +0 dagger (17, -4, D:6) a +0 short sword (17, -3, D:6) 3 poisoned darts (17, -2, D:6) a +5 long sword of freezing a +0 robe (18, -7, D:6) a +0 chain mail a +0 club (18, -6, D:6) a +0 hand axe (18, -4, D:6) a +0 whip (18, 0, D:6) a +0 shortbow 15 arrows (19, -7, D:6) a +0 flail (21, -14, D:6) a +0 mace (21, -12, D:6) a +0 chain mail a +0 mace (22, -13, D:6) a +0 battleaxe (29, -25, D:6) a staff of earth (29, 19, D:6) a ring of wizardry (35, -20, D:6) a +0 ring mail (35, -10, D:6) a +0 hunting sling Level 7 of the Dungeon (7, -10, D:7) a +0 robe (10, -7, D:7) a +0 short sword (14, -13, D:7) a +0 chain mail (14, 1, D:7) a +0 mace (14, 2, D:7) a +0 trident (15, 1, D:7) a +0 short sword (15, 17, D:7) a +0 dagger (20, -1, D:7) 21 arrows (29, -8, D:7) 24 bolts (33, 6, D:7) 14 arrows (37, 14, D:7) 17 arrows (44, 12, D:7) 21 stones (44, 13, D:7) a +0 giant spiked club a +0 giant spiked club (45, 16, D:7) a +0 leather armour (46, -9, D:7) a +0 chain mail (47, -9, D:7) a +1 hat (47, -6, D:7) a +0 dagger a +0 robe (47, -2, D:7) a +0 hand axe (47, 18, D:7) 3 poisoned darts Level 8 of the Dungeon (5, -1, D:8) a +0 dire flail a +0 hand axe a +0 morningstar (10, -6, D:8) 5 poisoned darts (10, -4, D:8) a +0 club 7 poisoned darts (10, -2, D:8) a +1 scimitar of flaming a +2 robe of the Archmagi (11, -6, D:8) a +0 pair of boots (11, -5, D:8) a +0 dagger 3 stones a +0 ring mail (11, -4, D:8) a +0 dagger (12, -5, D:8) a +0 whip (12, -4, D:8) a +0 dagger 2 stones a +0 short sword (16, -6, D:8) a potion of lignification a potion of ambrosia (18, -6, D:8) 22 arrows (18, 6, D:8) a +0 robe (18, 18, D:8) a scroll of vulnerability (20, -4, D:8) 23 bolts (27, 26, D:8) a +0 plate armour (29, 27, D:8) a -1 glaive a +0 animal skin (33, 22, D:8) 6 curare-tipped darts (40, 17, D:8) a +0 plate armour (41, 29, D:8) a +0 shortbow 26 arrows (46, 28, D:8) a +0 barding Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 21 arrows (0, 6, D:9) a +0 giant spiked club a +0 giant club (5, 6, D:9) a +0 flail (6, -4, D:9) a +0 dagger (7, 14, D:9) a +0 robe (8, -5, D:9) a +0 shortbow 25 arrows a +0 trident a +0 plate armour (8, -4, D:9) a +0 flail a +0 leather armour (9, 19, D:9) 6 poisoned darts (10, 10, D:9) a +0 giant spiked club a +0 giant club (16, 6, D:9) 3 curare-tipped darts (18, 17, D:9) +0 steam dragon scales (29, 19, D:9) a +0 helmet (40, 6, D:9) 18 arrows (43, 6, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) a +1 scimitar of flaming (0, 2, D:10) a +0 chain mail a +0 flail (0, 3, D:10) 15 arrows a +0 buckler a +0 scale mail a +0 spear (1, 6, D:10) 21 sling bullets (3, -18, D:10) a +0 dagger a +0 robe (5, -18, D:10) a +0 dagger a +0 robe (6, -18, D:10) a +0 trident a +0 chain mail (6, -17, D:10) a +0 short sword a +0 scale mail (7, -35, D:10) a +2 vorpal shortbow 19 arrows (9, -19, D:10) 21 stones (12, -17, D:10) a +0 hand axe a +0 chain mail (12, -13, D:10) a +0 dagger (13, -15, D:10) a +0 dagger a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 hand axe a +0 war axe a +0 plate armour (14, -16, D:10) a +1 falchion of holy wrath a +0 scale mail a +0 short sword a +0 trident (14, -15, D:10) a +0 trident (14, -14, D:10) a +0 mace (15, -8, D:10) a +2 robe of fire resistance a +0 dagger (19, -16, D:10) a +0 dagger (28, -16, D:10) a +0 glaive a +0 plate armour (29, -16, D:10) a +0 halberd (still there?) a +0 plate armour (still there?) (39, -34, D:10) a +0 ring mail (48, -43, D:10) a +0 hand axe (56, -20, D:10) a +0 plate armour (56, 0, D:10) a potion of ambrosia Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (4, 8, D:11) a +0 trident (7, -20, D:11) 14 arrows (7, 12, D:11) 18 stones (8, -13, D:11) a wand of mindburst (10) (10, 11, D:11) 4 stones (12, 10, D:11) 18 arrows a +0 shortbow (14, -28, D:11) 3 poisoned darts (16, 0, D:11) a +0 leather armour (16, 5, D:11) 22 stones (25, 21, D:11) a +0 giant spiked club a +0 giant spiked club (32, -25, D:11) 13 stones (38, -9, D:11) a +0 pair of gloves (43, 9, D:11) a +0 plate armour (49, -13, D:11) a +0 morningstar (49, -12, D:11) a +0 leather armour (50, 11, D:11) a +0 war axe (53, -25, D:11) +0 steam dragon scales (57, -21, D:11) a +0 leather armour (60, -2, D:11) a +0 robe (64, 1, D:11) 23 stones (67, 0, D:11) 24 bolts Level 12 of the Dungeon (0, 0, D:12) 17 arrows (4, -6, D:12) a +0 short sword (9, 1, D:12) a +0 short sword (10, 6, D:12) a +2 dagger of holy wrath a +0 robe a potion of lignification a +0 giant spiked club a +0 giant club (10, 8, D:12) 13 stones (12, 1, D:12) a +0 war axe (12, 2, D:12) 26 stones (13, 2, D:12) the +8 great sword "Odicziro" {chaos, rElec Str+5} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+5). rElec: It insulates you from electricity. (19, 21, D:12) a +0 ring mail (22, 27, D:12) a +0 whip (25, 8, D:12) 28 sling bullets (26, 29, D:12) a +1 flail of venom (31, 27, D:12) a +0 falchion (31, 30, D:12) a +0 falchion (34, 21, D:12) a +0 chain mail a +0 trident (35, 23, D:12) a +0 robe a +3 dagger of chaos (38, 22, D:12) a +1 rapier of distortion (40, 16, D:12) a +0 ring mail (40, 29, D:12) 4 large rocks (44, 14, D:12) a scroll of vulnerability (46, 4, D:12) 30 arrows Level 13 of the Dungeon (0, 0, D:13) a +6 ring of intelligence (4, -22, D:13) a +2 antimagic dagger (5, -23, D:13) a wand of paralysis (2) (5, -19, D:13) 6 large rocks (24, -14, D:13) a scroll of vulnerability (27, -11, D:13) a +0 shortbow 11 arrows (28, 15, D:13) a +0 plate armour (32, -12, D:13) a +0 shortbow 13 arrows (33, -19, D:13) a +0 robe (33, -11, D:13) a +0 shortbow (37, -8, D:13) an amulet of the acrobat (37, -3, D:13) a +0 longbow 19 arrows (39, -22, D:13) 4 large rocks (42, 8, D:13) a +0 executioner's axe (43, -29, D:13) a +0 scale mail (44, -26, D:13) a scroll of noise (48, -24, D:13) 22 stones (49, -27, D:13) a wand of paralysis (5) (53, -27, D:13) a +1 great mace of protection a +0 plate armour 5 large rocks a +0 hand axe a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 morningstar Level 14 of the Dungeon [Shop] Oroa's General Store a wand of charming (6) (112 gold) a +0 ring mail (56 gold) 24 stones (33 gold) a scroll of identify (28 gold) a +0 club (14 gold) a staff of earth (350 gold) the +7 quarterstaff of the Candle {spect, Contam rPois MP+9 Dex+6} (1149 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. 23 stones (32 gold) a scroll of amnesia (49 gold) an amulet of magic regeneration (420 gold) 13 sling bullets (91 gold) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (389 gold) When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (0, 0, D:14) a +0 scimitar (1, -12, D:14) a wand of mindburst (3) (2, 0, D:14) 26 stones (6, 11, D:14) 33 arrows (6, 12, D:14) a potion of brilliance (17, 11, D:14) 5 large rocks (18, -5, D:14) a +1 shortbow of flaming 20 arrows (19, -5, D:14) a +0 troll leather armour (21, 9, D:14) a scroll of vulnerability (25, -8, D:14) a +0 ring mail (29, 15, D:14) a +0 shortbow 8 arrows (31, 22, D:14) 14 stones (34, 13, D:14) a +0 cloak (36, -8, D:14) a +0 mace a +0 hand axe a +0 leather armour (38, -9, D:14) a +0 mace a +0 leather armour (38, -8, D:14) a +0 dagger a +0 robe (40, -11, D:14) a +0 pair of boots (40, -9, D:14) a +0 dagger a +0 robe (47, -5, D:14) 6 large rocks (48, 3, D:14) a +0 shortbow 29 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (3, 7, D:15) +0 fire dragon scales (8, 4, D:15) a +0 chain mail (9, 7, D:15) a +0 hand axe a +0 scimitar a +0 mace (10, 7, D:15) a +0 antimagic short sword (11, 7, D:15) a +0 dire flail (13, -2, D:15) a +0 club (34, 14, D:15) a +0 plate armour (37, 2, D:15) 4 stones (37, 8, D:15) a potion of degeneration (40, 8, D:15) 3 curare-tipped darts (44, 42, D:15) a +2 buckler (59, 33, D:15) a +0 glaive a +2 chain mail of cold resistance (60, 30, D:15) a +0 long sword (60, 32, D:15) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (3, 1, Lair:1) 19 arrows (6, -1, Lair:1) a +0 ring mail (10, -18, Lair:1) the -6 hat "Qotemnut" {Fly rF+ rC++ Will-} rF: It protects you from fire. rC: It greatly protects you from cold. Fly: It grants you flight. Will: It decreases your willpower. a +2 hat (30, -9, Lair:1) 8 arrows (32, 6, Lair:1) 2 poisoned darts (35, 27, Lair:1) 6 arrows (36, 9, Lair:1) 2 potions of attraction (37, -2, Lair:1) a +0 leather armour (46, 26, Lair:1) a +0 long sword (48, -18, Lair:1) 19 stones (50, 26, Lair:1) a +0 leather armour (53, 17, Lair:1) a +0 ring mail 18 sling bullets a +2 spectral quarterstaff a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (2, 41, Lair:2) 4 boomerangs of dispersal (13, 40, Lair:2) a potion of lignification (16, 30, Lair:2) a wand of flame (9) (17, 6, Lair:2) a +0 trident (52, -1, Lair:2) a +0 pair of boots (55, 16, Lair:2) a potion of brilliance (58, 12, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of mindburst (12) (4, -16, Lair:3) a +0 trident (11, -14, Lair:3) 27 stones (11, 3, Lair:3) a +0 buckler (24, -28, Lair:3) 15 sling bullets (25, -33, Lair:3) a +0 scale mail (32, -13, Lair:3) the +0 buckler "Boas" {rF+ MP-9 Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). rF: It protects you from fire. MP: It affects your magic capacity (-9). (33, -28, Lair:3) a +0 scimitar (33, -4, Lair:3) a +0 pair of boots (34, -4, Lair:3) a +0 rapier (44, 6, Lair:3) a potion of brilliance a potion of degeneration (57, -37, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (20, -11, Lair:4) a +3 leather armour of cold resistance (26, 33, Lair:4) 5 javelins a +0 scale mail a potion of attraction (33, 13, Lair:4) a +0 barding (35, 32, Lair:4) a +0 war axe of freezing (38, -4, Lair:4) a +0 trident (38, 14, Lair:4) a +0 chain mail (48, 23, Lair:4) a scroll of noise (63, -15, Lair:4) a +0 arbalest (70, -1, Lair:4) a potion of brilliance Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger a +0 robe a +2 buckler (2, 0, Lair:5) 23 stones (14, -6, Lair:5) a potion of brilliance (15, -4, Lair:5) a +0 long sword (19, -27, Lair:5) a piece from Xom's chessboard (15/15) (24, -45, Lair:5) 12 sling bullets (26, -24, Lair:5) a +0 ring mail (30, -47, Lair:5) a +0 shortbow (35, -4, Lair:5) 2 silver boomerangs (36, -4, Lair:5) 13 stones (38, -22, Lair:5) 3 boomerangs (42, -42, Lair:5) a +0 dagger (45, -27, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a phantom mirror (3, 32, Lair:6) 20 stones (14, 43, Lair:6) a ring of ice a wand of flame (15) a +6 ring of intelligence a wand of mindburst (10) (16, -1, Lair:6) a book of Fire (21, -9, Lair:6) 15 stones (22, 41, Lair:6) a +4 dire flail of draining (27, 4, Lair:6) a +0 trident (30, 26, Lair:6) a +0 ring mail (30, 27, Lair:6) a +0 short sword of venom (31, 24, Lair:6) a phial of floods (31, 27, Lair:6) 30 stones (32, 27, Lair:6) the +2 hand axe of Cataclysm {vamp, Contam rF+ rC+++} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rC: It renders you almost immune to cold. Contam: It causes magical contamination when unequipped. (33, 24, Lair:6) a potion of brilliance (33, 25, Lair:6) a +0 robe (33, 26, Lair:6) a +2 arbalest of freezing (33, 36, Lair:6) +0 steam dragon scales (38, -8, Lair:6) 22 stones (40, 1, Lair:6) 14 sling bullets (40, 5, Lair:6) a book of Spatial Translocations (44, 37, Lair:6) a wand of charming (4) (58, 33, Lair:6) a +0 rapier (60, -4, Lair:6) a wand of mindburst (7) (60, 43, Lair:6) a +0 flail