peterlawrence Level 1 of the Dungeon (0, 8, D:1) 4 stones (4, -33, D:1) a +0 dagger (7, -5, D:1) 4 stones (8, -25, D:1) a +0 short sword (10, -32, D:1) 7 stones (15, -10, D:1) a +0 scale mail a +0 whip a stone (19, -16, D:1) 4 poisoned darts (26, -13, D:1) a +0 club (26, -6, D:1) a +0 sling (30, -26, D:1) 2 poisoned darts (34, -14, D:1) a +0 club (39, -6, D:1) 7 stones (40, -3, D:1) a +0 dagger (41, -1, D:1) a +0 ring mail (45, -17, D:1) 3 stones (49, -36, D:1) a +0 club (50, -31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, -20, D:2) a +0 dagger (3, -6, D:2) a +0 dagger (10, 19, D:2) a +0 dagger (12, 8, D:2) a +0 dagger (24, -10, D:2) a +0 club (26, 13, D:2) a +0 short sword (30, 28, D:2) a +0 leather armour (41, 5, D:2) a +0 club (48, 7, D:2) a +0 robe Level 3 of the Dungeon [Shop] Kyutau's Book Shoppe a book of Vapours (208 gold) a book of Annihilations (780 gold) a book of Blood (364 gold) a book of Vapours (208 gold) a Young Poisoner's Handbook (260 gold) the Unrestrained Analects (572 gold) a book of Alchemy (364 gold) a book of Cantrips (156 gold) a book of Geomancy (234 gold) Great Wizards, Vol. VII (390 gold) (0, 0, D:3) a +0 whip (8, 33, D:3) a +0 short sword (18, 7, D:3) a +0 dagger (18, 8, D:3) a +0 dagger (24, -9, D:3) a +0 whip (37, 10, D:3) a ring of magical power Level 4 of the Dungeon [Shop] Jaoklug's Antique Weapon Shop a +0 short sword (84 gold) a +0 dagger (56 gold) the +10 dagger "Ahaed" {vorpal, rC- rN+ Dex+2} (1719 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. a +0 club (28 gold) a +0 falchion (84 gold) a +0 short sword (84 gold) a +0 quarterstaff (112 gold) a +0 hand axe (84 gold) a +1 great sword of freezing (523 gold) a +0 hand axe (84 gold) a +3 vampiric spear (728 gold) [Shop] Beant's Distillery a potion of ambrosia (104 gold) a potion of curing (39 gold) 2 potions of curing (78 gold) a potion of flight (39 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) [Shop] Haax's Antique Weapon Emporium a +0 dagger of speed (200 gold) the +7 arbalest of Charity {vorpal, rN+ SInv} (1427 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 quarterstaff (100 gold) a +0 hand axe (75 gold) a +0 mace (75 gold) a +0 mace (75 gold) a +0 mace (75 gold) a +0 trident (87 gold) the +10 scimitar "Wacoff" {protect, Str+4} (1755 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). a +0 hand axe (75 gold) a +0 mace (75 gold) (0, 0, D:4) a +0 club (11, -21, D:4) a +0 short sword (12, -36, D:4) a +0 club a goblin corpse (skeletalised by now) (15, -40, D:4) a +0 dagger (18, -33, D:4) a +0 rapier (21, -10, D:4) a +0 whip (41, 0, D:4) 2 potions of brilliance 2 potions of degeneration 2 potions of attraction (57, -45, D:4) a +0 dagger (60, -18, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, 0, D:5) a +3 leather armour of poison resistance (still there?) a +0 club (still there?) a wand of roots (4) (still there?) the goblin skeleton of Ijyb (still there?) (15, -10, D:5) 6 poisoned darts (22, 1, D:5) a +0 leather armour (28, -16, D:5) a +0 flail (35, -34, D:5) a +0 dire flail (58, -34, D:5) a +0 giant club (58, 16, D:5) a scroll of identify Level 6 of the Dungeon (0, 0, D:6) a book of the Spheres the Ecumenical Temple