peterlawrence Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 7, D:1) a +0 leather armour (13, -7, D:1) 7 stones (16, 19, D:1) 3 stones (27, 28, D:1) a +0 club (28, -11, D:1) 2 stones (29, 13, D:1) 5 stones (30, 7, D:1) 6 stones (33, 12, D:1) a +0 club (40, 16, D:1) a +0 short sword 2 stones (40, 31, D:1) a +0 club (41, -2, D:1) a +0 short sword 5 stones (44, -4, D:1) a +0 ring mail (58, 16, D:1) a +0 dagger Level 2 of the Dungeon (47, 23, D:2) a +0 war axe (51, 31, D:2) 6 stones (60, 13, D:2) a +0 robe Level 3 of the Dungeon (12, -6, D:3) a +0 whip (12, 20, D:3) a +0 whip (12, 28, D:3) a +0 hand axe (13, 20, D:3) a +0 club a +0 plate armour a +0 flail (18, 7, D:3) 5 stones (20, -10, D:3) 3 stones (22, 22, D:3) 7 stones (25, -7, D:3) a +0 mace (25, 13, D:3) a +0 dagger a +0 robe a +0 dagger a +0 club a +1 dagger of venom a +0 ring mail (30, 17, D:3) a +0 hand axe (31, 8, D:3) a +0 dagger 5 stones (32, -1, D:3) a +0 dagger a +0 robe (32, 0, D:3) a +0 flail (33, -1, D:3) a +0 club a +0 leather armour a +0 hand axe (35, 20, D:3) a +0 leather armour (45, 18, D:3) a +0 whip (48, 15, D:3) a staff of fire (48, 20, D:3) a +0 dagger (50, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (5, -10, D:4) a +0 club (8, 5, D:4) a +0 leather armour (10, -31, D:4) a +0 leather armour (12, -28, D:4) a +0 giant spiked club (14, -34, D:4) 3 potions of degeneration (32, -37, D:4) a +0 spear (33, -20, D:4) a +0 club (34, -44, D:4) 4 stones (48, -17, D:4) a +0 dagger (49, -17, D:4) a +0 club a +0 whip a +0 ring mail of positive energy a +0 hand axe (49, -15, D:4) 2 scrolls of torment (51, -19, D:4) a +0 short sword a +0 leather armour (51, -18, D:4) a +0 club (58, -18, D:4) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (59, -33, D:4) a +0 club Level 5 of the Dungeon [Shop] Soseguc's Distillery a potion of lignification (36 gold) a potion of magic (96 gold) a potion of berserk rage (60 gold) a potion of flight (36 gold) a potion of attraction (36 gold) (0, 0, D:5) a +0 club a +0 spear (0, 2, D:5) a +0 flail a +0 spear (0, 3, D:5) a +0 spear a +0 ring mail (0, 4, D:5) a +0 flail (2, 12, D:5) 5 stones (10, -33, D:5) a +2 dagger of venom (12, -31, D:5) a +0 mace (26, -26, D:5) a +0 hand axe (44, -14, D:5) the +6 mace of Ancient Evil {vorpal, +Blink Int+6} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). +Blink: It lets you blink. 2 potions of lignification a scroll of poison Level 6 of the Dungeon (0, 0, D:6) a +0 short sword 2 stones a +0 short sword (0, 1, D:6) a +0 whip a curare-tipped dart (1, 0, D:6) a +0 club 2 poisoned darts a +0 short sword (2, 0, D:6) a +0 dagger (6, -33, D:6) a +0 spear (18, 14, D:6) a +0 short sword (19, 12, D:6) a scroll of vulnerability (24, -1, D:6) a +0 leather armour (26, -18, D:6) a +0 dagger (31, -27, D:6) a +0 scale mail a +0 halberd (31, -13, D:6) a +0 scale mail (31, 2, D:6) a +0 leather armour (32, -28, D:6) a +0 dagger a +0 robe of positive energy (33, -29, D:6) a +0 short sword (33, -28, D:6) a +0 dagger 2 boomerangs a +0 dagger a +0 robe (49, -31, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 short sword a +0 leather armour (5, -6, D:7) a bullfrog corpse (skeletalised by now) (11, 8, D:7) a scarf of shadows a +0 buckler (14, 7, D:7) a +0 war axe (15, -1, D:7) a +0 war axe (15, 1, D:7) a +0 whip (16, 41, D:7) a +0 shortbow (22, 19, D:7) a water moccasin corpse (24, 14, D:7) a +0 shortbow (24, 21, D:7) a scroll of teleportation (24, 22, D:7) 15 gold pieces (25, 21, D:7) 9 gold pieces (25, 22, D:7) a wand of polymorph (12) (47, -3, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (49, 22, D:7) a +1 hammer of venom (49, 35, D:7) a +0 hammer (50, -3, D:7) a potion of attraction (50, 32, D:7) a +4 quarterstaff of chaos a +1 cloak (58, 28, D:7) 2 stones (64, 13, D:7) a sky beast corpse the Ecumenical Temple