peterlawrence Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 12, D:1) a ball python corpse (skeletalised by now) (17, -4, D:1) a +0 dagger (21, 13, D:1) a +0 club a goblin skeleton (23, -11, D:1) a +0 whip 5 stones (25, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 9, D:1) 3 boomerangs (27, -9, D:1) a +0 short sword 3 stones a kobold skeleton (28, -16, D:1) a +0 spear (28, -9, D:1) a jackal skeleton (29, 3, D:1) 5 boomerangs (29, 10, D:1) a +0 scale mail (30, -22, D:1) a +0 war axe (33, -23, D:1) a rat corpse (skeletalised by now) (34, -26, D:1) a rat corpse (skeletalised by now) (36, 0, D:1) a staff of fire (38, 25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 5, D:1) a +0 scale mail (40, 7, D:1) 2 stones (45, -5, D:1) a quokka corpse (skeletalised by now) (45, -4, D:1) a flux talisman (47, -2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hoaces's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of resistance (unknown) (120 gold) a potion of haste (120 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) 2 potions of heal wounds (120 gold) a potion of enlightenment (unknown) (60 gold) (0, 0, D:2) a quokka skeleton (14, 27, D:2) a bat skeleton (14, 42, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 10, D:2) a +0 long sword (16, 7, D:2) a scroll of torment (16, 11, D:2) a wand of acid (8) (17, 10, D:2) 6 stones (17, 42, D:2) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 33, D:2) a +0 dagger (32, 1, D:2) 5 stones (34, 1, D:2) a +0 club (43, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ruhua's General Store a potion of berserk rage (65 gold) a +0 sack of spiders (520 gold) a +0 scale mail (52 gold) a ring of protection from fire (unknown) (325 gold) a +0 phantom mirror (520 gold) a book of Scorching (390 gold) a +0 helmet (58 gold) 3 stones (3 gold) (6, 0, D:3) 15 gold pieces (6, 1, D:3) a scroll of identify (8, -21, D:3) a +0 whip 5 stones (15, -18, D:3) a +0 dagger (17, -16, D:3) a scroll of torment a +0 dagger a kobold skeleton (17, -9, D:3) a +0 ring mail (21, -9, D:3) a +0 whip a +0 leather armour a +0 flail a +0 halberd (21, -8, D:3) a +0 halberd (21, -7, D:3) a +0 spear (23, -10, D:3) a scroll of teleportation (23, -8, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (23, -6, D:3) 2 potions of lignification (25, -9, D:3) a scroll of brand weapon (25, -7, D:3) a potion of haste (25, 2, D:3) a +0 flail (31, -33, D:3) a bat skeleton (36, -39, D:3) a +0 club a goblin skeleton (41, -4, D:3) a +0 spear a gnoll skeleton (41, -1, D:3) a +3 plate armour a +0 spear (42, -7, D:3) a scroll of noise (43, -41, D:3) 3 stones (43, 0, D:3) a +0 spear (45, 0, D:3) a +0 spear a gnoll corpse (skeletalised by now) (45, 1, D:3) a rat corpse (skeletalised by now) (46, -38, D:3) a +0 hand axe (52, 13, D:3) a bat corpse (53, -32, D:3) a +0 mace a +0 club a +0 scale mail a +0 hand axe a +0 whip a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc skeleton an orc skeleton (54, 2, D:3) a +0 whip