peterlawrence Level 1 of the Dungeon (0, 0, D:1) a storm talisman (1, -6, D:1) a +0 dagger (7, -8, D:1) a +0 spear (19, -4, D:1) an orb of mayhem (27, -10, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (29, 21, D:1) a rat corpse (skeletalised by now) (34, -10, D:1) a +0 dagger (35, -29, D:1) a +0 dagger (36, 14, D:1) a jackal corpse (skeletalised by now) (37, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 15, D:1) the quill talisman of Hospitality {rF++ Str-2 Int+4 SInv} [quill talisman] rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (42, -21, D:1) a quill talisman (44, -26, D:1) a +0 ring mail (53, -24, D:1) a hobgoblin corpse (skeletalised by now) (63, -31, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -5, D:2) a frilled lizard skeleton (9, 0, D:2) a +0 long sword (11, -5, D:2) a +0 sling (13, -31, D:2) a quokka corpse (skeletalised by now) (13, -17, D:2) a ball python corpse (skeletalised by now) (13, 22, D:2) 4 stones (15, -31, D:2) an adder corpse (skeletalised by now) (22, -5, D:2) a +0 club (23, 20, D:2) 9 stones (25, 21, D:2) a frilled lizard corpse (skeletalised by now) (28, 14, D:2) a +0 mace (31, 12, D:2) a +0 hat (32, 10, D:2) a +0 robe (48, -17, D:2) an adder corpse (skeletalised by now) (49, -18, D:2) a +0 robe (51, -12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 4, D:3) 4 stones (7, 11, D:3) a +0 whip 4 stones a kobold skeleton (9, 5, D:3) a frilled lizard skeleton (17, 9, D:3) a +0 short sword (18, -6, D:3) a stone (18, -4, D:3) a +1 dagger of flaming (22, -15, D:3) an adder corpse (skeletalised by now) (22, 7, D:3) a +0 dagger a ball python corpse (skeletalised by now) (23, 3, D:3) a quill talisman (24, 16, D:3) a +0 sling (26, -16, D:3) a +0 hand axe (27, 0, D:3) an adder corpse (skeletalised by now) (27, 14, D:3) a quokka corpse (skeletalised by now) (30, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, 2, D:3) 7 stones (32, 16, D:3) 5 stones (43, 9, D:3) a +0 whip 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 sling (3, -12, D:4) a +0 ring mail (10, -5, D:4) a ball python skeleton (13, -29, D:4) a +0 orcbow (18, 6, D:4) 2 stones (19, 18, D:4) 5 stones (21, -31, D:4) an adder corpse (skeletalised by now) (27, 17, D:4) a jackal corpse (skeletalised by now) (27, 18, D:4) a jackal corpse (skeletalised by now) (28, -30, D:4) a +0 pair of boots (31, -6, D:4) a +0 helmet (34, -31, D:4) a +0 dagger (40, -13, D:4) a +0 war axe (40, -12, D:4) a +0 dagger (42, -12, D:4) a hound skeleton (43, 7, D:4) 6 stones (48, 4, D:4) a +0 short sword a +0 leather armour a +0 short sword an orc skeleton (49, 4, D:4) a +0 dagger a +0 flail an orc skeleton (55, -6, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (1, 0, D:5) a hound corpse (skeletalised by now) (4, 9, D:5) a Treatise on Traps (14, -12, D:5) a +0 war axe an orc corpse (15, -12, D:5) a +1 dagger of electrocution (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (16, -12, D:5) a +0 rapier a +0 ring mail (17, -6, D:5) 10 gold pieces (21, 15, D:5) a +0 giant spiked club (34, 9, D:5) 4 stones (40, 34, D:5) a hound corpse (skeletalised by now) (52, 9, D:5) a hound skeleton