petermcneter Level 1 of the Dungeon (0, 0, D:1) 13 arrows (2, -14, D:1) a +0 club (17, -30, D:1) a +0 short sword (24, -24, D:1) a cursed +0 dagger (34, -18, D:1) a +0 short sword (43, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (4, 34, D:2) a +0 dagger (9, 9, D:2) 20 sling bullets (10, 43, D:2) a +0 club a +0 club (11, 44, D:2) a +0 club a +0 dagger (12, 44, D:2) a +0 dagger a +0 animal skin (13, 44, D:2) a +0 club (17, 46, D:2) a +0 leather armour (25, 33, D:2) a +0 hand axe a +0 scale mail (40, 34, D:2) a +0 dagger (43, 32, D:2) a +0 robe (43, 45, D:2) a +0 club (49, 0, D:2) a +0 whip (51, 0, D:2) a +2 leather armour of fire resistance (53, 2, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 25, D:3) a +0 dagger (4, -9, D:3) a +0 hunting sling 17 sling bullets (4, 1, D:3) a +0 club (5, -6, D:3) a sling bullet (8, -7, D:3) a +0 club (9, -7, D:3) a +0 club (9, -5, D:3) a +0 chain mail (10, -4, D:3) 26 bolts (12, 13, D:3) a +0 club (22, 14, D:3) a +0 dagger (23, 13, D:3) a +0 hand axe (24, 14, D:3) a +0 mace a +0 leather armour (26, 15, D:3) 16 sling bullets (27, -5, D:3) 21 sling bullets (28, -4, D:3) a +0 short sword (33, 11, D:3) a +0 robe (35, -3, D:3) 5 boomerangs (38, -4, D:3) a cursed -3 whip 2 boomerangs Level 4 of the Dungeon (7, 27, D:4) a +0 flail (8, 27, D:4) a +0 hand axe a +0 scale mail (9, 27, D:4) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 ring mail (11, 24, D:4) 4 large rocks (14, 0, D:4) 19 arrows (25, 10, D:4) a +0 club a +0 leather armour (26, 6, D:4) a +0 trident (26, 7, D:4) a +0 flail a cursed -1 leather armour (26, 10, D:4) a +0 hand axe (27, 9, D:4) a +0 mace a +0 ring mail (28, 26, D:4) 25 sling bullets (30, 30, D:4) a cursed +0 whip (31, 30, D:4) a +0 flail a +0 leather armour (32, 29, D:4) a +0 club (33, -3, D:4) a +0 pair of gloves (43, 4, D:4) a +0 dagger (46, 1, D:4) a +0 halberd (47, 0, D:4) a +2 spear of freezing (48, -1, D:4) a +0 halberd (50, -2, D:4) a +0 flail a +0 ring mail (51, -5, D:4) a +0 dagger a +0 robe (51, -3, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (59, -14, D:4) a poisoned dart Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of positive energy (1, 2, D:5) 2 arrows (2, 3, D:5) a +4 flail of holy wrath a +0 ring mail (4, 5, D:5) 5 arrows a +0 shortbow (6, -7, D:5) 13 sling bullets (8, -23, D:5) the +8 chain mail "Ocheceod" {rElec Str+3 Int-4} It affects your strength (+3). It affects your intelligence (-4). It insulates you from electricity. (16, -23, D:5) a cursed -1 short sword (17, -23, D:5) 3 large rocks (30, 31, D:5) a +0 shortbow 25 arrows (31, 11, D:5) a +0 dagger (31, 12, D:5) a +0 dagger a +0 robe a +0 ring mail (31, 29, D:5) an arrow (33, -17, D:5) 3 boomerangs (33, -16, D:5) a +0 hand axe a +0 leather armour (33, -14, D:5) a +0 flail (34, -15, D:5) a +0 trident a +0 leather armour (34, 24, D:5) an arrow (41, -20, D:5) a +0 robe (43, 6, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 16 arrows (2, 13, D:6) a +0 robe (3, -4, D:6) a +0 ring mail (6, -2, D:6) a cursed +0 chain mail (15, -18, D:6) 16 arrows (15, 11, D:6) a +0 crystal plate armour (17, 17, D:6) a +0 robe (19, -17, D:6) 3 potions of degeneration (44, -32, D:6) a +0 club (50, -30, D:6) a book of Misfortune Level 7 of the Dungeon [Shop] Zuxt's Weapon Shoppe a +0 shortbow of velocity (84 gold) a +2 lajatang of electrocution (643 gold) the +2 double sword "Conservator" {venom, rElec Dex+4} (655 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It insulates you from electricity. 17 stones (22 gold) a +1 falchion of pain (188 gold) 25 stones (32 gold) a +0 mace (39 gold) a +2 whip of venom (195 gold) a +0 whip (32 gold) a +0 hand crossbow of flaming (107 gold) a +2 broad axe of flaming (249 gold) (0, 0, D:7) 27 sling bullets (21, -5, D:7) a +0 leather armour (30, -16, D:7) a +1 ring of protection (45, -43, D:7) a +0 hand axe (45, -3, D:7) a cursed -2 ring mail (53, -3, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, -5, D:8) 9 arrows (25, -43, D:8) a +0 giant club (30, -40, D:8) a +0 leather armour (31, -16, D:8) a +0 dagger (36, 15, D:8) a +0 hand axe (42, -21, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon [Shop] Okailiaq's Antique Weapon Boutique a +3 whip of holy wrath (580 gold) a +0 quarterstaff (108 gold) a +0 halberd of protection (183 gold) a +0 hand axe (81 gold) a +0 long sword (94 gold) a +0 hand axe (81 gold) a +0 long sword (94 gold) the +2 fustibalus of Feimoe {velocity, *Contam rElec rN+} (1217 gold) Any stone fired from it inflicts extra damage. It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. a +0 trident (94 gold) a +0 falchion (81 gold) a +4 shortbow of velocity (715 gold) the +7 battleaxe of Hextosegg {freeze, rPois rC+++ Dex+4} (2724 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It renders you almost immune to cold. It protects you from poison. a +1 morningstar of protection (318 gold) (0, 0, D:9) a +0 short sword (0, 1, D:9) a +0 short sword (0, 2, D:9) a +0 short sword (2, -2, D:9) a +0 short sword (2, 15, D:9) a +0 ring mail (3, -2, D:9) a +0 dagger a +0 robe (4, 26, D:9) a +0 shortbow 17 arrows (6, 0, D:9) 7 poisoned darts a cursed +0 ring mail (15, 26, D:9) 7 arrows (21, 17, D:9) a +0 club (21, 18, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (22, 6, D:9) a +0 hand axe (25, 39, D:9) a +0 giant spiked club (26, 1, D:9) a +0 mace (26, 2, D:9) a +0 hand axe (27, 1, D:9) a cursed -1 leather armour a +0 mace (29, 13, D:9) an arrow (30, 12, D:9) an arrow (31, 15, D:9) a +0 short sword a +0 leather armour (34, 46, D:9) a +2 centaur barding (36, 33, D:9) a +0 ring mail (40, -5, D:9) a +0 club (40, 16, D:9) a +0 short sword of speed (42, 38, D:9) a +0 leather armour (49, 22, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (5, -3, D:10) a +0 hunting sling a +0 quarterstaff 15 sling bullets a +0 leather armour (6, 0, D:10) a sling bullet (16, 3, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 7 datura-tipped darts (1, -13, D:11) +0 acid dragon scales (13, -9, D:11) 5 large rocks (14, -3, D:11) a +0 rapier (18, -26, D:11) a +0 hunting sling of flaming (20, -22, D:11) a scroll of random uselessness (31, 15, D:11) a +0 club a +0 leather armour (31, 16, D:11) a +0 falchion (32, 13, D:11) a +0 dagger (32, 16, D:11) a cursed -1 falchion a +0 leather armour (33, -9, D:11) a +0 rapier (35, 14, D:11) a +0 rapier (36, -24, D:11) a +0 dagger (36, -23, D:11) a cursed -3 club a +0 dagger a +0 robe a +0 club (38, -17, D:11) a +0 hand axe (38, 3, D:11) 17 sling bullets (39, -22, D:11) a +0 robe a +0 dagger (40, -21, D:11) a +0 club (41, -23, D:11) a +0 chain mail a +0 long sword (43, -22, D:11) a +0 dagger (44, -22, D:11) a +0 whip (44, -21, D:11) 20 sling bullets (48, -17, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (3, 3, D:12) a +0 hand axe 5 poisoned darts a +4 chain mail (4, 0, D:12) a +0 dagger a +0 robe (4, 4, D:12) a +4 long sword of draining a +0 plate armour (5, 5, D:12) a +0 great mace of draining a +0 plate armour (7, -2, D:12) a +0 flail a +0 ring mail (7, 4, D:12) 2 poisoned darts (8, -3, D:12) a cursed -1 dagger a +0 robe (10, -2, D:12) a +0 leather armour (13, -7, D:12) 20 gold pieces (18, 30, D:12) 19 bolts (20, 42, D:12) a cursed +0 scale mail a +0 mace (21, 44, D:12) a +0 ring mail (24, -7, D:12) a +0 dagger (24, -4, D:12) a +0 dagger a +0 robe (24, 41, D:12) a +0 hand axe (25, -4, D:12) a +0 mace a +0 chain mail (25, 11, D:12) a +0 falchion (25, 21, D:12) a +0 flail a +0 dagger (25, 26, D:12) the ring "Maisuy" {*Tele rF+ rN+ Int+4} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. (26, 12, D:12) a +0 flail (26, 21, D:12) a +0 plate armour a +1 long sword of slicing (26, 40, D:12) a +0 ring mail a +0 dagger (27, 11, D:12) a +0 broad axe (27, 22, D:12) a +0 chain mail a +0 war axe a +0 plate armour a +0 great mace (28, 38, D:12) a +0 robe a +0 dagger (29, 32, D:12) a +0 plate armour a +0 hand axe (29, 38, D:12) a +0 robe a +0 dagger (30, 33, D:12) a +0 chain mail a +0 broad axe a +1 plate armour of cold resistance a +0 glaive (31, 33, D:12) a +0 flail (31, 34, D:12) a +0 plate armour 7 boomerangs a +0 scimitar a +0 chain mail of fire resistance a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger (31, 35, D:12) a +0 chain mail a +0 whip a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 falchion a +0 robe a +0 dagger a +0 ring mail a +0 whip (32, 35, D:12) a +0 short sword (40, 5, D:12) 19 bolts (50, -1, D:12) 10 gold pieces (50, 43, D:12) a scroll of identify (50, 44, D:12) 29 gold pieces (50, 45, D:12) a +0 pair of gloves (51, 4, D:12) 28 gold pieces (51, 31, D:12) a cursed -3 spear (51, 43, D:12) 5 silver javelins (51, 44, D:12) a lamp of fire (51, 45, D:12) a +0 pair of gloves (52, 4, D:12) a scroll of summoning (52, 43, D:12) 11 gold pieces (52, 44, D:12) 3 scrolls of summoning (52, 45, D:12) a ration (53, 4, D:12) a ration (54, 4, D:12) 10 gold pieces (55, 40, D:12) a +0 plate armour a +0 battleaxe (56, 37, D:12) a +0 dagger a +0 robe (56, 38, D:12) a +0 scimitar a +0 robe (56, 39, D:12) a cursed +4 flail a +0 robe (56, 40, D:12) a +0 chain mail a +0 dire flail (66, 25, D:12) a +0 mace Level 13 of the Dungeon (1, 7, D:13) a +0 chain mail a +1 vampiric war axe (5, 5, D:13) 13 arrows (5, 6, D:13) a cursed +0 robe a cursed +0 great sword (5, 7, D:13) a +0 mace (6, 5, D:13) a +0 mace 7 arrows a +0 shortbow a +0 dagger a +0 robe a +0 robe a +2 dagger of freezing (6, 6, D:13) a +0 robe a +0 vampiric dagger (7, 5, D:13) a +0 mace (8, 7, D:13) 15 arrows a +0 shortbow (9, 5, D:13) 14 arrows a +0 shortbow a +2 ring of intelligence (10, 7, D:13) a +0 whip (11, -23, D:13) 26 bolts (11, 6, D:13) a +0 flail (11, 7, D:13) 2 arrows (12, 8, D:13) an arrow (12, 10, D:13) 2 arrows (13, 10, D:13) 2 arrows (13, 12, D:13) 5 arrows (13, 13, D:13) an arrow (14, 9, D:13) a +0 club (14, 12, D:13) a +0 chain mail a +0 battleaxe (25, -4, D:13) a +0 dagger (29, 0, D:13) a +0 giant spiked club (32, -8, D:13) a +0 chain mail a +0 great sword a +2 chain mail of poison resistance a +0 dire flail (32, -6, D:13) a +0 flail (33, -18, D:13) a +0 robe (34, -7, D:13) a +0 club (34, -6, D:13) a +0 ring mail 3 boomerangs a +0 dagger (34, -4, D:13) 6 poisoned darts (40, -6, D:13) a +0 helmet (41, -4, D:13) 17 sling bullets Level 14 of the Dungeon [Shop] Jomn's Book Emporium a book of Clouds (630 gold) a book of Callings (420 gold) a book of Dreams (1050 gold) a book of Changes (350 gold) a book of Flames (490 gold) a manual of Bows (1545 gold) a book of Geomancy (490 gold) a book of the Warp (1260 gold) a book of Party Tricks (700 gold) a book of Ice (910 gold) a book of Necromancy (420 gold) a book of Conjurations (420 gold) a book of Unlife (910 gold) a book of Power (630 gold) (0, 0, D:14) 17 bolts (16, 25, D:14) an arrow (17, 24, D:14) an arrow (18, 26, D:14) an arrow (18, 30, D:14) a cursed +0 giant club 14 arrows a +0 shortbow (19, 27, D:14) 2 arrows a +0 shortbow (19, 28, D:14) 17 arrows the +2 trident of Compound Interest {antimagic, *Slow rPois SInv Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It lets you see invisible. It may slow you when you take damage. It makes you more stealthy. a +0 longbow an uncursed ring of protection from fire (20, 27, D:14) 2 arrows (21, 26, D:14) 9 arrows (24, 24, D:14) 3 arrows (24, 33, D:14) 3 arrows (25, 30, D:14) a +0 shortbow 11 arrows (25, 31, D:14) a +0 shortbow 10 arrows (26, -4, D:14) 26 bolts (26, 30, D:14) a +0 shortbow a +2 shortbow of velocity a +0 shortbow 51 arrows (27, 31, D:14) a +0 shortbow 14 arrows (28, 4, D:14) a +0 falchion (41, 6, D:14) a +0 quarterstaff (42, 24, D:14) a +0 morningstar (46, 16, D:14) 14 bolts (53, -5, D:14) a +0 whip a cursed +0 leather armour a +0 war axe a +0 plate armour (53, -4, D:14) a +0 dagger a +0 robe (55, 9, D:14) a +0 shortbow 26 arrows (55, 22, D:14) a +0 scimitar (56, 10, D:14) a cursed +0 shortbow 16 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (4, 20, D:15) a large rock (5, 17, D:15) 3 large rocks (6, 18, D:15) a +0 dagger (17, 9, D:15) a +0 long sword (42, 28, D:15) a +0 leather armour a +0 short sword of venom (42, 29, D:15) a +0 giant club a +0 giant club (43, 39, D:15) a +0 robe a +0 spear (44, 37, D:15) a +0 giant spiked club a +0 giant spiked club (44, 38, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a cursed -3 giant club (44, 39, D:15) a +0 giant club (48, -2, D:15) a +0 buckler (52, 35, D:15) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 leather armour (1, 0, Orc:1) a +0 short sword of venom (2, 0, Orc:1) a +0 flail a +0 plate armour (3, -9, Orc:1) a +0 dagger a cursed +0 ring mail (4, -15, Orc:1) a +0 flail a cursed -1 chain mail (6, -15, Orc:1) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (13, -9, Orc:1) a +0 plate armour a +0 flail (13, -2, Orc:1) a +0 robe a +0 dagger (14, -27, Orc:1) a +0 plate armour a +0 glaive (14, -7, Orc:1) a cursed -2 dagger a +0 dagger a +0 robe (14, -6, Orc:1) a +0 club (14, -2, Orc:1) a +0 robe a +0 dagger (15, -30, Orc:1) a cursed -1 giant club (15, -29, Orc:1) a +0 ring mail a +0 whip (15, -7, Orc:1) a +1 hand axe of electrocution (15, -3, Orc:1) a +0 falchion of slicing a +0 giant club a +0 giant spiked club (15, -2, Orc:1) a +1 trident of freezing (16, -30, Orc:1) a +0 club (16, -28, Orc:1) a +0 robe a +0 scale mail a +0 dagger a +0 short sword (16, -7, Orc:1) a +0 leather armour (16, -4, Orc:1) a +0 chain mail a +0 long sword of electrocution (17, -7, Orc:1) a +0 short sword (17, -5, Orc:1) a +0 giant club (18, -7, Orc:1) a +0 flail (21, -18, Orc:1) a +0 giant club (23, -18, Orc:1) a +0 giant club a +0 giant club (24, -18, Orc:1) a +0 dire flail a +0 giant club a +0 troll leather armour a +0 giant club a +0 giant spiked club (25, -18, Orc:1) a +0 troll leather armour (25, -17, Orc:1) a +0 giant spiked club (28, -21, Orc:1) a +0 trident (29, -20, Orc:1) a +0 plate armour a +0 hand axe a +0 giant club (29, -19, Orc:1) a +0 plate armour a +0 giant club a +0 flail (30, -18, Orc:1) a cursed +0 robe a +0 dagger a +0 club a +0 chain mail a +0 trident Level 2 of the Orcish Mines [Shop] Vujyrch's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) [Shop] Cojihop's Weapon Shop a +0 hand crossbow (49 gold) a +0 demon whip of draining (406 gold) a +1 hand axe of freezing (173 gold) a +0 spear (42 gold) a +0 quarterstaff of crushing (112 gold) a +6 lajatang of electrocution (973 gold) a +0 trident (49 gold) a +0 rapier (56 gold) a +4 fustibalus of freezing (686 gold) a +3 battleaxe of venom (347 gold) the +6 spear "Wouddur" {protect, Str-5 Int+9} (686 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-5). It affects your intelligence (+9). 16 stones (22 gold) a +0 quarterstaff (56 gold) [Shop] Vauddae's Weapon Emporium a +0 flail (45 gold) a cursed -2 club (1 gold) 27 bolts (70 gold) a +0 mace (39 gold) a +0 long sword (45 gold) 12 poisoned darts (62 gold) a +0 long sword (45 gold) 24 stones (31 gold) a +0 hand axe (39 gold) [Shop] Qach's Book Shoppe a book of Burglary (1050 gold) a book of Necromancy (420 gold) a book of Debilitation (560 gold) a book of Misfortune (280 gold) the Compendium of Entrancing Earth (716 gold) Spells Type Level Known a - Sandblast Earth 1 yes b - Dazzling Flash Conjuration/Hexes 3 yes c - Spectral Weapon Hexes/Charms 3 yes d - Bolt of Magma Conjuration/Fire/Earth 5 yes a book of Flames (490 gold) a book of the Tempests (980 gold) a book of Unlife (910 gold) a book of Burglary (1050 gold) a book of Conjurations (420 gold) (0, 0, Orc:2) a +0 flail a +0 mace (1, 1, Orc:2) a +0 plate armour a +1 broad axe of flaming (2, -5, Orc:2) a +0 giant club a +0 giant spiked club (2, -1, Orc:2) a +0 chain mail a +0 dire flail a +0 dire flail 5 boomerangs a +0 long sword a +0 chain mail a +0 whip (2, 0, Orc:2) a +0 giant spiked club a large rock a +0 robe a +0 dagger (2, 1, Orc:2) a +0 robe a +0 dagger a +0 whip (3, 0, Orc:2) a large rock (3, 1, Orc:2) a +0 chain mail a +0 dire flail (4, -9, Orc:2) a cursed +0 robe a +0 dagger (4, -8, Orc:2) a +0 giant club (4, -3, Orc:2) a +0 giant club (4, 0, Orc:2) a +0 chain mail (5, -2, Orc:2) a +0 giant spiked club a large rock a +0 giant club (6, -13, Orc:2) a +0 plate armour 8 boomerangs a +0 battleaxe (6, -12, Orc:2) a +0 troll leather armour a +0 giant club a +0 whip a +0 scale mail (7, -15, Orc:2) a +0 dire flail a +0 dire flail (8, -2, Orc:2) a +0 robe a +0 spear (8, -1, Orc:2) 3 large rocks (11, -19, Orc:2) a +0 ring mail a +0 trident (11, -2, Orc:2) 4 large rocks (14, -11, Orc:2) a +0 robe a +0 spear (15, 0, Orc:2) a +0 chain mail a +0 mace (15, 1, Orc:2) a +0 chain mail a +0 scimitar (16, -1, Orc:2) a +0 giant club (18, -18, Orc:2) a +0 giant club (18, 7, Orc:2) a +0 giant spiked club a +0 giant spiked club (20, 7, Orc:2) a +0 giant club a +0 giant club a cursed -3 giant spiked club a +0 giant club a +0 dire flail (21, 6, Orc:2) a +0 giant spiked club (21, 7, Orc:2) a +0 giant spiked club (48, -5, Orc:2) a +0 giant club (48, -3, Orc:2) a +0 giant club a +0 giant spiked club Level 1 of the Lair of Beasts (0, 20, Lair:1) a +0 ring mail (11, -17, Lair:1) a +0 helmet (21, 24, Lair:1) a +0 robe (22, 9, Lair:1) a +0 robe (37, 13, Lair:1) 13 arrows (43, 5, Lair:1) 23 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of attention (12, -9, Lair:2) a +0 bardiche (30, 18, Lair:2) 7 curare-tipped darts a +1 short sword of draining (32, 35, Lair:2) a +0 arbalest (44, 17, Lair:2) a +0 hand axe a +0 scale mail (50, 1, Lair:2) a javelin (51, 8, Lair:2) a potion of degeneration (55, 0, Lair:2) 3 javelins Level 3 of the Lair of Beasts (10, 20, Lair:3) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (16, 22, Lair:3) 2 datura-tipped darts (22, 26, Lair:3) a +0 rapier (45, 35, Lair:3) a +0 ring mail (48, -8, Lair:3) a +0 robe (67, 38, Lair:3) 23 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed ring of stealth (1, -44, Lair:4) a +0 flail (12, -31, Lair:4) a +0 leather armour (20, -13, Lair:4) a +0 shortbow (27, -25, Lair:4) a lightning rod (4/4) (27, -24, Lair:4) a scroll of identify (28, -29, Lair:4) a scroll of noise (35, -46, Lair:4) 13 arrows Level 5 of the Lair of Beasts (0, 4, Lair:5) a scroll of enchant armour (unseen) (1, 4, Lair:5) a potion of invisibility (2, 4, Lair:5) 11 stones (4, 1, Lair:5) a potion of curing (13, 32, Lair:5) 23 bolts (41, 22, Lair:5) a +0 leather armour (52, 38, Lair:5) a +0 pair of gloves Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of noise (0, 32, Lair:6) 7 poisoned darts (2, 44, Lair:6) a +0 hand axe a +0 robe (2, 48, Lair:6) a +0 hand axe a +0 leather armour (10, 17, Lair:6) 25 arrows (11, 17, Lair:6) a +0 robe (12, 9, Lair:6) a +0 pair of gloves (21, 18, Lair:6) a +2 dire flail of holy wrath (22, 51, Lair:6) a +0 plate armour (37, 7, Lair:6) 17 bolts (38, 17, Lair:6) a +0 ring mail (43, 40, Lair:6) a +0 dagger (44, 39, Lair:6) a +0 hand axe (47, 21, Lair:6) a +4 chain mail (48, 3, Lair:6) a scroll of noise (51, 45, Lair:6) a +0 war axe a +0 leather armour (56, 45, Lair:6) a +0 troll leather armour Level 1 of the Swamp (0, 0, Swamp:1) 21 sling bullets (2, 14, Swamp:1) a +0 spear a +0 spear (2, 15, Swamp:1) a +0 spear (10, 14, Swamp:1) a +0 quarterstaff of crushing a +1 robe of cold resistance (20, 33, Swamp:1) an uncursed staff of poison (25, 25, Swamp:1) a +0 ring mail (43, 2, Swamp:1) a cursed ring of attention Level 2 of the Swamp (0, 0, Swamp:2) +0 swamp dragon scales (2, -13, Swamp:2) a +0 spear (4, -2, Swamp:2) 9 poisoned darts (5, -25, Swamp:2) a +0 quarterstaff (7, -31, Swamp:2) a scroll of random uselessness (14, -4, Swamp:2) 5 large rocks Level 3 of the Swamp (0, 0, Swamp:3) a cursed -2 hunting sling (1, -14, Swamp:3) a +0 lajatang (8, -26, Swamp:3) a book of Clouds (10, 9, Swamp:3) an uncursed staff of summoning (30, -10, Swamp:3) 21 sling bullets (36, -6, Swamp:3) 15 sling bullets (36, 4, Swamp:3) a +0 scale mail Level 4 of the Swamp (0, 0, Swamp:4) 28 arrows (14, 2, Swamp:4) a +4 quarterstaff of protection (unseen) (15, 1, Swamp:4) a +0 quarterstaff (unseen) (19, -17, Swamp:4) 19 stones (19, -5, Swamp:4) 21 arrows (23, -15, Swamp:4) a +0 plate armour a +3 great sword of slicing (23, 9, Swamp:4) a cursed -2 chain mail (25, 8, Swamp:4) a hydra corpse (skeletalised by now) (25, 10, Swamp:4) a hydra corpse (skeletalised by now) (26, -13, Swamp:4) +0 swamp dragon scales (26, 7, Swamp:4) the +0 robe "Roxzaqec" {rElec} It insulates you from electricity. (31, -11, Swamp:4) +0 swamp dragon scales (39, -10, Swamp:4) a +0 chain mail a cursed -2 bardiche (39, 18, Swamp:4) 146 stones (41, 5, Swamp:4) 24 stones (50, -14, Swamp:4) a +0 robe a +0 quarterstaff (50, 9, Swamp:4) 5 stones