Dungeon Crawl Stone Soup version 0.30-a0-1155-gf8af5b4991 (webtiles) character file. Game seed: 3977241651117126442 70 petermcneter the Slasher (level 4, 34/34 HPs) Began as a Demonspawn Gladiator on Apr 24, 2023. Got out of the dungeon alive. The game lasted 00:02:21 (1099 turns). petermcneter the Slasher (Demonspawn Gladiator) Turns: 1099, Time: 00:02:21 Health: 34/34 AC: 8 Str: 15 XL: 4 Next: 3% Magic: 4/4 EV: 12 Int: 9 God: Gold: 60 SH: 0 Dex: 25 Spells: 3/3 levels left rFire . . . b - +2 dagger of Mourning {freeze, rPois Dex+3} rCold . . . (no shield) rNeg . . . i - +0 ring mail rPois + c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: icy blue scales 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 long sword b - the +2 dagger of Mourning (weapon) {freeze, rPois Dex+3} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+3). rPois: It protects you from poison. Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) i - a +0 ring mail (worn) Jewellery h - a +6 ring of dexterity (left hand) Scrolls f - a scroll of immolation {unknown} g - 2 scrolls of teleportation {unknown} l - a scroll of identify {unknown} Potions j - a potion of mutation {unknown} k - a potion of degeneration {unknown} Skills: + Level 2.4 Fighting * Level 3.4 Long Blades + Level 2.2 Throwing + Level 1.0 Armour + Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Manifold Assault Tloc 0% N/A 100% 4 Dispersal Tloc 0% N/A 100% 6 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! b - a bubbling sapphire potion No target in view! j - a fizzy grey potion A giant cockroach comes into view. You see here the +2 dagger of Mourning {freeze, rPois Dex+3}. A giant cockroach is nearby! You slash the giant cockroach! You kill the giant cockroach! Your Dodging skill increases to level 3! You see here the +2 dagger of Mourning {freeze, rPois Dex+3}. k - the +2 dagger of Mourning {freeze, rPois Dex+3} Adjust (i)tems, (s)pells, or (a)bilities? k - the +2 dagger of Mourning {freeze, rPois Dex+3} Adjust to which letter? (? for menu, Esc to quit) b - the +2 dagger of Mourning {freeze, rPois Dex+3} k - a bubbling sapphire potion You feel agile. The +2 dagger of Mourning {freeze, rPois Dex+3} glows with a cold blue light! b - the +2 dagger of Mourning (weapon) {freeze, rPois Dex+3} l - a scroll labelled LANEGHY COMN An adder comes into view. The helpless adder fails to defend itself. You puncture the adder! You freeze the adder. You kill the adder! Your Armour skill increases to level 1! You see here an adder corpse. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. You hit the hobgoblin. You freeze the hobgoblin. The hobgoblin is heavily wounded. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! No target in view! You see here a bat corpse. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A rat comes into view. A goblin comes into view. It is wielding a +0 dagger. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. You punch the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold. You freeze the kobold. You kill the kobold! The rat barely misses you. You hit the goblin. You freeze the goblin. You kill the goblin! The rat barely misses you. You hit the rat. You freeze the rat. You kill the rat! No target in view! No target in view! Things that are here: a +0 dagger; a +0 dagger; 9 stones An adder comes into view. The adder hisses angrily. The adder misses you. You hit the adder. You freeze the adder. The adder is moderately wounded. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. The adder closely misses you. You barely miss the adder. The adder is moderately wounded. The adder misses you. You hit the adder. The adder seems to slow down. You freeze the adder. The adder is heavily wounded. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. You hit the adder. The adder seems to slow down. You freeze the adder. You kill the adder! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A menacing aura infuses your magic. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..........................># #. ######.......#############.#####. ....#........# #............... ....#........# #.#######.#####. ....#...##########.# #.# #. ...................# #.###### ......).############ ###.#..... ####....# #...# #...#.#### #....#######.@.## ###.#.#.# ####.#.....##.#....###.....#.# .......###.##.####.##......#.# ####.#.###..#......##......#[# #.#[.##....≈≈...........#.# #.##.##....≈≈...........#.# #.##.##.................#.# #.##.##...#######.......#.# #.##..#.......# ##.##.#.#.# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A worm (D:2) 3 dart slugs 2 ball pythons (D:1) 5 bats 3 endoplasms 2 giant cockroaches A goblin (D:2) 4 hobgoblins A frilled lizard (D:1) 7 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | petermcneter the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 85 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 85 | D:1 | Reached XP level 2. HP: 13/22 MP: 2/2 153 | D:1 | Reached skill level 2 in Throwing 352 | D:1 | Reached skill level 3 in Long Blades 805 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 894 | D:2 | Identified the +2 dagger of Mourning {freeze, rPois Dex+3} 897 | D:2 | Reached skill level 3 in Dodging 931 | D:2 | Reached skill level 1 in Armour 1041 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1041 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1099 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic D:2: layout_loops_cross, minmay_ruptured Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.2 Long Blades | 3 | 3.4 Dodging | 3 | 3.0 Armour | 1 | 1.0 Fighting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 77 | || 77 Punch | 2 | || 2 Dagger | 17 | || 17 Stab: Distracted | 1 | || 1 Sleeping | 2 | || 2 Armour: Leather armour | 30 | || 30 Ring mail | 11 | || 11 Dodge: Dodged | 49 | || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1047 | 69 | 0 | 812 | 2 | 558.0 | Dungeon | 1116 | 1047 | 69 | 0 | 812 | 2 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 696 daAuts D:2: 420 daAuts Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic D:2: layout_loops_cross, minmay_ruptured Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1047 | 69 | 0 | 812 | 2 | 558.0 | Dungeon | 1116 | 1047 | 69 | 0 | 812 | 2 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 696 daAuts D:2: 420 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 +-------+-------+-------+-------+-------+----------------------