pheathergobbo575 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -18, D:1) a +0 dagger (17, 2, D:1) a +0 club (24, -19, D:1) a +0 club (24, -18, D:1) a +0 club (27, -3, D:1) a +0 short sword (28, -17, D:1) 94 sling bullets (30, -12, D:1) 2 stones (37, 15, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 50 large rocks (3, 3, D:2) a +0 mace (6, -2, D:2) a +0 club (7, 21, D:2) 166 sling bullets (10, 12, D:2) 134 arrows (12, 49, D:2) a +0 leather armour (29, 30, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, -1, D:3) 99 stones (11, 13, D:3) a +0 leather armour (18, 44, D:3) a stone (31, 23, D:3) 72 stones (36, 27, D:3) a +0 club (40, 6, D:3) a +0 robe (41, 39, D:3) 239 poisoned needles (48, 3, D:3) 95 sling bullets (50, 54, D:3) a +0 club 3 stones (52, 42, D:3) a +0 rapier (53, 23, D:3) a +0 falchion (53, 24, D:3) a +0 dagger (57, 45, D:3) a +2 vampiric dagger Level 4 of the Dungeon (0, 0, D:4) 140 stones (8, -10, D:4) 139 arrows (14, -13, D:4) a +0 whip (17, -32, D:4) a +0 club (20, -36, D:4) 113 stones (32, -24, D:4) a +0 hand axe (50, -8, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon [Shop] Fonirpho's Armour Shop a +0 leather armour (22 gold) a +0 chain mail (49 gold) the +2 robe of Duty {rF+} (271 gold) It protects you from fire. a +0 robe (7 gold) a +0 plate armour (253 gold) a +0 pair of boots of running (346 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) the +3 chain mail of Noon {rN++ rCorr Int+4 Slay-4} (376 gold) It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +3 scale mail (231 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) (0, 0, D:5) 4 gold pieces (0, 4, D:5) a scroll of identify (2, -14, D:5) a +0 trident (2, -2, D:5) 25 gold pieces (2, -1, D:5) 125 sling bullets (2, 6, D:5) 18 gold pieces (3, 6, D:5) a scroll of amnesia (5, -2, D:5) a potion of heal wounds (9, -14, D:5) 2 potions of degeneration (10, -6, D:5) a cursed -1 giant club (11, -13, D:5) a +0 robe a +0 flail (12, -19, D:5) a +0 hand axe (13, -4, D:5) a +0 war axe (18, -8, D:5) a +0 arbalest (22, -26, D:5) 210 arrows a +0 shortbow (28, 11, D:5) 88 sling bullets (28, 17, D:5) the +9 flail "Harghoc" {speed, rPois rC+ Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from cold. It protects you from poison. (29, -16, D:5) a +0 chain mail a +0 flail 87 arrows a +0 shortbow (29, -15, D:5) a +0 robe a +0 dagger a +0 falchion of draining (30, 14, D:5) the +8 quarterstaff "Cuynasch" {venom, rC+ Stlth+} It poisons the flesh of those it strikes. It protects you from cold. It makes you more stealthy. a +0 plate armour (32, 6, D:5) 195 arrows (34, -26, D:5) a cursed +0 scale mail (36, -26, D:5) 71 arrows (39, -25, D:5) a +0 robe (41, -10, D:5) a +0 dagger a +0 robe (45, 6, D:5) 158 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident (2, 1, D:6) a +0 dagger a +0 robe a +0 flail a +0 ring mail (3, 20, D:6) a +0 hand axe (8, -29, D:6) 121 bolts (17, 1, D:6) a +0 mace (17, 3, D:6) a +0 mace (18, 1, D:6) a +0 mace (18, 3, D:6) a +0 mace (19, 1, D:6) a cursed -1 mace (19, 3, D:6) a +0 mace (22, 1, D:6) a +0 mace (25, 28, D:6) a +0 leather armour (28, 16, D:6) a +0 flail (34, 19, D:6) a cursed -1 giant club (39, 17, D:6) the +2 robe "Xounad" {rPois Int+4} It affects your intelligence (+4). It protects you from poison. (41, 9, D:6) a +0 trident (48, 12, D:6) 148 stones (49, -20, D:6) a +0 club (49, 18, D:6) a +0 long sword a +0 leather armour (50, -30, D:6) the +6 spear of Kaq Jypy {holy, -Tele rPois SInv Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. (50, 19, D:6) a +0 dagger a +0 robe (51, -9, D:6) a +0 robe a +0 dagger (56, -18, D:6) a +0 dagger a +0 robe (57, -14, D:6) a +0 dagger a cursed +0 robe (60, -15, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 plate armour a +0 scimitar (7, -2, D:7) a +0 robe a +0 dagger (8, 0, D:7) a +0 robe a cursed -3 great sword (11, 14, D:7) a +0 robe a +1 dagger of holy wrath (12, -12, D:7) the +5 short sword "Ciot" {antimagic, rPois Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from poison. (13, 13, D:7) a cursed +0 robe a +0 dagger a +0 flail a +0 ring mail (14, 13, D:7) a +0 morningstar (24, -14, D:7) a +0 giant spiked club (29, 18, D:7) a +0 plate armour (44, -9, D:7) a +0 scale mail (55, -8, D:7) 60 stones Level 8 of the Dungeon (0, 0, D:8) a cursed -2 longbow (3, 9, D:8) 105 bolts (4, 7, D:8) a +0 club a +0 robe a +0 battleaxe a +0 plate armour a +0 dagger (4, 14, D:8) a +0 robe (6, 17, D:8) a +0 dagger (unseen) (8, 15, D:8) a +0 hunting sling (12, -11, D:8) a cursed +0 chain mail (12, -10, D:8) a +0 dagger a +0 robe (12, -9, D:8) a +0 shortbow 165 arrows a cursed -3 whip (12, 25, D:8) 135 stones (13, 11, D:8) a +0 leather armour (14, 32, D:8) a +0 dagger of speed (16, 28, D:8) a +0 rapier (21, 10, D:8) a throwing net (21, 12, D:8) a +0 robe (23, 7, D:8) a +0 hunting sling 4 gold pieces (24, -12, D:8) a +0 robe (24, 8, D:8) a cursed +0 trident a +0 chain mail a scroll of vulnerability an orc corpse (skeletalised by now) (27, 6, D:8) a cursed +0 halberd 37 tomahawks a +0 robe (30, -4, D:8) +0 steam dragon scales (30, 30, D:8) a +0 mace a +0 leather armour (41, 42, D:8) a +0 ring mail (47, 1, D:8) 21 gold pieces Level 9 of the Dungeon (0, 0, D:9) a crocodile skeleton (9, 18, D:9) a potion of agility (11, -4, D:9) a +0 robe a cursed +4 morningstar (11, 0, D:9) a +0 robe (unseen) (12, -25, D:9) an adder corpse (skeletalised by now) (12, 11, D:9) 16 gold pieces (13, -1, D:9) a +0 robe (unseen) (13, 6, D:9) 15 gold pieces (14, 6, D:9) a scroll of teleportation (15, 4, D:9) a +0 rapier (15, 6, D:9) a +0 plate armour (15, 7, D:9) the ring of Nokoaten {+Fly rElec rN+ MR+} [ring of flight] It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (16, 6, D:9) a scroll of identify (18, -24, D:9) a +0 robe a +0 dagger (18, -23, D:9) a +0 chain mail a +0 short sword (19, -23, D:9) a +0 ring mail a +0 flail (20, -23, D:9) a +0 dagger (28, 0, D:9) 38 curare-tipped needles (unseen) (28, 1, D:9) a +1 short sword of draining (28, 2, D:9) 4 stones (28, 7, D:9) a +0 blowgun 57 poisoned needles (29, 2, D:9) a +0 club (30, 1, D:9) 5 stones (30, 2, D:9) 4 stones (30, 15, D:9) a +0 giant club (32, 16, D:9) a +0 dagger a +0 robe (33, 15, D:9) a +0 dagger (unseen) (40, 18, D:9) 23 gold pieces Level 10 of the Dungeon (0, 0, D:10) a potion of haste (2, 1, D:10) a +0 hand axe (3, 1, D:10) a +0 whip (still there?) a +0 dagger (still there?) (5, 0, D:10) 13 gold pieces (5, 9, D:10) a +0 dagger (unseen) (5, 10, D:10) a +0 ring mail (unseen) (6, 12, D:10) a +0 quarterstaff a +0 hunting sling 77 sling bullets a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe Level 12 of the Dungeon (0, 0, D:12) a +0 whip (4, 2, D:12) 192 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 gold pieces (2, -1, Lair:2) a throwing net {!f}