pheathergobbo575 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 10, D:1) an uncursed ring of teleportation (4, 7, D:1) a +0 leather armour (5, -5, D:1) a +0 mace (8, 10, D:1) a +0 club (13, 12, D:1) a +0 ring mail (18, -13, D:1) a +0 short sword (19, -19, D:1) a +0 dagger (21, -2, D:1) a +0 club (28, 0, D:1) a +0 ring mail (28, 17, D:1) 138 bolts (30, -8, D:1) a +0 falchion 10 tomahawks of dispersal {=f} (30, -7, D:1) a +0 club (30, -5, D:1) 143 stones (32, 1, D:1) 132 stones (34, 11, D:1) a +0 whip (35, -1, D:1) 40 stones (35, 12, D:1) a +0 falchion (39, -18, D:1) a +0 dagger (40, -19, D:1) a +1 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, -14, D:2) a +0 dagger a +1 robe of magic resistance (18, -8, D:2) a +0 dagger (23, -15, D:2) a +0 club (25, -13, D:2) a +0 club (26, -12, D:2) a +0 dagger (28, -35, D:2) a cursed -1 dagger (34, -29, D:2) (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, 3, D:3) a +0 falchion a +0 blowgun 18 poisoned needles (16, 4, D:3) a +0 ring mail (18, 10, D:3) a +0 club (19, 12, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe (20, 9, D:3) 3 stones (20, 18, D:3) a +0 dagger (20, 19, D:3) a +0 hand axe (21, 19, D:3) a +0 dagger 78 poisoned tomahawks (21, 30, D:3) a +2 whip of venom (22, 12, D:3) a +0 flail of protection 86 poisoned tomahawks (22, 16, D:3) a +0 flail a cursed +0 leather armour (32, -12, D:3) a +0 dagger 3 stones (33, -1, D:3) 113 bolts (33, 10, D:3) (unseen) (34, 34, D:3) a +0 leather armour (39, 17, D:3) a +0 dagger a +0 robe (43, 17, D:3) a +0 leather armour (44, -14, D:3) a +0 dagger 160 stones (45, 22, D:3) a +0 club Level 4 of the Dungeon [Shop] Ykahask's Antique Weapon Shoppe a +0 war axe of venom (136 gold) a +2 dagger of holy wrath (343 gold) a +2 rapier of speed (528 gold) the +2 hand crossbow "Wyvveef" {venom, rElec MR+} (743 gold) It poisons the ammo it fires. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 hand crossbow of flaming (182 gold) a +3 great sword of holy wrath (631 gold) a +0 flail (77 gold) a +10 blowgun (1199 gold) a +0 club (22 gold) a +2 hand axe of electrocution (429 gold) a cursed -1 flail (2 gold) a +0 short sword (66 gold) (0, 0, D:4) a +0 whip (8, -28, D:4) a +0 war axe (9, -17, D:4) 187 sling bullets (11, -24, D:4) a +0 ring mail (11, -19, D:4) a +2 dagger of venom a +0 robe (12, -19, D:4) a +3 dagger a +0 robe (13, -19, D:4) a +0 dagger a +0 robe (13, -18, D:4) a +0 hand axe (20, -23, D:4) the +5 rapier of the Fray {pain, rElec rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It insulates you from electricity. (21, -10, D:4) a +0 leather armour (22, -10, D:4) a +0 robe a +0 dagger (22, -8, D:4) a cursed +0 chain mail (22, -2, D:4) a +0 short sword a +0 leather armour (24, -5, D:4) a +0 club (26, -7, D:4) a +0 whip (28, -10, D:4) a +0 quarterstaff (29, -21, D:4) a +0 leather armour (33, -25, D:4) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (33, -16, D:4) a +0 whip (39, 11, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 149 arrows (2, 4, D:5) a +0 robe a +0 dagger (3, 4, D:5) a +0 dagger 137 stones (6, -24, D:5) a +0 chain mail (6, 1, D:5) a +0 ring mail (15, -36, D:5) (unseen) (15, -6, D:5) a +0 short sword a +0 leather armour (17, -6, D:5) a +0 hand axe a +0 leather armour (30, -29, D:5) 106 arrows (31, -32, D:5) a +0 plate armour (34, -15, D:5) 132 arrows (37, -17, D:5) a cursed -2 dagger a +0 robe a +0 dagger (38, -19, D:5) 67 stones (38, -9, D:5) a +0 spear (48, -3, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (11, 1, D:6) a +0 robe (12, -46, D:6) a +3 chain mail (14, -33, D:6) 63 stones (14, 1, D:6) a +0 ring mail (22, -27, D:6) (unseen) (25, 12, D:6) a +0 robe (42, -23, D:6) a +0 mace (49, -32, D:6) a +0 dagger a cursed +0 robe (51, 16, D:6) a +0 whip (56, -22, D:6) a +0 giant spiked club (57, -31, D:6) a +0 dagger (58, -22, D:6) 114 stones (58, 0, D:6) a +0 plate armour (60, 2, D:6) 193 stones Level 7 of the Dungeon (1, 31, D:7) a +0 cloak of invisibility (7, 34, D:7) a +0 dagger a +0 robe (9, -5, D:7) (unseen) (15, 30, D:7) a +0 troll leather armour (15, 36, D:7) a +0 scale mail (16, 32, D:7) a +0 giant club (24, 12, D:7) a +2 whip of draining a +0 war axe a +0 ring mail (24, 13, D:7) a +0 whip a +2 scimitar of draining a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a cursed +2 flail a +0 robe (2, 1, D:8) a +0 trident a cursed +0 robe (2, 2, D:8) a +2 spear a +0 robe (2, 3, D:8) a +2 mace of freezing a +0 robe (2, 5, D:8) a +0 hand axe a +0 robe (6, 3, D:8) a +0 flail 80 poisoned tomahawks a cursed -1 dagger a +0 robe (8, 2, D:8) a +0 dagger (12, 11, D:8) a +0 hand axe a +0 leather armour (12, 12, D:8) a +0 flail a cursed -1 leather armour (12, 13, D:8) a +0 dagger a +0 robe (21, 50, D:8) 154 bolts (29, 27, D:8) 68 poisoned needles (40, 17, D:8) a +1 morningstar a +0 chain mail (41, 17, D:8) a +0 giant spiked club a +0 giant club (41, 46, D:8) a +0 ring mail (46, 52, D:8) a +0 leather armour (47, 49, D:8) 285 sling bullets (50, 40, D:8) a +2 spear of flaming (52, 49, D:8) a +0 giant club a +0 giant club (57, 30, D:8) a +0 club a +0 leather armour (57, 32, D:8) a +0 club a +0 ring mail a +0 hand axe a +0 plate armour a +1 vampiric short sword 88 poisoned tomahawks Level 9 of the Dungeon (2, 12, D:9) a cursed -1 mace a +0 scale mail (8, -37, D:9) (unseen) (17, 11, D:9) 157 stones (21, -17, D:9) 187 stones (37, -15, D:9) a +0 spear a +0 robe (38, -10, D:9) a +0 dagger a +0 robe (39, -16, D:9) a +3 long sword of freezing a +0 robe (39, -15, D:9) a +5 long sword a +0 robe a +4 morningstar a +0 robe (39, -14, D:9) a +0 morningstar a +0 robe (39, 9, D:9) 83 bolts (39, 13, D:9) a +3 scimitar of flaming a +0 robe (52, 3, D:9) 164 arrows (55, -27, D:9) 122 stones (56, -6, D:9) a +0 great sword Level 10 of the Dungeon (0, 0, D:10) a +0 spear (3, -9, D:10) a +0 long sword a +0 plate armour a +0 scale mail (3, -8, D:10) a +0 dagger a +0 robe (4, -9, D:10) a +0 hand axe a +0 mace a +0 leather armour (4, -8, D:10) a +0 flail a +0 club a +0 leather armour a +0 scale mail (5, -9, D:10) a +0 hand axe (12, -9, D:10) a +0 quarterstaff a +2 hunting sling 180 sling bullets a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 1, Lair:1) 139 arrows (4, -25, Lair:1) 178 bolts (18, 0, Lair:1) a +0 dagger (34, -18, Lair:1) a +0 robe (35, 8, Lair:1) a +0 leather armour (38, -20, Lair:1) a +1 ring mail of magic resistance (44, -35, Lair:1) a +0 flail of chaos (44, 10, Lair:1) a +0 leather armour (45, -35, Lair:1) a potion of degeneration (49, -30, Lair:1) 95 javelins Level 2 of the Lair of Beasts (12, 16, Lair:2) the +8 hand axe of Cocs {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (13, 11, Lair:2) a +0 robe (14, 22, Lair:2) a +0 ring mail (18, 2, Lair:2) a cursed -3 rapier (20, -17, Lair:2) a +0 flail (37, 19, Lair:2) 110 stones (53, -14, Lair:2) a +0 robe (56, 17, Lair:2) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec Stlth-} It insulates you from electricity. It causes magical contamination when unequipped. It makes you less stealthy. (58, -12, Lair:2) (unseen) (58, -3, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (0, 5, Lair:3) a +0 cloak (8, 14, Lair:3) a +0 trident of venom a +0 ring mail a +0 medium shield (8, 36, Lair:3) 198 sling bullets (9, 19, Lair:3) a +0 leather armour (10, 20, Lair:3) a +0 spear (14, 28, Lair:3) 224 sling bullets (16, 30, Lair:3) a +0 falchion (19, 27, Lair:3) 134 poisoned needles (22, 20, Lair:3) a +0 broad axe 114 javelins of penetration {=f} a +0 chain mail (25, -2, Lair:3) 212 sling bullets (27, 8, Lair:3) 230 stones (28, 11, Lair:3) a +0 halberd (31, 4, Lair:3) 203 stones (32, 2, Lair:3) 171 arrows (35, 27, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (43, 34, Lair:3) a +0 battleaxe of venom a +0 chain mail Level 4 of the Lair of Beasts (17, 24, Lair:4) 57 poisoned needles (23, 17, Lair:4) 113 stones (28, 23, Lair:4) a +0 long sword (29, 22, Lair:4) 121 stones (31, 18, Lair:4) 50 large rocks (35, 40, Lair:4) 139 sling bullets (45, 37, Lair:4) 69 large rocks (56, -4, Lair:4) 112 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed staff of conjuration (4, -3, Lair:5) a potion of curing (unseen) (6, -1, Lair:5) a +0 pair of boots (unseen) (8, 6, Lair:5) 120 stones (9, -2, Lair:5) a wyvern corpse (10, 0, Lair:5) a scroll of identify (17, 0, Lair:5) 31 gold pieces