pheathergobbo575 the Dungeon (0, 51, D) an uncursed staff of earth (0, 52, D) a +4 scale mail of poison resistance (1, 13, D) a +0 plate armour (1, 32, D) a +0 hand axe of electrocution (still there?) a +0 hand axe (still there?) (1, 36, D) a +0 bardiche (still there?) a +0 cloak (still there?) a +4 ring of protection (still there?) an uncursed amulet of guardian spirit (still there?) a +0 long sword (still there?) (1, 38, D) a +3 halberd of venom (1, 50, D) a +1 kite shield of protection (1, 52, D) a condenser vane (2, 15, D) a +0 battleaxe of electrocution (still there?) an uncursed staff of conjuration (still there?) a book of Callings (still there?) an uncursed staff of fire (still there?) (2, 31, D) a +0 long sword (2, 33, D) an uncursed staff of death (still there?) a +1 spectral quarterstaff (still there?) a +0 scimitar (still there?) (2, 37, D) a +0 mace (still there?) a scroll of brand weapon (still there?) a +0 cloak (still there?) a +4 long sword of electrocution (still there?) (2, 39, D) a +0 battleaxe (2, 40, D) a +0 flail (2, 44, D) a +0 dire flail (2, 46, D) a +0 hand axe (2, 52, D) a +1 whip of electrocution (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 18, D) a +0 great sword (3, 19, D) a +0 plate armour (still there?) a +0 plate armour (still there?) (3, 32, D) an uncursed staff of conjuration (unseen) (3, 35, D) a +0 short sword (still there?) a cursed -4 ring of evasion (still there?) a +1 glaive of flaming (still there?) (3, 37, D) a +0 cloak a +0 glaive a +0 war axe a +1 halberd of freezing a +0 cloak (3, 39, D) a +0 long sword (unseen) (3, 50, D) a cursed amulet of inaccuracy (3, 51, D) a cursed amulet of inaccuracy (3, 52, D) a +1 rapier of speed (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 13, D) a +3 whip of draining (4, 16, D) a cursed +0 great mace (still there?) a +2 war axe of electrocution (still there?) a +0 chain mail (still there?) a cursed ring of attention (still there?) (4, 20, D) a +1 war axe of flaming (still there?) a +0 chain mail (still there?) (4, 38, D) a +1 dagger of holy wrath a +0 cloak (4, 39, D) a +0 halberd (4, 50, D) a phantom mirror (4, 52, D) an uncursed staff of conjuration (5, 14, D) a phantom mirror (still there?) +1 storm dragon scales (still there?) the +3 long sword "Lekuix" {vorpal, +Fly Str+4} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you fly. a +0 war axe (still there?) (5, 16, D) a +0 arbalest of freezing 24 bolts (5, 17, D) a +0 glaive a +3 plate armour of magic resistance (5, 19, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) (5, 32, D) the +7 hunting sling "Igihait" {venom, rElec rC+ Stlth+} It poisons the ammo it fires. It protects you from cold. It insulates you from electricity. It makes you more stealthy. (5, 33, D) a phantom mirror (still there?) the ring "Feliph" {Slay+3 Stlth-} (still there?) [ring of attention] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you less stealthy. a +0 glaive (still there?) (5, 37, D) a cursed -3 glaive (still there?) a +0 glaive (still there?) a +6 vorpal hand axe (still there?) (5, 38, D) a +0 cloak a +1 dire flail of protection a +0 cloak (5, 40, D) a +0 flail (unseen) (5, 50, D) a +0 kite shield of reflection (5, 51, D) a box of beasts (6, 4, D) a +0 robe a +0 short sword (6, 14, D) a +0 dire flail (6, 15, D) a +0 plate armour (6, 18, D) a +2 bardiche a +1 shortbow of freezing a +0 plate armour (6, 20, D) a +0 battleaxe a +0 chain mail (6, 32, D) a +0 halberd (6, 34, D) a +0 flail a +0 scimitar a +1 war axe of venom a +0 halberd a +0 cloak a +0 war axe a +0 vorpal hand axe a +2 whip of electrocution a +2 shortbow of flaming (6, 38, D) a +0 tower shield a +3 dagger of speed a +0 cloak (6, 50, D) an uncursed staff of earth (6, 51, D) a phantom mirror (still there?) a +1 dagger of venom (still there?) (6, 53, D) a +0 battleaxe of venom (unseen) (6, 57, D) (unseen) (7, 15, D) a +2 trident of pain a +3 plate armour a condenser vane (7, 16, D) a +0 long sword a +0 chain mail a cursed ring of attention an uncursed staff of death (7, 22, D) a large rock (7, 34, D) a +0 hand axe an uncursed ring of flight a +0 scimitar a +0 dagger (7, 50, D) an uncursed staff of death (7, 52, D) a tin of tremorstones (2/2) (8, 15, D) a +0 short sword of venom (8, 16, D) a +2 arbalest of flaming 17 bolts an uncursed staff of conjuration (8, 17, D) a +0 great sword (still there?) a +0 chain mail (still there?) (8, 19, D) 4 large rocks (8, 21, D) a +0 long sword (still there?) a +0 plate armour (still there?) (8, 32, D) a +4 quarterstaff of speed (8, 33, D) a +1 helmet of intelligence (8, 35, D) a +0 long sword (still there?) a +0 long sword (still there?) a +0 cloak (still there?) (8, 39, D) a +0 whip a +0 cloak (8, 50, D) a box of beasts a +2 flail of protection a cursed staff of air (8, 52, D) a +0 great sword of protection (9, 16, D) a +2 halberd of freezing (9, 17, D) 3 large rocks (unseen) (9, 18, D) a large rock (9, 19, D) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) (9, 33, D) a +0 short sword (9, 51, D) an uncursed staff of conjuration a +1 trident of protection (9, 52, D) a lightning rod (4/4) (still there?) a +6 ring of dexterity (still there?) (9, 53, D) an uncursed staff of cold (unseen) (9, 54, D) an uncursed staff of cold (unseen) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 14, D) a +0 long sword (10, 15, D) a phial of floods (10, 16, D) a +2 scimitar of distortion a +0 chain mail a +2 kite shield a book of Misfortune (10, 17, D) a +1 battleaxe (still there?) a +0 chain mail (still there?) (10, 18, D) a +0 vorpal long sword (still there?) a +5 arbalest of flaming (still there?) 20 bolts (still there?) (10, 19, D) a +1 battleaxe (still there?) a +0 plate armour (still there?) (10, 32, D) a phantom mirror (10, 33, D) a lightning rod (4/4) (10, 34, D) a +5 arbalest of freezing (10, 35, D) an uncursed staff of fire (10, 41, D) a cursed -2 rapier a +0 cloak (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 16, D) a +2 scale mail of cold resistance (11, 17, D) 3 large rocks (11, 32, D) a lightning rod (4/4) (11, 50, D) a phial of floods (12, 15, D) an uncursed staff of fire (12, 33, D) a +0 short sword (12, 50, D) the +0 flail "Bilemnee" {vorpal, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (12, 52, D) a +7 vorpal halberd (13, 33, D) a tin of tremorstones (2/2) (13, 34, D) a phial of floods (13, 50, D) an uncursed staff of fire (13, 51, D) an uncursed staff of conjuration (14, 51, D) the cursed +0 leather armour "Umek" {rC+} It protects you from cold. It has a curse placed upon it. (14, 52, D) an uncursed staff of cold (15, 31, D) an uncursed ring of ice the ring of Vehumet's Castigation {*Contam rF+ rN++ Int+5} [ring of protection from fire] It affects your intelligence (+5). It protects you from fire. It greatly protects you from negative energy. It causes magical contamination when unequipped. an uncursed ring of flight the ring of Bish {Int+6 Stlth+} [ring of intelligence] It affects your intelligence (+6). It makes you more stealthy. an uncursed ring of fire the ring "Ubab Yno" {rC++ AC+4} [ring of protection] It affects your AC (+4). It greatly protects you from cold. the ring "Ebism" {Int+3 Stlth-} [ring of attention] It affects your intelligence (+3). It makes you less stealthy. an uncursed ring of protection from fire an uncursed ring of positive energy an uncursed ring of stealth an uncursed amulet of magic regeneration the ring of the Lotus Blossom {*Drain rC+ rN+ MR+++ Stlth+} [ring of stealth] It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. an uncursed ring of wizardry a +4 ring of evasion an uncursed ring of magical power an uncursed ring of protection from cold a cursed ring of wizardry (18, 48, D) an uncursed staff of air (19, 0, D) an uncursed staff of conjuration (19, 1, D) a +1 leather armour of cold resistance (19, 2, D) a +0 long sword (still there?) a +0 scale mail (still there?) (19, 17, D) a +2 quarterstaff of draining (19, 32, D) an uncursed staff of earth (19, 33, D) a +2 whip of venom (20, 0, D) a +0 long sword (20, 1, D) a phantom mirror (20, 16, D) a +6 scimitar of holy wrath (20, 17, D) a +4 mace of protection (20, 50, D) a +0 rapier a +0 leather armour a +0 dagger (21, 0, D) a +0 leather armour (21, 1, D) a lightning rod (4/4) (21, 2, D) a +3 vorpal dire flail (21, 16, D) a phial of floods (21, 17, D) a +2 rapier of venom (21, 32, D) a +1 dagger of venom (21, 33, D) a +2 dagger of venom (21, 34, D) a +3 battleaxe of freezing (21, 36, D) a +0 trident (still there?) an uncursed ring of ice (still there?) (21, 48, D) a +0 pair of boots of stealth (21, 49, D) a +0 dagger the +7 fustibalus "Piemylon" {venom, rPois rF+ MR+ Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (21, 50, D) a +0 shortbow 19 arrows a +2 robe of fire resistance a box of beasts (21, 52, D) a +0 short sword (still there?) a +0 shortbow (still there?) 20 arrows (still there?) a +2 chain mail of poison resistance (still there?) 4 potions of heal wounds (still there?) a cursed -2 scimitar (still there?) the +0 chain mail of the Game of Life {Str+3 Int+4} (still there?) It affects your strength (+3). It affects your intelligence (+4). a +0 shortbow (still there?) (21, 53, D) 12 arrows (22, 1, D) a +0 long sword a +0 chain mail the Grimoire of Mutagenic Ignition Spells Type Level Known a - Wereblood Transmutation 2 yes b - Passwall Transmutation/Earth 2 yes c - Fireball Conjuration/Fire 5 yes d - Alistair's Intoxication Transmutation/Poison 5 yes e - Statue Form Transmutation/Earth 6 yes the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (22, 2, D) a +0 rapier a +0 longbow 42 arrows the +2 leather armour of Uskayaw's Condemnation {*Slow +Inv rF+++ Stlth+} It renders you almost immune to fire. It lets you turn invisible. It may slow you when you take damage. It makes you more stealthy. (22, 5, D) a +1 vampiric battleaxe (22, 17, D) a +1 chain mail of cold resistance (22, 19, D) a +4 scythe (22, 21, D) a +0 short sword (22, 33, D) a tin of tremorstones (2/2) (22, 34, D) a lightning rod (4/4) (22, 37, D) a +2 vampiric scythe (22, 48, D) an uncursed staff of conjuration (22, 50, D) a cursed +0 dagger a +0 scale mail a +1 whip of venom a +0 leather armour a Fen Folio (22, 53, D) a +0 long sword (still there?) a +0 chain mail (still there?) a cursed ring of wizardry (still there?) (23, 0, D) a +1 hand axe of draining (23, 1, D) an uncursed staff of fire (23, 3, D) a +0 longbow 54 arrows a +0 leather armour (23, 17, D) a cursed staff of poison (23, 21, D) a +2 scythe of protection (23, 48, D) a +0 short sword (still there?) Sif Muna's Handbook of Frigorific Creation (still there?) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Ice Form Ice/Transmutation 4 yes c - Spellforged Servitor Conjuration/Summoning 7 yes d - Summon Hydra Summoning 7 yes (23, 50, D) a +2 hand axe of freezing a +0 ring mail of magic resistance (23, 52, D) a +0 long sword (still there?) a +1 dire flail of holy wrath (still there?) (23, 53, D) a +0 ring mail a +0 long sword a +2 flail of holy wrath (24, 0, D) an uncursed staff of conjuration (24, 1, D) an uncursed staff of cold (24, 2, D) a +0 leather armour (still there?) a +1 robe of fire resistance (still there?) the +11 flail of Glory {venom, Fragile Dex+7 Stlth+} (still there?) It poisons the flesh of those it strikes. It affects your dexterity (+7). It will be destroyed if unequipped. It makes you more stealthy. a +0 rapier (still there?) (24, 3, D) a +0 longbow (24, 4, D) a +0 chain mail a +0 quick blade a +0 quick blade a +0 leather armour (24, 6, D) a +0 long sword of electrocution (24, 17, D) a phantom mirror a +5 dagger of freezing a cursed -4 ring of intelligence (24, 18, D) a +2 long sword of electrocution (24, 33, D) a +1 trident of freezing (24, 34, D) a +0 flail of protection (24, 35, D) a +1 scythe of venom (24, 48, D) a +0 dagger (24, 49, D) a +0 long sword (still there?) a +0 shortbow (still there?) 22 arrows (still there?) a +2 leather armour of poison resistance (still there?) a +0 long sword of distortion (still there?) a lightning rod (4/4) (still there?) (24, 50, D) a +0 long sword an uncursed staff of death a cursed +0 shortbow 19 arrows (24, 52, D) a cursed -3 rapier (unseen) (24, 53, D) a cursed -2 longbow (still there?) 57 arrows (still there?) a +0 leather armour (still there?) (25, 1, D) a +0 scimitar a +0 short sword a +2 flail of protection a +0 dagger (25, 4, D) 42 arrows a +0 ring mail a +0 dagger a +0 short sword (25, 16, D) a +0 short sword a phantom mirror (25, 34, D) a +1 plate armour of cold resistance (25, 36, D) a +0 trident (still there?) an uncursed ring of stealth (still there?) (25, 38, D) a +3 scythe of venom (25, 48, D) a +0 short sword (still there?) a cursed +0 ring mail (still there?) a +4 ring of slaying (still there?) (25, 49, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an uncursed amulet of regeneration (still there?) a +0 dagger (still there?) (25, 52, D) a +0 short sword (still there?) a +0 shortbow (still there?) 16 arrows (still there?) (26, 0, D) the +7 shortbow "Birhet" {venom, *Drain Int+2 Dex+3} It poisons the ammo it fires. It affects your intelligence (+2). It affects your dexterity (+3). It causes draining when unequipped. a +0 rapier (26, 1, D) a +0 short sword of draining (26, 4, D) a +1 glaive of holy wrath a +0 shortbow 18 arrows (26, 32, D) a +0 mace of holy wrath (26, 38, D) a +3 scythe of protection (26, 48, D) a +5 hand crossbow (26, 49, D) an uncursed staff of conjuration (still there?) a +0 longbow (still there?) 17 arrows (still there?) a +0 leather armour (still there?) a +1 dire flail of holy wrath (still there?) the +3 arbalest of the Tundras {elec, +Blink Int+2 Dex+2} (still there?) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+2). It lets you blink. (26, 51, D) an uncursed staff of conjuration (still there?) a +5 morningstar of protection (still there?) a +3 rapier of draining (still there?) a +3 rapier of draining (still there?) a +0 leather armour (still there?) (26, 52, D) a +0 long sword (26, 58, D) an arrow (27, 0, D) a +0 spear of venom (still there?) a +0 scale mail (still there?) a lightning rod (4/4) (still there?) (27, 2, D) the +9 dagger of Zuenn {vorpal, +Rage rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you go berserk. a +3 dagger of distortion a +0 scale mail (27, 15, D) a +2 spear of freezing (still there?) a +2 dagger of draining (still there?) (27, 32, D) an uncursed staff of death (27, 33, D) a +4 vampiric trident (27, 34, D) a +4 plate armour of cold resistance (27, 48, D) a +0 hunting sling of flaming (27, 49, D) a +0 rapier a +1 vorpal broad axe an uncursed staff of death (27, 50, D) a +0 quarterstaff of pain (still there?) a +1 buckler of poison resistance (still there?) a +0 short sword (still there?) a +2 war axe of distortion (still there?) (28, 1, D) a +1 short sword of speed (28, 17, D) a +1 arbalest of freezing (still there?) a +1 falchion of electrocution (still there?) (28, 36, D) a +0 battleaxe (28, 48, D) a +0 long sword (28, 52, D) a +0 leather armour (still there?) a +0 rapier (still there?) (28, 55, D) 3 arrows (29, 0, D) a +0 long sword (29, 2, D) a +0 dagger (still there?) the amulet "Citaahew" {Acrobat Str+2 Int+6 Stlth-} (still there?) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+2). It affects your intelligence (+6). It makes you less stealthy. (29, 16, D) a lightning rod (4/4) (29, 17, D) a lightning rod (4/4) (29, 32, D) an uncursed staff of cold (29, 33, D) a +1 hat (29, 48, D) a +0 shortbow a +0 long sword 16 arrows a +0 leather armour an uncursed staff of cold a condenser vane a +0 long sword a lightning rod (4/4) (29, 55, D) a +5 flail of draining (30, 0, D) a +0 long sword (30, 48, D) a +1 whip of flaming a +0 dagger (30, 50, D) a +0 rapier (still there?) the +3 ring mail of Ijous {rCorr} (still there?) It provides partial protection from all sources of acid and corrosion. (30, 54, D) a +0 rapier (still there?) a +0 rapier (still there?) (31, 48, D) a +2 helmet of intelligence (31, 49, D) a +0 shortbow (still there?) a +2 vorpal halberd (still there?) 18 arrows (still there?) a +0 short sword (still there?) a +2 vorpal quarterstaff (still there?) a +4 short sword of draining (still there?) (31, 50, D) a +0 scale mail (still there?) a +0 dagger (still there?) (31, 51, D) the +6 mace of the Scorpion {drain, rPois MP+9 SInv} (still there?) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. a +0 longbow (still there?) 34 arrows (still there?) a +0 leather armour (still there?) (31, 54, D) a +0 leather armour (32, 48, D) the cursed +2 executioner's axe "Feurghab" {drain, *Noise +Rage rC+ rN++} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It greatly protects you from negative energy. It lets you go berserk. It may make noises in combat. It has a curse placed upon it. a +1 ring mail of fire resistance (32, 50, D) a +0 short sword (still there?) an uncursed ring of protection from magic (still there?) (33, 48, D) a +3 short sword of protection (33, 51, D) a +0 longbow (still there?) a +0 rapier (still there?) (34, 28, D) a +2 war axe of flaming (34, 48, D) a +0 shortbow (34, 49, D) Sifuyni's Papyrus of Burning Stones Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Leda's Liquefaction Hexes/Earth 4 yes d - Bolt of Magma Conjuration/Fire/Earth 5 yes (34, 50, D) 42 arrows (still there?) a phial of floods (still there?) (34, 51, D) a tin of tremorstones (2/2) (35, 14, D) an uncursed staff of earth (35, 29, D) a lightning rod (4/4) (36, 0, D) a +1 scythe of venom (36, 14, D) a lightning rod (4/4) (36, 15, D) a +0 vampiric war axe (36, 28, D) +1 shadow dragon scales (36, 29, D) a tin of tremorstones (2/2) (36, 31, D) a +0 club (still there?) a +0 robe (still there?) (37, -1, D) a +2 ring mail of cold resistance (37, 1, D) 7 potions of magic 6 potions of haste 10 potions of heal wounds 10 potions of curing (37, 14, D) a +2 vampiric glaive (37, 15, D) a +4 shortbow of freezing (38, 1, D) the cursed +1 leather armour "Madib" {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (38, 14, D) a +0 spear of freezing (38, 15, D) a phantom mirror (38, 29, D) a +5 hand axe of freezing (38, 48, D) the +2 great sword "Xechi" {vorpal, Fragile rC+ Int+2 SInv} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. It lets you see invisible. It will be destroyed if unequipped. a manual of Spellcasting (still there?) (38, 50, D) a box of beasts (39, 1, D) the cursed +0 short sword of Irritation {flame, *Rage rPois Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from poison. It may make you go berserk in combat. It has a curse placed upon it. (39, 3, D) an uncursed staff of death (39, 14, D) a +5 dire flail of draining (39, 15, D) the +3 flail "Baejagik" {holy, +Rage rF+ Str+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+8). It protects you from fire. It lets you go berserk. (39, 28, D) a +0 mace an uncursed staff of conjuration (39, 29, D) a +0 halberd a +0 robe (39, 31, D) the +4 quarterstaff "Odanit" {vorpal, rPois rF+ Int-5 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from fire. It protects you from poison. It lets you see invisible. (40, 0, D) an uncursed staff of poison the +3 plate armour "Sixtudoa" {rC+} It protects you from cold. (40, 14, D) an uncursed staff of death (40, 49, D) a komodo dragon corpse (40, 50, D) a cane toad corpse (41, 2, D) a +1 spear of distortion (41, 4, D) a +0 mace (41, 15, D) a cursed staff of cold (41, 28, D) a +2 robe (41, 30, D) a +0 battleaxe (still there?) a +0 robe (still there?) (41, 48, D) a +0 robe (still there?) a +2 mace of protection (still there?) a +2 hand axe of distortion (still there?) an elephant corpse (still there?) a spriggan corpse (still there?) (41, 52, D) a +0 quarterstaff (still there?) a +0 robe (still there?) the amulet of Tuetill {Acrobat +Fly rPois Stlth+} (still there?) [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from poison. It lets you fly. It makes you more stealthy. a spriggan corpse (still there?) (42, 0, D) an uncursed staff of earth (42, 15, D) a +4 mace of venom (42, 29, D) the +7 arbalest "Demonslayer" {penet, rElec} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It insulates you from electricity. (42, 47, D) a +2 mace of distortion (42, 50, D) a condenser vane a +0 plate armour of positive energy a +3 short sword of protection (43, 14, D) a box of beasts (43, 15, D) a box of beasts (43, 28, D) a +0 leather armour of cold resistance (43, 32, D) (unseen) (43, 33, D) a +0 spear (43, 47, D) an uncursed amulet of the acrobat (43, 51, D) the +6 hunting sling "Bebygg" {venom, rC+ rN+ MR+ Dex-2} It poisons the ammo it fires. It affects your dexterity (-2). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 hand axe (43, 53, D) an uncursed ring of flight (still there?) a +0 animal skin (still there?) a spriggan corpse (still there?) (43, 54, D) a +0 robe (still there?) a +6 ring of strength (still there?) a spriggan corpse (still there?) (44, 28, D) an uncursed staff of fire (44, 49, D) a +0 animal skin (still there?) an uncursed ring of positive energy (still there?) (44, 51, D) an uncursed staff of cold a +0 robe the cursed +0 robe of Elusk {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (44, 53, D) a water moccasin corpse (44, 54, D) a water moccasin corpse (45, 48, D) an uncursed staff of poison (45, 50, D) a +1 plate armour of cold resistance an uncursed staff of death a black mamba corpse (45, 54, D) a komodo dragon corpse (45, 56, D) a black mamba corpse (46, 48, D) an uncursed staff of fire (46, 51, D) a +0 helmet of intelligence the Reference Book on Orientation and Hexes Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 yes b - Fulminant Prism Conjuration/Hexes 4 yes c - Passage of Golubria Translocation 4 yes d - Malign Gateway Summoning/Translocation 7 no a +2 lajatang of speed a +0 robe a condenser vane a catoblepas corpse a spriggan corpse (46, 54, D) a cane toad corpse (46, 55, D) a catoblepas corpse (47, 48, D) a cane toad corpse (47, 49, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. a cane toad corpse (47, 50, D) a phial of floods (47, 51, D) a +0 war axe (still there?) a +0 animal skin (still there?) a cursed -4 ring of strength (still there?) a +2 long sword of holy wrath (still there?) a spriggan corpse (still there?) (47, 52, D) a hydra corpse (47, 53, D) a +2 flail of holy wrath (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (still there?) (47, 54, D) a +2 lajatang of electrocution a +0 robe a spriggan corpse (47, 55, D) a hydra corpse (47, 56, D) a +2 flail of protection (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (still there?) (48, 51, D) a +0 buckler a +2 demon whip of draining a +1 hunting sling of freezing (48, 53, D) a cursed +0 robe a +4 flail of protection a +0 robe a +0 buckler a spriggan corpse (49, 0, D) an uncursed staff of earth (49, 24, D) a +0 trident (49, 36, D) a +0 shortbow of flaming (still there?) a +1 mace of protection (still there?) a phantom mirror (still there?) the ring of Doubts {rF- Int+7 SInv} (still there?) [ring of see invisible] It affects your intelligence (+7). It makes you vulnerable to fire. It lets you see invisible. (49, 50, D) a +0 robe (still there?) a +0 buckler (still there?) a cursed +0 robe (still there?) a book of Necromancy (still there?) a spriggan corpse (still there?) (49, 52, D) a death yak corpse (49, 53, D) a komodo dragon corpse (50, 0, D) a +1 vorpal long sword (50, 48, D) a tin of tremorstones (2/2) a +0 robe a +2 tower shield of reflection (50, 49, D) a +4 scale mail of fire resistance a +1 robe of magic resistance a +6 quick blade an elephant corpse (50, 51, D) a +4 short sword of freezing a +0 broad axe a +2 ring mail of poison resistance a +1 vorpal falchion (51, 0, D) an uncursed staff of death a phantom mirror (51, 3, D) a +0 robe the cursed +0 flail of the Warrior-Mage {flame, *Slow rC+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from cold. It may slow you when you take damage. It has a curse placed upon it. a +3 battleaxe a +0 robe (51, 25, D) the cursed +1 flail of Annoyance {pain, Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It has a curse placed upon it. (51, 27, D) 5 large rocks (still there?) a +0 vorpal war axe (still there?) 7 boomerangs (still there?) (51, 28, D) a +0 trident (still there?) a throwing net (still there?) an uncursed amulet of magic regeneration (still there?) (51, 43, D) a +0 halberd a +0 robe (51, 47, D) a +0 hand axe (still there?) a blink frog corpse (still there?) (51, 54, D) a cane toad corpse (52, 0, D) a +0 hand axe of flaming (52, 2, D) a +0 robe a cursed +4 mace a +0 robe (52, 4, D) an uncursed staff of fire a +0 robe (52, 5, D) a +0 battleaxe (52, 11, D) a +2 hand axe of venom a +0 flail of holy wrath the +1 plate armour of Lopenn {rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. a +0 dagger (52, 24, D) a +0 scimitar of protection (52, 28, D) a +0 leather armour (unseen) (52, 29, D) a +2 spear of freezing (still there?) 14 silver javelins (still there?) a +0 leather armour (still there?) a cursed -1 trident (still there?) (52, 37, D) an uncursed ring of see invisible (52, 42, D) a +0 mace (52, 50, D) the +2 hand axe of Somewhere Else {protect, *Contam rC++ rN+ Dex+3} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It greatly protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. a +0 robe (still there?) a +2 vorpal trident (still there?) a +0 animal skin (still there?) a +4 shortbow of flaming (still there?) a spriggan corpse (still there?) (53, 0, D) a +0 dagger (53, 2, D) a +0 great sword of holy wrath (still there?) a +0 robe (still there?) (53, 12, D) an uncursed staff of earth a +0 robe (53, 15, D) a cursed -1 long sword a +2 long sword of freezing a +0 robe (53, 16, D) a +0 plate armour a +1 short sword of speed a +6 flail of draining a +0 robe (53, 24, D) an uncursed staff of air (53, 25, D) a tin of tremorstones (2/2) (53, 26, D) 4 boomerangs (53, 29, D) 17 javelins (unseen) (53, 36, D) a +2 plate armour of fire resistance (53, 48, D) a lightning rod (4/4) an uncursed ring of flight (53, 49, D) a box of beasts (53, 52, D) a +0 animal skin (still there?) a yak corpse (still there?) (54, 1, D) a phial of floods (54, 6, D) a +0 dagger (54, 11, D) a +1 robe of cold resistance a +0 trident (54, 28, D) a +0 quarterstaff of distortion 16 silver javelins a +0 leather armour (54, 29, D) an uncursed amulet of magic regeneration a +0 spear of venom (54, 33, D) a silver javelin (54, 36, D) a box of beasts (still there?) a Fen Folio (still there?) (54, 49, D) a lightning rod (4/4) (still there?) a condenser vane (still there?) (54, 50, D) a blink frog corpse (55, 0, D) a cursed staff of death (55, 3, D) a cursed +1 dire flail of draining (still there?) a +0 robe (still there?) (55, 24, D) a +0 spear (56, 0, D) a +2 short sword of draining (57, 11, D) a +6 ring of dexterity an uncursed ring of positive energy an uncursed ring of stealth an uncursed amulet of the acrobat an uncursed amulet of guardian spirit the cursed ring of Sohock {Str-4 Stlth+} [ring of strength] It affects your strength (-4). It makes you more stealthy. It has a curse placed upon it. a +4 ring of protection the ring "Ystregh" {rF- rN+ Str+2 Int+6} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from negative energy. a +4 ring of evasion an uncursed ring of positive energy a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. an uncursed ring of poison resistance a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight 2 scrolls of fear 5 scrolls of remove curse 5 scrolls of identify a scroll of holy word 7 scrolls of fog 5 potions of might 4 potions of resistance 2 potions of invisibility 2 potions of brilliance 3 potions of berserk rage an uncursed ring of protection from cold (58, 47, D) a +3 ring mail of fire resistance (58, 49, D) the +3 chain mail "Beuthrovo" {rElec} It insulates you from electricity. (59, 36, D) an uncursed staff of air (59, 37, D) a +3 leather armour of fire resistance (59, 38, D) a +0 great sword of flaming (59, 47, D) a +2 war axe of distortion (59, 48, D) the +1 shortbow "Hiraur" {venom, rN+ Str+4 Int-5 Stlth+} It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (-5). It protects you from negative energy. It makes you more stealthy. (60, 28, D) a +0 scale mail (unseen) (60, 37, D) the +8 battleaxe "Imephoup" {flame, +Inv MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It lets you turn invisible. (60, 38, D) +0 fire dragon scales (60, 47, D) a +4 rapier of electrocution (60, 48, D) a box of beasts (60, 49, D) a +1 vampiric war axe a +2 rapier of flaming (61, 0, D) a +2 dagger of holy wrath (61, 8, D) a phantom mirror (61, 9, D) a +0 shortbow 19 arrows (61, 26, D) a cursed staff of conjuration (61, 36, D) an uncursed staff of fire (61, 48, D) the +3 salamander hide armour {Flames rF++ rC--} It greatly protects you from fire. It makes you very vulnerable to cold. (62, 0, D) a +3 flail of protection (62, 8, D) a +2 robe of positive energy (62, 9, D) an uncursed staff of poison (62, 13, D) an arrow (62, 16, D) an uncursed staff of air (62, 27, D) an uncursed staff of conjuration a +0 dagger (62, 47, D) a lightning rod (4/4) (62, 48, D) an uncursed staff of death (62, 49, D) a +3 morningstar of protection (63, 0, D) a box of beasts (63, 8, D) a +2 leather armour of fire resistance (63, 10, D) a +0 short sword (still there?) a +0 longbow (still there?) 12 arrows (still there?) a +0 leather armour (still there?) (63, 16, D) a +0 rapier (63, 17, D) a +0 robe a +0 short sword the +6 rapier "Xauwnya" {vorpal, +Rage rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you go berserk. (63, 23, D) 2 curare-tipped darts (63, 26, D) a +1 scale mail of cold resistance (63, 27, D) a +0 falchion (still there?) a +0 leather armour (still there?) a phantom mirror (still there?) (63, 28, D) a +0 war axe (still there?) a cursed +0 chain mail (still there?) (63, 30, D) a +0 short sword (63, 37, D) an uncursed staff of air (63, 47, D) a phial of floods (63, 49, D) a +0 flail of protection (63, 50, D) a +2 plate armour of magic resistance (64, 17, D) an uncursed ring of poison resistance (64, 23, D) a curare-tipped dart (64, 26, D) a +0 vampiric war axe a +0 robe a +0 dagger (64, 27, D) an uncursed staff of fire (64, 28, D) a cursed -3 club (still there?) a +0 ring mail (still there?) (64, 35, D) a +6 longbow of flaming (64, 47, D) a +2 helmet of see invisible (64, 48, D) a +2 robe of magic resistance (65, 18, D) a +0 spear (65, 22, D) a curare-tipped dart (65, 26, D) a +0 hand axe (65, 47, D) a +3 quarterstaff of speed (65, 48, D) a +2 chain mail of poison resistance (65, 49, D) a +1 helmet of intelligence (still there?) a tin of tremorstones (2/2) (still there?) (65, 50, D) the +8 broad axe "Ceopopos" {vamp, rPois rC+ rN+ Int-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-5). It protects you from cold. It protects you from poison. It protects you from negative energy. an uncursed staff of cold (66, 17, D) a +0 long sword of distortion a +0 robe (66, 18, D) a +4 shortbow of freezing (66, 19, D) a +0 dagger of venom a cursed +0 robe (66, 20, D) a curare-tipped dart (66, 21, D) a curare-tipped dart (66, 48, D) a condenser vane (66, 49, D) a condenser vane (67, 20, D) a +5 short sword a +0 robe (67, 47, D) a +4 vorpal hunting sling (67, 49, D) a lightning rod (4/4) an uncursed staff of earth (68, 50, D) an uncursed staff of fire (69, 1, D) an uncursed staff of air (69, 8, D) an uncursed amulet of magic regeneration (69, 36, D) a +0 dagger (69, 47, D) a cursed -4 ring of strength (69, 50, D) an uncursed staff of death (still there?) a +6 ring of intelligence (still there?) (70, -1, D) a +2 long sword of electrocution (70, 8, D) an uncursed staff of earth a +0 robe a +0 hand axe a +0 dagger (70, 10, D) a +0 dagger (still there?) a +0 robe (still there?) (70, 36, D) a +1 scythe of flaming (70, 39, D) a +0 short sword of venom (71, 10, D) a +2 flail of draining (71, 26, D) an uncursed staff of air (71, 28, D) a +0 morningstar (71, 36, D) a +1 ring mail of magic resistance (71, 37, D) a +0 short sword a +0 chain mail a +0 buckler a +2 leather armour of poison resistance (71, 40, D) a +0 dagger a +0 leather armour (71, 41, D) a +0 dagger a +0 leather armour (71, 48, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (72, 8, D) a +0 mace a +3 shortbow of freezing a +0 leather armour a +0 leather armour (72, 9, D) a cursed -4 ring of strength (72, 16, D) a lightning rod (4/4) (72, 17, D) an uncursed staff of earth (72, 18, D) a +3 hand axe of freezing a +0 robe (72, 19, D) a +0 mace a +0 robe (72, 20, D) a cursed +5 trident a +0 robe (72, 26, D) a phantom mirror (72, 29, D) a +0 spear a +0 robe (72, 36, D) an uncursed staff of fire (72, 37, D) a +2 dagger of holy wrath (72, 38, D) a +0 long sword (72, 47, D) the cursed +2 falchion "Impbane" {flame, rF- MR++ Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 48, D) an uncursed staff of air (73, 16, D) the +7 hand axe "Usehits" {vorpal, *Noise rF++ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It greatly protects you from fire. It may make noises in combat. (73, 17, D) a phial of floods (73, 26, D) a phial of floods (73, 27, D) a +0 robe a +3 dagger of venom (73, 36, D) a +2 ring mail of fire resistance (73, 39, D) a +0 rapier (still there?) a +0 scale mail (still there?) (73, 47, D) a +3 chain mail of cold resistance (73, 48, D) the cursed +1 halberd "Loisch" {flame, rElec rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (73, 49, D) an uncursed staff of earth a +1 leather armour of cold resistance (74, 0, D) a +0 ring mail of fire resistance (74, 47, D) the cursed +1 short sword of No Interval {drain, +Inv} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. It has a curse placed upon it. (74, 48, D) an uncursed staff of death (75, 47, D) a +2 robe of the Archmagi (75, 48, D) a +4 broad axe of venom (75, 49, D) a +3 falchion of freezing (76, 46, D) the ring "Jatask" {Fire MR+ Int+2 Stlth+} [ring of fire] It enhances your fire magic. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of see invisible the ring "Fuidwarch" {rC+ rN+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from cold. It protects you from negative energy. a +4 ring of protection an uncursed amulet of the acrobat the ring of Oghot {+Fly Dex+4} [ring of flight] It affects your dexterity (+4). It lets you fly. a +4 ring of protection an uncursed amulet of guardian spirit an uncursed ring of positive energy an uncursed ring of poison resistance the ring of Utotsias {Fire rElec Str+9} [ring of fire] It enhances your fire magic. It affects your strength (+9). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. the amulet "Coesy" {rElec rPois rN+ Regen+} [amulet of regeneration] It insulates you from electricity. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. an uncursed amulet of faith an uncursed ring of fire the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). the ring of Deuheixo {rC+ Str+4 Dex+3} [ring of protection from cold] It affects your strength (+4). It affects your dexterity (+3). It protects you from cold. a +4 ring of protection an uncursed ring of protection from cold an uncursed amulet of regeneration an uncursed amulet of reflection the ring "Puicir" {rC+ rN+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from cold. It protects you from negative energy.