Dungeon Crawl Stone Soup version 0.26.1-10-gdfb7c7de75 (webtiles) character file. Game seed: 4298348990493605262 8 philipeq the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Apr 2, 2021. Got out of the dungeon alive. The game lasted 00:00:49 (611 turns). philipeq the Skirmisher (Demonspawn Monk) Turns: 611, Time: 00:00:50 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire + . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fire resistance 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe i - a +0 ring mail (worn) Scrolls f - a scroll of remove curse {unknown} g - a scroll of magic mapping {unknown} h - a scroll of amnesia {unknown} Potions c - a potion of heal wounds {unknown} d - 2 potions of haste {unknown} e - a potion of might {unknown} j - a potion of flight {unknown} k - a potion of ambrosia {unknown} Skills: * Level 3.5 Fighting - Level 2.6 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) Message History You now have 17 gold pieces (gained 7). A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to heat. There is an open door here. There is an open door here. There is a fountain of clear blue water here. There is an escape hatch in the floor here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ........... .......#.# ........... .#######.## .# .# ############### ## #.............# #.............# #......@......# # #.............# # #.............# ## ######.⌠.###### .# #...# .# #.⌠.# .# #...# .# #.⌠.# .# #...# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | philipeq the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 498 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [demonic ancestry] 498 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 611 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, minmay_crystal_water Action || total -------------------------++------- Melee: Hand axe || 29 Armor: Ring mail || 21 Dodge: Dodged || 34