Dungeon Crawl Stone Soup version 0.27-a0-1118-ga84896973d (webtiles) character file. Game seed: 15840068417980998778 21 philipeq the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on May 2, 2021. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1133 turns). philipeq the Conjurer (Draconian Conjurer) Turns: 1133, Time: 00:02:13 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 65% Magic: 3/5 EV: 12 Int: 18 God: Gold: 82 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 dagger (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +0 whip f - a +0 dagger of holy wrath (weapon) Scrolls c - a scroll of magic mapping {unknown} d - 2 scrolls of identify {unknown} Potions a - 2 potions of haste {unknown} e - a potion of attraction {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Maces & Flails - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the rat but do no damage. The rat completely misses you. You completely miss the worm. The rat completely misses you. The worm bites you but does no damage. You barely miss the worm. The rat bites you but does no damage. You hit the worm but do no damage. Your tail-slap misses the worm. The worm bites you! The rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (100% to hit) The magic dart hits the worm. The worm is lightly wounded. The rat bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. The worm bites you! You die... . ########## .# .........# ..# #.......##...# #............# #.....<..$...# #....w@......# #.....r......# #.........[### ............# ####.......## ######### You could see a worm and a rat. Vanquished Creatures 4 ball pythons (D:1) 3 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A bat (D:2) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | philipeq the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 643 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 646 | D:1 | Learned a level 2 spell: Searing Ray 1133 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, serial_park_tiny_2, minmay_ruptured D:2: layout_basic, minmay_split_cup_large Action || total -------------------------++------- Melee: Whip || 14 Unarmed || 8 Tailslap || 2 Dagger || 12 Cast: Magic Dart || 24 Armor: Skin || 15 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1133 | 1133 | 0 | 0 | 1007 | 2 | 566.5 | Dungeon | 1133 | 1133 | 0 | 0 | 1007 | 2 | 566.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1118 daAuts D:2: 14 daAuts