Dungeon Crawl Stone Soup version 0.27-a0-1139-g28e009f8a6 (webtiles) character file. Game seed: 13328272277743472781 14 philipeq the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on May 7, 2021. Slain by a kobold ... wielding a +0 short sword (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (746 turns). philipeq the Conjurer (Draconian Conjurer) Turns: 746, Time: 00:01:07 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 31% Magic: 2/5 EV: 12 Int: 18 God: Gold: 36 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Scrolls a - a scroll of noise {unknown} b - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Skills: - Level 0.1 Maces & Flails * Level 2.1 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold closely misses you. Unknown command. You hit the kobold but do no damage. The kobold misses you. You hit the kobold but do no damage. The kobold closely misses you. You hit the kobold but do no damage. Your tail-slap misses the kobold. The kobold hits you with a +0 short sword. You die... . .#.....#####.....# .. #.##..# #.## #.##..# ..... #.#...# .....## #.#.#.# ....... #.#.#.# .......... #.#.#.# +#..........##.#.#.# ..............K@#...# ............######### #........... #.......... .......... ......... ......... ......... ......... You could see a kobold. Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 ball pythons (D:1) A bat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | philipeq the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 397 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 681 | D:1 | Learned a level 2 spell: Searing Ray 746 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Maces & Flails | | 0.1 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Whip || 41 Unarmed || 5 Club || 3 Tailslap || 4 Cast: Magic Dart || 5 Searing Ray || 2 Stab: Sleeping || 1 Armor: Skin || 14 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 752 | 752 | 0 | 0 | 604 | 1 | 752.0 | Dungeon | 752 | 752 | 0 | 0 | 604 | 1 | 752.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 752 daAuts