Dungeon Crawl Stone Soup version 0.27-a0-1182-gee19b5822f (webtiles) character file. Game seed: 13869365203621373266 612 philipeq the Conjurer (level 7, 0/50 HPs) Began as a White Draconian Conjurer on May 18, 2021. Slain by a howler monkey skeleton (5 damage) ... on level 7 of the Dungeon. The game lasted 00:11:38 (5746 turns). philipeq the Conjurer (White Draconian Conjurer) Turns: 5746, Time: 00:11:38 Health: 0/50 AC: 7 Str: 9 XL: 7 Next: 20% Magic: 0/10 EV: 12 Int: 20 God: Gold: 112 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . SeeInvis + d - +0 trident rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . h - +0 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn f - ring of see invisible MPRegen 0.12/turn g - ring of resist corrosion @: no status effects A: breathe frost, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Breathe Frost You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 flail c - a +0 dagger d - a +0 trident (weapon) l - a +1 mace Armour h - a +0 cloak (worn) Jewellery f - a ring of see invisible (left hand) g - a ring of resist corrosion (right hand) Wands n - a wand of flame (14) Scrolls b - 2 scrolls of identify e - 3 scrolls of teleportation j - a scroll of noise {unknown} k - a scroll of enchant armour m - a scroll of vulnerability {unknown} Potions i - 2 potions of cancellation {unknown} Skills: - Level 0.5 Short Blades - Level 0.1 Polearms - Level 3.0 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.7 Conjurations * Level 5.7 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 12% N/A 4% 3 Dazzling Flash Conj/Hex 26% N/A 14% 3 Beastly Appendage Tmut 4% N/A 16% 1 Corona Hex 2% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Wereblood Tmut 2% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Spider Form Tmut/Pois 1% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Ice Form Ice/Tmut 2% N/A 83% 4 Petrify Tmut/Erth 2% N/A 83% 4 Hydra Form Tmut 1% N/A 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You can breathe waves of freezing cold which knock back foes. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc. The orc is almost dead. The orc warrior closely misses you. A howler monkey skeleton comes into view. The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray misses the orc. You finish channeling your searing ray. The orc warrior hits you with a +0 mace! The orc warrior closely misses you. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 mace! Your magical contamination has completely faded away. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 75% to hit) The searing ray hits the orc warrior! The orc warrior is almost dead. The searing ray misses the orc. (Press . to maintain the ray.) The orc warrior hits you with a +0 mace! The searing ray hits the orc warrior. The orc warrior is almost dead. The searing ray hits the orc. You kill the orc! The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. You kill the orc warrior! The searing ray hits the howler monkey skeleton. The howler monkey skeleton is lightly damaged. You hit the howler monkey skeleton. The howler monkey skeleton is moderately damaged. The howler monkey skeleton hits you. You die... # ##########.###.# .......@Z))....# ##########...... ##### You could see a howler monkey skeleton. Vanquished Creatures A black bear (D:4) An orc warrior (D:7) An ogre (D:3) A scorpion (D:4) An iguana (D:3) 2 orc wizards 3 gnolls (D:3) 6 adders 3 worms A dart slug (D:1) 16 orcs 9 ball pythons 4 endoplasms 4 giant cockroaches 5 goblins 8 hobgoblins 18 jackals 3 quokkas 8 bats 5 frilled lizards 2 kobolds 10 rats 112 creatures vanquished. Vanquished Creatures (others) A river rat (D:3) 1 creature vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | philipeq the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 366 | D:1 | Learned a level 2 spell: Searing Ray 1061 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 2715 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/7 2847 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3310 | D:3 | Noticed an ogre 3315 | D:3 | Killed an ogre 3316 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/8 4062 | D:3 | Reached XP level 6. HP: 34/45 MP: 6/9 4208 | D:3 | Found a faded altar of an unknown god. 5036 | D:3 | Found a glowing silver altar of Zin. 5413 | D:4 | Reached skill level 5 in Conjurations 5413 | D:4 | Reached skill level 5 in Translocations 5560 | D:4 | Your scales start taking on an icy white colour. 5560 | D:4 | Reached XP level 7. HP: 50/50 MP: 4/10 5560 | D:4 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 5616 | D:4 | You fall into a shaft and drop 3 floors! 5746 | D:7 | Slain by a howler monkey skeleton Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_loops_ring D:3: layout_loops_ring, zin_scriptorium, shapermc_ecumenical_altar_flowoftime, lightli_sewer_entry_pipes D:4: layout_basic, makhleb_heckhound_becter D:7: layout_basic, minmay_temple_entry_slanted Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.0 Translocations | 2 4 5 | 5.7 Conjurations | 5 | 5.7 Short Blades | | 0.5 Polearms | | 0.1 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 220 | 13 | || 233 Unarmed | 10 | | || 10 Tailslap | 21 | 14 | 1 || 36 Mace | | 38 | || 38 Trident | | 67 | 7 || 74 Flail | | 14 | || 14 Cast: Magic Dart | 9 | | || 9 Searing Ray | 17 | 25 | 2 || 44 Iskenderun's Myst | | 1 | || 1 Use: Potion | 1 | 4 | || 5 Scroll | | 6 | || 6 Stab: Sleeping | 1 | 3 | || 4 Armor: Skin | 93 | 56 | 1 || 150 Dodge: Dodged | 183 | 147 | 6 || 336 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5859 | 5614 | 245 | 756 | 3854 | 5 | 1171.8 | Dungeon | 5859 | 5614 | 245 | 756 | 3854 | 5 | 1171.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1957 daAuts D:3: 1853 daAuts D:2: 1629 daAuts D:4: 288 daAuts D:7: 131 daAuts