philipeq Level 1 of the Dungeon [Shop] Jarr's Magic Scroll Shoppe a scroll of immolation (42 gold) a scroll of fear (42 gold) a scroll of acquirement (624 gold) a scroll of brand weapon (240 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of acquirement (624 gold) a scroll of torment (90 gold) (0, 0, D:1) 26 arrows (9, -23, D:1) a +0 dagger (11, -31, D:1) a +0 ring mail (19, -15, D:1) a +0 dagger (21, -25, D:1) a +0 dagger (26, -14, D:1) a +0 dagger (35, -13, D:1) a +0 club (35, 16, D:1) 15 stones (50, -18, D:1) 7 bolts (54, 2, D:1) a +0 short sword (55, -24, D:1) a +0 rapier (56, -22, D:1) a +0 short sword 2 stones Level 2 of the Dungeon [Shop] Modig's Book Shop Qiwnucomn's Volume of Toxins and Heat (742 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Inner Flame Hexes/Fire 3 no c - Spider Form Transmutation/Poison 3 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Alistair's Intoxication Transmutation/Poison 5 no a book of Debilitation (560 gold) a book of Flames (490 gold) a book of Necromancy (420 gold) a book of Geomancy (490 gold) a book of Callings (420 gold) a book of Cantrips (280 gold) a book of Clouds (630 gold) a Young Poisoner's Handbook (560 gold) a book of Maledictions (350 gold) a Grand Grimoire (1545 gold) (0, 0, D:2) a +0 club (2, 15, D:2) a +0 leather armour (24, 31, D:2) 8 stones (34, -3, D:2) 3 boomerangs a +0 club (34, 10, D:2) a +0 club (35, -3, D:2) a +0 scale mail (35, 12, D:2) a +0 dagger (43, -4, D:2) a +0 club (47, 29, D:2) 14 bolts (56, -3, D:2) 21 stones Level 3 of the Dungeon [Shop] Peopil's Weapon Shoppe a +0 trident (38 gold) a +0 long sword (38 gold) 10 sling bullets (55 gold) the +7 quarterstaff "Qaetuif" {freeze, Drain MP-9 Dex+8 Stlth+} (487 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). It affects your magic capacity (-9). It drains your maximum health when unequipped. It makes you more stealthy. 17 stones (18 gold) a +0 short sword (33 gold) a +2 scimitar of flaming (211 gold) a +1 vorpal war axe (134 gold) 15 stones (16 gold) (0, 0, D:3) a +0 ring mail (still there?) a +0 trident (still there?) an orc skeleton (still there?) (4, -25, D:3) a +0 giant club (4, -13, D:3) a +0 short sword (5, 1, D:3) 22 stones (6, -2, D:3) a +0 dagger (7, -32, D:3) a +0 mace (8, -9, D:3) a +0 dagger 3 stones (12, -15, D:3) a +0 hand axe (12, -14, D:3) a +0 chain mail 2 boomerangs a +2 whip of pain (14, -14, D:3) a +0 dagger (15, -23, D:3) a +0 mace (19, 13, D:3) 17 stones (38, -22, D:3) 17 sling bullets (43, -32, D:3) a +0 flail a +0 chain mail a +0 kite shield (47, 13, D:3) 16 sling bullets Level 4 of the Dungeon (0, 0, D:4) a potion of brilliance (2, -9, D:4) a potion of brilliance