philipeq Level 1 of the Dungeon [Shop] Byxzen's Antique Armour Shop a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +2 plate armour of willpower (1000 gold) a +0 pair of boots (112 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +2 ring mail of fire resistance (525 gold) a +0 leather armour (50 gold) a scarf of harm (225 gold) [Shop] Hiliazot's Book Shoppe a book of Flames (350 gold) a book of Callings (300 gold) a book of Conjurations (300 gold) a book of Burglary (750 gold) a book of the Dragon (900 gold) a book of Necromancy (300 gold) a book of Debilitation (400 gold) a book of Conjurations (300 gold) a book of Changes (250 gold) a book of Callings (300 gold) a book of Cantrips (200 gold) [Shop] Numuvipsa's Magic Scroll Emporium a scroll of enchant weapon (97 gold) 2 scrolls of identify (52 gold) a scroll of silence (97 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of blinking (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of blinking (97 gold) 2 scrolls of enchant weapon (195 gold) [Shop] Siechet's Antique Weapon Emporium a +0 hunting sling (36 gold) the +5 broad axe "Symimne" {flame, rElec Will++ Int+4 Dex-5} (1260 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (-5). It insulates you from electricity. It greatly increases your willpower. a +0 club (24 gold) a +0 hand axe (72 gold) a +4 lajatang of pain (1428 gold) a +0 falchion of holy wrath (177 gold) a +0 club (24 gold) a +0 short sword (72 gold) a +0 hand axe (72 gold) [Shop] Bowis's Assorted Antiques a +4 morningstar of freezing (788 gold) a +0 robe (18 gold) a potion of resistance (270 gold) a scroll of enchant armour (202 gold) a +3 ring mail of cold resistance (702 gold) a +0 ring mail (108 gold) a book of Air (945 gold) a potion of attraction (81 gold) a +0 whip (67 gold) a scroll of enchant weapon (202 gold) (0, 0, D:1) a +0 whip a stone (3, -23, D:1) a +0 spear (3, -21, D:1) a +0 club (3, -13, D:1) a +0 short sword 5 stones (4, -28, D:1) a +0 short sword a +0 ring mail (4, -12, D:1) a +0 dagger a stone (15, -41, D:1) 32 bolts (33, -37, D:1) 30 bolts (37, -10, D:1) 12 poisoned darts (38, -40, D:1) a +0 ring mail (39, -39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -1, D:2) a +0 whip 5 stones (27, -4, D:2) 27 stones (27, 18, D:2) 17 stones (33, 7, D:2) a +0 dagger (35, -1, D:2) a -1 dagger (38, -11, D:2) a +0 dagger (39, -4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 spear (6, 15, D:3) a +0 dagger (11, 2, D:3) a +0 whip (11, 10, D:3) a +0 mace (13, 4, D:3) a +0 robe (14, 27, D:3) a +2 dagger of pain (29, 3, D:3) 18 arrows (38, 22, D:3) a +0 whip (38, 24, D:3) a +0 mace (40, 23, D:3) a +0 dagger a +0 trident (49, 9, D:3) 8 gold pieces (49, 10, D:3) 13 gold pieces (49, 11, D:3) 13 gold pieces (still there?) 9 gold pieces (still there?) (50, 9, D:3) 9 gold pieces (50, 10, D:3) 10 gold pieces (50, 11, D:3) 8 gold pieces (51, 9, D:3) 8 gold pieces (51, 10, D:3) 12 gold pieces (51, 11, D:3) 9 gold pieces (55, 14, D:3) 19 stones Level 4 of the Dungeon [Shop] Souz's Weapon Shoppe 14 sling bullets (84 gold) 15 sling bullets (90 gold) a +0 mace (36 gold) a +0 falchion (36 gold) a +0 long sword (42 gold) a +2 antimagic quarterstaff (288 gold) a +0 hand axe (36 gold) 27 stones (32 gold) the +3 dagger of Integrity {pain, rC+} (408 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. a +2 long sword of venom (194 gold) 15 stones (18 gold) 20 arrows (48 gold) 11 bolts (26 gold) 17 arrows (40 gold) (0, 0, D:4) a +0 club (1, 5, D:4) a +0 hunting sling (11, 20, D:4) a +0 short sword (16, -8, D:4) 11 poisoned darts (18, -5, D:4) a +0 ring mail (24, 5, D:4) 14 stones (27, 20, D:4) a +4 spear (29, -5, D:4) a +0 club (32, 10, D:4) a +0 kite shield (32, 19, D:4) a +0 club (33, 19, D:4) a +0 chain mail (34, -3, D:4) a +0 robe (34, 3, D:4) a +0 mace (35, 8, D:4) a +0 whip (37, 21, D:4) 12 arrows (45, -1, D:4) 16 arrows Level 5 of the Dungeon (8, 15, D:5) a scroll of teleportation (14, -13, D:5) 25 stones (21, -11, D:5) a +0 giant club (39, -4, D:5) 12 bolts (48, 11, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 dagger 2 stones (18, -8, D:6) the -7 barding of Complete Protection {Int+8} It affects your intelligence (+8). (20, 40, D:6) 16 gold pieces (23, 2, D:6) a +0 dagger (23, 28, D:6) a necrophage skeleton (28, 45, D:6) a +0 bardiche (28, 46, D:6) a javelin (28, 48, D:6) 2 javelins (32, 40, D:6) a +0 quarterstaff (36, 36, D:6) 14 stones (42, 21, D:6) a +0 shortbow 27 arrows a centaur skeleton (44, 22, D:6) a +0 shortbow 8 arrows (45, 12, D:6) a +0 dagger (47, 22, D:6) a +0 shortbow 20 arrows (52, 16, D:6) a +0 dagger (52, 17, D:6) a +0 dagger a stone (52, 18, D:6) a +0 whip a +0 ring mail (53, 4, D:6) a +0 club (53, 11, D:6) a +0 cloak (54, 18, D:6) a +0 whip 3 stones a +0 scale mail a +0 whip