Dungeon Crawl Stone Soup version 0.27-a0-1391-g48c30b3128 (webtiles) character file. Game seed: 841152355917409089 8 philipeq the Skirmisher (level 2, 12/24 HPs) Began as a Demonspawn Fighter on July 1, 2021. Got out of the dungeon alive. The game lasted 00:00:23 (263 turns). philipeq the Skirmisher (Demonspawn Fighter) Turns: 263, Time: 00:00:24 Health: 12/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 14 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls f - a scroll of acquirement {unknown} g - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions d - a potion of might e - a potion of heal wounds {unknown} Skills: * Level 3.5 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 100% 1 Apportation Tloc 0% N/A 100% 1 Corona Hex 0% N/A 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Unknown command. You miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. You barely miss the quokka. The quokka barely misses you. x2 You slash the quokka! You kill the quokka! The bat hits you but does no damage. You block the quokka's attack. You hit the quokka. You kill the quokka! The bat hits you but does no damage. x2 You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Things that are here: a quokka corpse; a quokka corpse There is an open door here. You see here a +0 leather armour. There is a dry fountain, spattered with blood here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! +.........+.......# ##.........####....# #.........## #.....# ##.##.....## #.##### #..####..## #.# #......########.# #...##.##⌠...⌠#.# #...##.##.....#.# #..[...##.>.@.#.# ##.#..###.....#.# ######.#.####⌠...⌠#.# .......##..#.######.# ######.####.#######.# #.# ###.......# #.# #.#.####### #.####.#.# #........# There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) 2 quokkas (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | philipeq the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 203 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 203 | D:1 | Reached XP level 2. HP: 7/24 MP: 2/2 263 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_corners, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, minmay_tetromino_l4 Action || total -------------------------++------- Melee: War axe || 20 Armor: Scale mail || 18 Dodge: Dodged || 7 Block: Kite shield || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 276 | 219 | 57 | 0 | 165 | 1 | 276.0 | Dungeon | 276 | 219 | 57 | 0 | 165 | 1 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 276 daAuts