Dungeon Crawl Stone Soup version 0.28-a0-87-g9a7839dea9 (webtiles) character file. Game seed: 2071233703113388915 0 philipeq the Skirmisher (level 1, -4/18 HPs) Began as a Formicid Abyssal Knight on Aug 6, 2021. Was a Follower of Lugonu. Slain by an ancient zyme (5 damage) ... on level 2 of the Abyss. The game lasted 00:00:39 (109 turns). philipeq the Skirmisher (Formicid Abyssal Knight) Turns: 109, Time: 00:00:40 Health: -4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: badly diseased A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Depart the Abyss You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 54% 2 Confusing Touch Hex 0% N/A 78% 3 Vampiric Draining Necr 0% 2d6 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A spatial vortex comes into view. You dig through the rock wall. You dig through the rock wall. You retract your mandibles. You sense a monster nearby. You sense a monster nearby. You sense a monster nearby. You start resting. You sense a monster nearby. You start resting. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme is nearby! You open the door. A large abomination comes into view. There is an open door here. The large abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You open the door. You feel ill. The large abomination closely misses you. There is an open door here. You feel ill. You extend your mandibles. You dig through the rock wall. You feel ill. x2 You retract your mandibles. You extend your mandibles. You dig through the rock wall. An ancient zyme comes into view. You can't dig through that. You feel ill. You slash the ancient zyme! The ancient zyme is lightly damaged. The ancient zyme misses you. You riposte. You barely miss the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme closely misses you. You closely miss the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you. You die... # .## #####.. # #{##.# ## #.#@# . # ##{##x..# #..... ##..{###.# .ยง.. # #..xx. # ...# #.#.....# #.# ##... ...# .. ....##... # #.##### ##'## # .x.###...## You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | philipeq the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 52 | Abyss:2 | Noticed a starcursed mass 60 | Abyss:2 | Noticed a large abomination 70 | Abyss:2 | Noticed a small abomination 73 | Abyss:2 | Noticed a spatial vortex 90 | Abyss:2 | Noticed an ancient zyme 92 | Abyss:2 | Noticed a large abomination 97 | Abyss:2 | Noticed an ancient zyme 106 | Abyss:2 | Noticed an ancient zyme 109 | Abyss:2 | Slain by an ancient zyme Illustrated notes Levels and vault maps discovered: Abyss:2: base: Temple, evilmike_abyss_exit_vortex, hangedman_abyss_or_decor_jellyfish_corner, evilmike_abyss_exit_vortex, evilmike_abyss_exit_4, evilmike_abyss_exit_vortex, serial_sigils_hangedman_shear, hangedman_abyss_or_decor_clamps, bh_silent_lugonu_exit Action || total -------------------------++------- Melee: Falchion || 2 Abil: Dig || 4 Dodge: Dodged || 3 Rpst.: Falchion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 11 | 35 | 2 | 55.0 | Abyss | 110 | 110 | 0 | 11 | 35 | 2 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:2: 96 daAuts Abyss:1: 14 daAuts