philipeq

the Dungeon
(3, 2, D)
  a +5 triple sword
  a +5 great sword
  a +5 demon blade
(3, 3, D)
  a +5 lajatang
(3, 4, D)
  a +5 sling
  a +5 longbow
  a +5 orcbow
  a +5 shortbow
  a +5 triple crossbow
  a +5 arbalest
  a +5 hand cannon
(4, 2, D)
  a +5 rapier
  a +5 dagger
(4, 3, D)
  a +5 giant spiked club
  a +5 giant club
  a +5 great mace
  a +5 demon whip
(4, 4, D)
  a +5 bardiche
  a +5 demon trident
(4, 5, D)
  a +5 executioner's axe
  a +5 battleaxe
  a +5 broad axe
(4, 7, D)
  an orb of guile
  a +3 tower shield
  a +3 kite shield
  a +3 buckler
(4, 8, D)
  +5 ice dragon scales
  +5 fire dragon scales
  a +5 plate armour
(10, 0, D)
  the +6 Majin-Bo {spellvamp, MP+6 Int+6}
    Int+6:      It affects your intelligence (+6).
    MP+6:       It affects your magic capacity (+6).
  the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
    Acc+∞:      It never misses its target.
    SInv:       It lets you see invisible.
  the +10 dark maul {heavy}
  the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
    Mesm:       Its wielder is mesmerised by any visible foes, and it cannot be
    unequipped while any foes are visible.
    SInv:       It lets you see invisible.
    Fly:        It grants you flight.
    ^Drain:     It drains your maximum health when unequipped.
(10, 4, D)
  a serpent talisman
  a blade talisman
  a maw talisman
  a beast talisman
(11, 0, D)
  the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}
    rFlCloud:   It grants immunity to clouds of flame.
    rF++:       It greatly protects you from fire.
  the +6 shillelagh "Devastator" {shatter}
  the +11 plutonium sword {^Contam Stlth-}
    ^Contam:    It causes magical contamination when unequipped.
    Stlth-:     It makes you less stealthy.
  the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
    AC+3:       It affects your AC (+3).
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
    rPois:      It protects you from poison.
  the +9 sword of Zonguldrok {reap}
  the +13 scythe of Curses {drain, curses, ^Drain}
    ^Drain:     It drains your maximum health when unequipped.
  the +9 sword of Power {lifebolt}
  the +7 mace of Variability {chaos, chaos arc}
  the +8 storm bow {elec, penet}
(49, 0, D)
  a +1 falchion of protection
  (unseen)
(49, 1, D)
  the ring of the Sun {rF+ rN++ MP-5 AC+4 Str+2}
    [ring of protection]
    
    AC+4:       It affects your AC (+4).
    Str+2:      It affects your strength (+2).
    rF+:        It protects you from fire.
    rN++:       It greatly protects you from negative energy.
    MP-5:       It affects your magic capacity (-5).
  (unseen)
(49, 12, D)
  a +0 animal skin
(50, 0, D)
  a +0 robe of willpower
  (unseen)
(50, 1, D)
  the +0 helmet of Fortification {rF+ rC+++ Str+3 Dex-2}
    Str+3:      It affects your strength (+3).
    Dex-2:      It affects your dexterity (-2).
    rF+:        It protects you from fire.
    rC+++:      It renders you almost immune to cold.
  (unseen)
(50, 15, D)
  a +0 broad axe (still there?)
  a +2 robe of willpower (still there?)
(50, 24, D)
  a +5 arbalest
  (unseen)
(50, 29, D)
  a +0 club
  a wand of charming (6)
  a naga corpse
(50, 36, D)
  a +2 robe
  (unseen)
(50, 37, D)
  a +2 tower shield of fire resistance
(50, 38, D)
  a +0 war axe
  a +0 chain mail
(50, 39, D)
  a +0 arbalest (still there?)
  the staff of Irrepressible Laughter {*Corrode rElec rPois rN+++ MP-11 Air} (still there?)
    [staff of air]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    rElec:      It insulates you from electricity.
    rPois:      It protects you from poison.
    rN+++:      It renders you almost immune to negative energy.
    MP-11:      It affects your magic capacity (-11).
    *Corrode:   It may corrode you when you take damage.
    Air:        It increases the power of your Air spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
  a kobold corpse (still there?)
(50, 42, D)
  a +0 long sword
  a +0 chain mail
  a +0 giant club
  an orc corpse
(51, 0, D)
  a ring of resist corrosion
(51, 1, D)
  a +2 triple crossbow of electrocution
  (unseen)
(51, 6, D)
  a +0 dire flail
(51, 18, D)
  a +2 war axe of electrocution (still there?)
  a +0 animal skin (still there?)
  a spriggan corpse (still there?)
(51, 24, D)
  the +8 Wrath of Trog {antimagic, *Rage Rampage}
    It causes slowness and exhaustion when equipped.
    It extends the wielder's berserk rage when killing foes.
    *Rage:      It berserks you when you make melee attacks (+50% chance).
    Rampage:    It bestows one free step when moving towards enemies.
(51, 28, D)
  a +0 halberd
  an amulet of faith
  a naga corpse
  a ball python corpse
(51, 29, D)
  a water moccasin corpse
  a water moccasin corpse
(51, 37, D)
  a +3 mace of draining
(51, 39, D)
  a +0 arbalest of electrocution
  a +3 long sword
  a +0 chain mail
  an orc corpse
(51, 42, D)
  a warg corpse
(52, 0, D)
  a +2 scimitar of holy wrath
  (unseen)
(52, 1, D)
  the +2 dire flail of Kolaixy {protect, rC+ Str+8 Dex-4 Stlth+}
    Str+8:      It affects your strength (+8).
    Dex-4:      It affects your dexterity (-4).
    rC+:        It protects you from cold.
    Stlth+:     It makes you more stealthy.
  (unseen)
(52, 13, D)
  a book of Displacement
(52, 15, D)
  the +8 arc blade {discharge, rElec}
    rElec:      It insulates you from electricity.
  a +0 animal skin
  a spriggan corpse
(52, 18, D)
  a skyshark corpse
  a black mamba corpse
(52, 24, D)
  a +4 triple sword of flaming
(52, 25, D)
  a staff of death
(52, 28, D)
  a +0 halberd
  a naga corpse
  an adder corpse
(52, 39, D)
  a +0 dagger
  a +0 robe
  an orc corpse
(52, 40, D)
  a +0 dagger (still there?)
  a +0 robe (still there?)
  the ring "Fydostroed" {Will+ Int+4 Dex+3 Stlth-} (still there?)
    [ring of willpower]
    
    Int+4:      It affects your intelligence (+4).
    Dex+3:      It affects your dexterity (+3).
    Will+:      It increases your willpower.
    Stlth-:     It makes you less stealthy.
  an orc corpse (still there?)
(52, 41, D)
  a +0 giant club
  an ogre corpse
(52, 42, D)
  a +1 great sword of electrocution (still there?)
  a +0 plate armour (still there?)
(53, 0, D)
  a staff of earth
  (unseen)
(53, 1, D)
  a staff of conjuration
  (unseen)
(53, 13, D)
  a +0 war axe
(53, 18, D)
  a catoblepas corpse
(53, 24, D)
  the +3 leather armour "Puwaank" {*Slow rN+++ Str+2}
    Str+2:      It affects your strength (+2).
    rN+++:      It renders you almost immune to negative energy.
    *Slow:      It may slow you when you take damage.
  (unseen)
(53, 25, D)
  a +3 great mace of protection
(53, 30, D)
  a ball python corpse
(53, 37, D)
  a +4 scale mail of poison resistance
  (unseen)
(54, 0, D)
  a book of Minor Magic
(54, 1, D)
  the ring of Maltheism {rN+ Dex+6}
    [ring of dexterity]
    
    Dex+6:      It affects your dexterity (+6).
    rN+:        It protects you from negative energy.
  (unseen)
(54, 24, D)
  a staff of air
  (unseen)
(54, 26, D)
  a +0 trident
  a naga corpse
(54, 36, D)
  a +1 helmet of intelligence
(55, 1, D)
  a +4 plate armour of fire resistance
  (unseen)
(55, 12, D)
  a +1 leather armour of poison resistance
  (unseen)
(55, 24, D)
  a +0 short sword
(55, 27, D)
  a +1 falchion of holy wrath
  (unseen)
(59, 40, D)
  a +0 longbow
  a +0 leather armour
(60, 36, D)
  a wand of acid (2)
(60, 37, D)
  a +6 longbow of freezing
(60, 40, D)
  a +0 dagger
  a +0 shortbow
  a +0 leather armour
(60, 42, D)
  a +0 rapier
  a +0 rapier
  a +0 leather armour
  a ring of resist corrosion
  an elf corpse
(61, 20, D)
  a +0 orcbow
(61, 36, D)
  a +0 long sword
(61, 38, D)
  a ring of ice
  a ring of magical power
  a ring of ice
  a ring of flight
  an orb of light
  a +0 robe
  a +0 falchion
(61, 40, D)
  a +0 shortbow of freezing
  a +0 short sword
  a +0 leather armour
  an elf corpse
(61, 41, D)
  a +2 antimagic glaive
  a +0 rapier
(62, 8, D)
  a staff of fire
(62, 9, D)
  a staff of cold
(62, 17, D)
  a +7 morningstar of holy wrath
  (unseen)
(62, 19, D)
  3 large rocks
  a cyclops corpse (skeletalised by now)
(62, 20, D)
  a +0 trident
  a throwing net
  a merfolk corpse (skeletalised by now)
(62, 26, D)
  the +4 war axe of Reason {drain, rElec rPois rC- Int+4}
    Int+4:      It affects your intelligence (+4).
    rC-:        It makes you vulnerable to cold.
    rElec:      It insulates you from electricity.
    rPois:      It protects you from poison.
(62, 27, D)
  a staff of cold
  (unseen)
(62, 32, D)
  an acid dragon corpse (skeletalised by now)
(62, 36, D)
  the +4 hand axe of Honour {flame, Str+2}
    Str+2:      It affects your strength (+2).
(62, 37, D)
  a +0 ring mail of poison resistance
(62, 40, D)
  a +0 scimitar
  an elf corpse
(63, 0, D)
  a staff of fire
(63, 8, D)
  a +4 halberd of freezing
  (unseen)
(63, 11, D)
  a water moccasin corpse (skeletalised by now)
(63, 19, D)
  a +0 trident
  a merfolk corpse (skeletalised by now)
(63, 20, D)
  a +0 trident
  a merfolk corpse (skeletalised by now)
(63, 26, D)
  a +0 antimagic spear
(63, 27, D)
  the +3 flail of Guilt {flame, Int+3}
    Int+3:      It affects your intelligence (+3).
(63, 31, D)
  a wyvern corpse (skeletalised by now)
(63, 37, D)
  the +4 lajatang of the Sneaky Souls {spect, rPois SInv}
    rPois:      It protects you from poison.
    SInv:       It lets you see invisible.
  a +0 spectral quarterstaff
  an elf corpse
(64, 16, D)
  a +2 robe
  (unseen)
(64, 17, D)
  a +4 falchion of protection
  (unseen)
(64, 32, D)
  a rime drake corpse (skeletalised by now)
(65, 19, D)
  a +0 trident
  3 boomerangs
(65, 26, D)
  a +1 chain mail of poison resistance
  (unseen)
(67, 2, D)
  a +0 trident
  a boomerang
  a merfolk corpse (skeletalised by now)
(68, 0, D)
  a staff of fire
(68, 2, D)
  a +0 trident
  a merfolk corpse (skeletalised by now)
(69, 2, D)
  a +0 trident
  3 boomerangs
  a merfolk corpse (skeletalised by now)
(70, 8, D)
  the +9 broad axe of Hehair {holy, Str+4}
    Str+4:      It affects your strength (+4).
(70, 9, D)
  a staff of earth
(70, 11, D)
  a +0 dagger
  a +0 robe
(70, 12, D)
  a +0 dagger
  a +0 robe
  an orc corpse (skeletalised by now)
(70, 37, D)
  a +2 shortbow of flaming
  (unseen)
(71, 8, D)
  a +2 spear of flaming
(71, 11, D)
  a +0 club
  a +0 leather armour
(71, 16, D)
  the staff of Ru's Esteem {+Blink rElec rPois rC- rN+ Alchemy}
    [staff of alchemy]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    rC-:        It makes you vulnerable to cold.
    rElec:      It insulates you from electricity.
    rPois:      It protects you from poison.
    rN+:        It protects you from negative energy.
    +Blink:     It lets you blink.
    Alchemy:    It increases the power of your Alchemy spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
  (unseen)
(71, 20, D)
  a +0 short sword
(71, 26, D)
  a +0 mace of protection
  (unseen)
(71, 27, D)
  the +8 rapier of Greed {speed, *Rage Fly rC+ Str+3}
    Str+3:      It affects your strength (+3).
    rC+:        It protects you from cold.
    Fly:        It grants you flight.
    *Rage:      It berserks you when you make melee attacks (+20% chance).
  (unseen)
(71, 30, D)
  a +0 rapier
  a +0 robe
(71, 36, D)
  a +4 arbalest of electrocution
(71, 37, D)
  a +0 dagger of venom
(71, 41, D)
  a polar bear corpse (skeletalised by now)
(72, 9, D)
  the +0 leather armour of Fuigroeg {Dex+3}
    Dex+3:      It affects your dexterity (+3).
(72, 11, D)
  a +0 dagger
  a +0 robe
(72, 12, D)
  a +0 dagger
  an orc corpse (skeletalised by now)
(72, 21, D)
  a +4 short sword of speed
  (unseen)
(72, 26, D)
  a +1 battleaxe of freezing
(72, 29, D)
  a +0 spear
  a +0 buckler
  a spriggan corpse (skeletalised by now)
(72, 36, D)
  a +5 ring of evasion
(72, 37, D)
  a staff of cold
  a yak corpse (skeletalised by now)
(72, 42, D)
  a yak corpse (skeletalised by now)
(73, 1, D)
  a +2 glaive of protection
  (unseen)
(73, 3, D)
  a water moccasin corpse (skeletalised by now)
(73, 16, D)
  the +3 orcbow "Humeynk" {drain, Str+3 Dex+2 Stlth+}
    Str+3:      It affects your strength (+3).
    Dex+2:      It affects your dexterity (+2).
    Stlth+:     It makes you more stealthy.
(73, 17, D)
  a +1 rapier of venom
  (unseen)
(73, 21, D)
  a +0 dire flail of protection
(73, 27, D)
  a staff of fire
(73, 30, D)
  a +0 short sword
  a +0 robe
  a +0 buckler
(73, 36, D)
  a +1 vampiric glaive
(73, 41, D)
  a wolf corpse (skeletalised by now)
(74, 17, D)
  a +0 shortbow (still there?)
  a +2 antimagic short sword (still there?)
  a +0 leather armour (still there?)
  an elf corpse (skeletalised by now) (still there?)
(74, 19, D)
  a +0 rapier
  a +0 ring mail