philipeq the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight an orb of light a +0 robe a +0 falchion the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) a staff of conjuration (unseen) (59, 37, D) a wand of iceblast (4) (60, 36, D) a wand of paralysis (4) (60, 37, D) the +12 dagger of War {holy, Will+} Will+: It increases your willpower. (unseen) (61, 16, D) the +6 quick blade of the Known World {venom, rPois rC+ rN+ Stlth+} rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (61, 26, D) a +2 crystal plate armour (61, 36, D) the staff of the Teaching Priest {rN+ Int+3 Dex+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 37, D) a wand of digging (1) (62, 0, D) a +3 leather armour of cold resistance (62, 9, D) a +0 short sword of holy wrath (62, 11, D) an adder corpse (62, 16, D) a +2 sling of freezing (62, 17, D) a +0 dagger a +0 longbow a +0 leather armour a book of Power an elf corpse (62, 19, D) a +3 war axe of electrocution (unseen) (62, 20, D) a +1 heavy battleaxe (unseen) (62, 26, D) the +4 trident of the Lusting Queen {speed, *Noise +Blink rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. +Blink: It lets you blink. *Noise: It may make a loud noise when swung. (62, 27, D) a +3 chain mail of cold resistance (unseen) (62, 36, D) a wand of mindburst (3) (62, 37, D) a book of Iron (63, 11, D) an adder corpse (63, 16, D) a +1 scimitar of draining (63, 20, D) a +0 long sword a +0 buckler a +0 rapier a +0 chain mail an elf corpse an elf corpse (63, 21, D) a +1 hand axe of flaming (63, 36, D) 4 potions of haste (63, 37, D) a +2 scale mail of positive energy (unseen) (64, 16, D) a +2 dagger of venom (unseen) (64, 17, D) a staff of air (unseen) (64, 26, D) the +4 dagger of the Valley of Death {drain, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (64, 27, D) a granite talisman (65, 19, D) a +1 dire flail of venom (unseen) (65, 26, D) the staff of Moral Flaws {rN+ Dex+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (67, 2, D) a +0 hand axe an orc corpse (68, 0, D) a +2 orcbow (68, 2, D) a +0 club a +0 leather armour (69, 0, D) a +2 heavy broad axe (69, 2, D) a +0 hand axe a +0 leather armour (70, 8, D) the staff of the Pit {rPois rC- Str+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 9, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (unseen) (70, 36, D) a +0 glaive a +1 ring mail of willpower (70, 37, D) a +3 short sword of speed (unseen) (71, 8, D) a staff of alchemy (71, 16, D) a +2 scale mail of cold resistance (71, 27, D) a ring of protection from fire (71, 30, D) a bullfrog corpse (71, 36, D) a +4 heavy shortbow (71, 37, D) a +7 trident of venom (72, 8, D) a +2 halberd of freezing (unseen) (72, 9, D) a +4 great sword of protection (unseen) (72, 17, D) a +1 triple sword of holy wrath (72, 20, D) a +0 spear (72, 21, D) a +0 dire flail a ball python corpse (72, 26, D) a +2 ring mail of positive energy (72, 27, D) a +1 long sword of distortion (72, 29, D) a jackal corpse (72, 30, D) a river rat corpse (72, 37, D) the +0 fire dragon scales "Zeghis" {^Drain rF++ rC- Str+3 SInv Stlth+} Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (72, 41, D) a ball python corpse (72, 42, D) a black mamba corpse (73, 21, D) a +0 dire flail a +0 robe (73, 26, D) a staff of alchemy (73, 27, D) a ring of flight (73, 37, D) a +0 morningstar of protection (73, 38, D) an adder corpse (75, 1, D) the staff "Boadeosk" {rPois rF+ rC- Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon.