philipeq the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (35, 0, D) the +1 halberd of Desertification {drain, Int+5} Int+5: It affects your intelligence (+5). (unseen) (36, 1, D) a book of Winter (37, 1, D) a book of the Dragon (38, 0, D) a phantom mirror (38, 1, D) a wand of charming (8) (39, 0, D) a serpent talisman (39, 1, D) +2 storm dragon scales (unseen) (40, 0, D) a +3 sling of freezing (unseen) (40, 1, D) a wand of charming (3) (41, 0, D) a +0 spear (41, 1, D) a ring of poison resistance (42, 0, D) a +0 war axe of venom (unseen) (42, 1, D) a serpent talisman (49, 0, D) a staff of death (unseen) (49, 1, D) a +6 heavy shortbow (unseen) (49, 24, D) a staff of air (49, 36, D) the +5 trident "Irchicy" {flame, Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (49, 37, D) a staff of earth (unseen) (50, 1, D) a +2 robe of willpower (unseen) (50, 4, D) a +0 dagger a +0 robe a human corpse (50, 13, D) a +1 dagger of venom (unseen) (50, 25, D) the +6 shortbow of the Known World {speed, rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (51, 1, D) a +0 battleaxe of draining (unseen) (51, 13, D) a staff of air (unseen) (51, 36, D) a staff of air (51, 37, D) a +0 antimagic orcbow (51, 42, D) a catoblepas corpse (skeletalised by now) (51, 43, D) a komodo dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) (52, 0, D) a +2 flail of protection (52, 1, D) a +7 scimitar of freezing (52, 5, D) a +0 scimitar (52, 13, D) a +3 ring mail of fire resistance (52, 24, D) the staff "Wint" {rF+ Dex+7 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 36, D) the +1 chain mail of Ceang {+Inv rC+ Int+3 SInv} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. SInv: It lets you see invisible. +Inv: It lets you turn invisible. (52, 37, D) a +1 scimitar of electrocution (52, 39, D) a cane toad corpse (skeletalised by now) (53, 1, D) a staff of death (53, 4, D) a +0 long sword a +0 robe (53, 12, D) a ring of flight (53, 13, D) a staff of conjuration (53, 25, D) a +2 leather armour of poison resistance (53, 41, D) a water moccasin corpse (skeletalised by now) (53, 43, D) a polar bear corpse (skeletalised by now) (54, 1, D) the staff "Gamimuem" {rPois Int-3 Stlth+ Conj Tloc} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). rPois: It protects you from poison. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-handed weapon. (54, 4, D) a +4 halberd (still there?) a +0 robe (still there?) (54, 36, D) a staff of air (unseen) (54, 43, D) a hell rat corpse (skeletalised by now) (55, 1, D) the +5 orcbow "Hackat Veona" {heavy, rElec rF+ rC+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (55, 13, D) a +3 sling of freezing (55, 24, D) a +1 mace of holy wrath (unseen) (59, 36, D) a staff of fire (unseen) (59, 37, D) a +5 falchion of holy wrath (unseen) (60, 37, D) a +0 scimitar of holy wrath (unseen) (61, 0, D) a +2 ring mail of cold resistance (unseen) (61, 2, D) a shapeshifter corpse (skeletalised by now) (61, 8, D) a storm talisman (61, 26, D) a +2 scimitar of electrocution (unseen) (61, 43, D) a +0 robe (62, 0, D) a +2 halberd of venom (62, 1, D) a +1 sling of electrocution (62, 2, D) an ugly thing corpse (skeletalised by now) (62, 9, D) +2 shadow dragon scales (62, 16, D) a +0 leather armour of positive energy (62, 17, D) a staff of alchemy (62, 26, D) a +2 antimagic sling (62, 27, D) a +2 short sword of holy wrath (unseen) (62, 36, D) a +0 robe (62, 37, D) a +4 long sword (still there?) a +2 chain mail of fire resistance (still there?) a wand of acid (5) (still there?) a +3 battleaxe of venom (still there?) (62, 43, D) a +3 great mace a +0 chain mail a +0 war axe a +0 chain mail (63, 8, D) a staff of cold (unseen) (63, 17, D) a staff of conjuration (63, 19, D) a +0 hand axe a +0 robe (63, 26, D) a +3 ring mail of cold resistance (63, 27, D) the +0 robe "Fuupse" {Dex+3} Dex+3: It affects your dexterity (+3). (63, 29, D) a yak corpse (skeletalised by now) a jackal corpse (skeletalised by now) (63, 36, D) a +3 morningstar of holy wrath (unseen) (63, 37, D) a +3 mace of holy wrath (unseen) (64, 26, D) a +1 morningstar of protection (64, 30, D) a yak corpse (skeletalised by now) (67, 0, D) a +2 scale mail of willpower (68, 0, D) a +2 plate armour of willpower (68, 2, D) a +0 short sword an elf corpse (skeletalised by now) (69, 3, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (69, 36, D) a +6 scimitar of holy wrath (unseen) (70, 8, D) a staff of death (unseen) (70, 9, D) a staff of earth (unseen) (70, 11, D) a +0 flail an orc corpse (skeletalised by now) (70, 12, D) a +0 flail an orc corpse (skeletalised by now) (70, 37, D) the staff of the Charming Gods {rPois Str+7 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 41, D) a +0 long sword a +0 robe (71, 8, D) a staff of alchemy (71, 11, D) a +0 whip (71, 16, D) a +5 antimagic sling (unseen) (71, 17, D) +0 acid dragon scales (71, 26, D) a +1 short sword of protection (unseen) (71, 27, D) a +1 leather armour of cold resistance (unseen) (71, 37, D) a staff of alchemy (unseen) (72, 8, D) a staff of death (72, 9, D) a storm talisman (72, 11, D) a +0 dagger an orc corpse (skeletalised by now) (72, 12, D) a +0 hand axe (72, 16, D) a +5 short sword of holy wrath (72, 17, D) the +10 war axe of Might {speed, Str+7} Str+7: It affects your strength (+7). (72, 26, D) a staff of alchemy (72, 36, D) a +0 rapier of holy wrath (unseen) (72, 37, D) a +2 leather armour of fire resistance (unseen) (73, 1, D) the +7 war axe of Dithmenos's Favour {drain, rPois rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison. (73, 26, D) a +2 broad axe of flaming (73, 36, D) a +2 arbalest of freezing (unseen) (73, 37, D) a +1 chain mail of cold resistance (unseen) (75, 1, D) a +1 orcbow of freezing