Dungeon Sprint DCSS version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 9013817690815132254 25 philipeq the Covert (level 2, -13/13 HPs) Began as a Spriggan Enchanter on July 11, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (26 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:31 (47 turns). philipeq the Covert(Spriggan Enchanter) Turns: 47, Time: 00:00:32 Health: -13/13 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 6/6 EV: 16 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Wands h - a wand of polymorph (8) Scrolls i - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.6 Dodging + Level 10.0 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History You have reached level 2! Unknown command. You start resting. You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. HP restored. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. h - a wand of polymorph (8) Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! There is an open door here. You hit the ogre. The ogre is lightly wounded. The ogre misses you. You hit the ogre. The ogre is lightly wounded. The ogre completely misses you. Sorry, you're not good enough to have a special ability. You don't know any spells. Unknown command. You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.)@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | philipeq the Spriggan Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 10 in Stealth 12 | D | Reached XP level 2. HP: 13/13 MP: 6/6 41 | D | Noticed an ogre 47 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Stealth | 10 | 10.0 Short Blades | | 1.1 Dodging | | 2.6 Spellcasting | | 2.6 Hexes | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 12 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 31 | 0 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 31 | 0 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 49 daAuts